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#3183748 - 01/20/11 02:37 AM Re: F4AF Modification Available ***** [Re: Wolfman]  
Joined: Jan 2008
Posts: 339
BirdDogICT Offline
Member
BirdDogICT  Offline
Member

Joined: Jan 2008
Posts: 339
After several tries at swapping Korea*.* files around, I still get ghost Aeyes' pits. I'm running a plain vanilla install patched to 1.0.13 in default directory with Windows 7 64 bit. Apparently I'm not the only one.


There are no accidents and no fatal flaws in the machines; there are only pilots with the wrong stuff.

Tom Wolfe, The Right Stuff,1979.
Inline advert (2nd and 3rd post)

#3183930 - 01/20/11 11:08 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Sep 2010
Posts: 34
ShadowVonChadwick Offline
Junior Member
ShadowVonChadwick  Offline
Junior Member

Joined: Sep 2010
Posts: 34
NSW, Australia
Just had a read through the topic,,,,interesting.

So hows development going ?

Longtime voyeur, but dont post much.

Last edited by ShadowVonChadwick; 01/20/11 11:22 AM.

The Shadows http://www.youtube.com/watch?v=EzgbcyfJgfQ
Win7HomePrem, i5 3570k, Z77X-D3H, Ati 7850 & 4850, 8Gig G.Skill @ 1600, Antec 650w, Samsung 128Gig 840 Pro SSD, WD 1 terabyte HD, TR5, Hog stick, 3x24" Samsung 2443BW, 1 Asus 20", Eyefinity @ 6000x1200 (sometimes), filtered case & a crappy chair.
Win7Pro, PII 955be @ 3.6GHz, GA-MA790X, Ati 4850, 4 Gig Kingston @ 1066, CoolMaster 550w, WD HDs & filtered case.
#3183970 - 01/20/11 01:07 PM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Nov 2006
Posts: 574
RAF74_Raptor Offline
Jurrasic
RAF74_Raptor  Offline
Jurrasic
Member

Joined: Nov 2006
Posts: 574
TN
Question does it fix Multi Monitor Support


Ahh CLOD never in the history of Simming has so much been promised and so little given.

However I want to thank Team Fusion for keeping the Dream Alive.
#3184654 - 01/21/11 03:36 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Jul 2010
Posts: 27
Demonlord Offline
Skunkworks Developer
Demonlord  Offline
Skunkworks Developer
Junior Member

Joined: Jul 2010
Posts: 27
No it does not. Skunkworks is a modification to Allied Force. There is not any change to the executable.

#3185889 - 01/22/11 05:08 PM Re: F4AF Modification Available [Re: FunkyMan]  
Joined: Jan 2008
Posts: 339
BirdDogICT Offline
Member
BirdDogICT  Offline
Member

Joined: Jan 2008
Posts: 339
Funkyman's aproach worked for me. Will the ghost pits problem problem be fixed in the new release?


[EDIT] Sorry, didn't see Demonlord's post #3182983. Can't wait...nice work, guys.

Last edited by BirdDogICT; 01/23/11 04:32 PM.

There are no accidents and no fatal flaws in the machines; there are only pilots with the wrong stuff.

Tom Wolfe, The Right Stuff,1979.
#3186269 - 01/23/11 02:15 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Jul 2010
Posts: 27
Demonlord Offline
Skunkworks Developer
Demonlord  Offline
Skunkworks Developer
Junior Member

Joined: Jul 2010
Posts: 27
Originally Posted By: Demonlord
...
General Gameplay:
-More 'Realistic' viewing distance/draw distance of ground units.
-Naval forces are now more effective
-Trees are now hi-res.
-Explosions are now 2048 hi-res (resolution increased by x32)
-Dozens of new skins across the board (ACFT, Weapons, Canopy Ref.)
-Improved payload capabilities for all usable aircraft (Far too vast for details)
-Radar data has been tweaked for most common aircraft; Blue & Red common fighters [Thank you A.S. for the research]
-Completely revamped UI
-2D map now features campaign map from OF (Korea & Balkans only)
-Rebuilt TacRef to include unlisted munitions
-New soundpack built by Dutch.
-New custom UI music
-Tweaked AF shortcut parameters to include higher texture and object definitions
-100% HiTiles compatible
-Includes a custom BFops.cfg file (optional install)
-Includes 3 completely new and action packed Korea & Balkans Campaigns.
-Aeyes pit fix.
...

