Hi Mako, myself and DavidC99 did look at getting CG to run natively on Windows 7 but we got stuck. I think we also gave up on it as it was only going to end up to the benefit of a handful of people. I don't know if DC has worked anymore on that, last I knew is that he hadn't. The CG demo runs on Windows 7 if that's any help!

New routers aren't going to make the gameplay any smoother as it's not exactly a bandwidth issue. It is sloppy net code in the game itself and I'm thinking that the game must have some sort of bandwidth limiter built-in anyhow, so whether you've got a 56Kbps modem or a 20Mbps router - the results will be the same... if anything, the modem will be better as that's closer to hardware of the CG era. The slowdown problem may also be made worse by the fact we are doing all this through virtual machines. I'm not entirely sure how well virtual machine connections work and indeed if they can even really handle game workload. However, Grandpa has said that he's always experienced slowdown and from what I gather he has basically played CG multiplayer from day one, off-and-on, through all eras of hardware.