#3186356 - 01/23/11 04:40 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Apr 2006
Posts: 273
Wombat1940 Offline
Member
Wombat1940  Offline
Member

Joined: Apr 2006
Posts: 273
Melbourne, Australia
Originally Posted By: Demonlord
Originally Posted By: Demonlord
...
General Gameplay:
-More 'Realistic' viewing distance/draw distance of ground units.
-Naval forces are now more effective
-Trees are now hi-res.
-Explosions are now 2048 hi-res (resolution increased by x32)
-Dozens of new skins across the board (ACFT, Weapons, Canopy Ref.)
-Improved payload capabilities for all usable aircraft (Far too vast for details)
-Radar data has been tweaked for most common aircraft; Blue & Red common fighters [Thank you A.S. for the research]
-Completely revamped UI
-2D map now features campaign map from OF (Korea & Balkans only)
-Rebuilt TacRef to include unlisted munitions
-New soundpack built by Dutch.
-New custom UI music
-Tweaked AF shortcut parameters to include higher texture and object definitions
-100% HiTiles compatible
-Includes a custom BFops.cfg file (optional install)
-Includes 3 completely new and action packed Korea & Balkans Campaigns.
-Aeyes pit fix.
...


? Or is this post just bumped?

Last edited by Wombat1940; 01/23/11 04:43 AM.

Gigabyte Ultra Durable 3 GA-EX58-UD4P motherboard, Intel i7 920 2.66Ghz/8Gb RAM chip set (only 3.5Gb available with XP & 32bit system), NVIDIA GeForce GTX275 video card, Realtek ALC850 sound circuitry, OS XP Home SP3, Samsung 21"(4x3)Flat LCD, TM Cougar joystick, TrackIR 3Pro, Logitech G330 Headset, ConnectAccess621 ADSL2/2 Router.
XP Home SP3, Running Falcon 4AF, 1.013 Patch, High Tiles (winter).
#3186415 - 01/23/11 08:22 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Jul 2010
Posts: 27
Demonlord Offline
Skunkworks Developer
Demonlord  Offline
Skunkworks Developer
Junior Member

Joined: Jul 2010
Posts: 27
I was simply quoting my previous post so he knows that it has been fixed.

#3186453 - 01/23/11 11:11 AM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Apr 2006
Posts: 273
Wombat1940 Offline
Member
Wombat1940  Offline
Member

Joined: Apr 2006
Posts: 273
Melbourne, Australia
Originally Posted By: Demonlord
I was simply quoting my previous post so he knows that it has been fixed.


Sorry. I was hoping you were going to add:

STOP PRESS! Skunkworks V2.0 now available. wink

Something nice.

Last edited by Wombat1940; 01/23/11 12:44 PM.

Gigabyte Ultra Durable 3 GA-EX58-UD4P motherboard, Intel i7 920 2.66Ghz/8Gb RAM chip set (only 3.5Gb available with XP & 32bit system), NVIDIA GeForce GTX275 video card, Realtek ALC850 sound circuitry, OS XP Home SP3, Samsung 21"(4x3)Flat LCD, TM Cougar joystick, TrackIR 3Pro, Logitech G330 Headset, ConnectAccess621 ADSL2/2 Router.
XP Home SP3, Running Falcon 4AF, 1.013 Patch, High Tiles (winter).
#3186471 - 01/23/11 12:12 PM Re: F4AF Modification Available [Re: Demonlord]  
Joined: Oct 2008
Posts: 226
Dragonclaw Offline
Member
Dragonclaw  Offline
Member

Joined: Oct 2008
Posts: 226
Denmark
Uhm??

Where is the download, can not find it.

Even tried to open my eyes but no luck.


Help please. screwy

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