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#3154929 - 12/11/10 04:11 AM
Re: 1.28E release
[Re: MrJelly]
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Junior Member
Registered: 12/16/05
Posts: 50
Loc: Australia
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Gday Hilux,
I had the exact same crash as you describe though I have a nvidia card and the problem has not had a fix, that I know of.
As far as I can tell its caused by the 1024x768 screens and possibly a memory overflow in 1.28E.
The only way to bypass it that I found with this release is to not be so brave and/or shoot down too many enemy, you know, the Distinguished Service Order type of activity.
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#3155043 - 12/11/10 08:51 AM
Re: 1.28E release
[Re: MrJelly]
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Hotshot
Registered: 08/14/01
Posts: 8403
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Hi,
if the crashes are related to an movie, "PlayIntro=0" would solve it.
Otherwise the included campaign files might cause the trouble.
When i find the time, i will offer a setup withot this files. Otherwise, if you dont want to play online, you could go to: ETO_01 -> Planeset2 Here you need to remove the following files: MISN43.DAT MISN44.DAT MISN45.DAT SQDESCGR.STR SQDESCUK.STR SQDESCUS.STR SQNAMEGR.STR SQNAMEUK.STR SQNAMEUS.STR SQGR43.DAT SQGR44.DAT SQUS43.DAT SQUS44.DAT SQUK43.DAT SQUK44.DAT CAMPGR43.DAT CAMPGR44.DAT CAMPUK43.DAT CAMPUK44.DAT CAMPUS43.DAT CAMPUS44.DAT
Be carefully, dont delete a other file. This also could be done with Planeset1(if there is trouble), bute here also the 1940 files need to get erased.
Greetings,
Knegel
_________________________
1st engined flight by Richard Pearse, Waitohi, New Zealand, March 31, 1902. Karl Jatho, 1st flight, 18.August 1903, Hannover-Vahrenheide, real controlled flights. The Wrights, 1st flight, 17. December 1903. They wasnt the 1st, but still claim this!
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#3155229 - 12/11/10 04:17 PM
Re: 1.28E release
[Re: MrJelly]
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Junior Member
Registered: 08/28/10
Posts: 7
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Hey Nads, nice to see you again. Talk about being hamstrung by one's own success  I'm really glad to hear that I'm not the only one with the problem (glad to hear that it's not a unique to my machine, not glad to hear that other people have problems). Thanks Ralf, unfortunately I already had the intro videos turned off. Unfortunately flying online isn't an option for me right now (no internet connection to my computer), so I will try deleting the files you mentioned and see if that fixes things. Otherwise I'll just play for the Americans, Germans or Russians or use an older version of the game for campaigns until a fix comes out. Thanks for your time gents, Hilux.
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#3164843 - 12/24/10 09:15 AM
Re: 1.28E release
[Re: MrJelly]
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Junior Member
Registered: 12/23/10
Posts: 2
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Hi there, just been installing eaw on my pc (xp), at first it gave me the error 7217 message, looking through here I followed your advice to the 3 pam biddell 1.28e downloads. This helped to a point - I can now get into the game, and flight is fine, but in all the menu screens I can only see the top half of the screen, the bottom half is black. Anyone got any ideas how I can get it back as I can't see what I'm doing, change control settings, play the game properly?!
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#3164898 - 12/24/10 11:07 AM
Re: 1.28E release
[Re: MrJelly]
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Hotshot
Registered: 06/10/01
Posts: 8975
Loc: North Wales, UK
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#3166745 - 12/27/10 03:36 PM
Re: 1.28E release
[Re: MrJelly]
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Member
Registered: 12/27/10
Posts: 824
Loc: Portugal
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Hi,
i have win7 but i can't dll WSPRITES.CDF!!!
Anyone can help me?
Obrigado
_________________________
"Keep in mind, the loss of a fight begins not when your opponent is 500' from your six and getting ready to shoot. The loss of a fight begins when your opponent has acquired a position in your turning circle and can maintain that position."
MarkShot's STK/EAW
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#3166756 - 12/27/10 03:52 PM
Re: 1.28E release
[Re: MrJelly]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11116
Loc: Fleet, Hampshire, England.
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Hello Maj_Alvega. Welcome to our forum. Here is a link for the Sprites.cdf if you using 1.28e http://rapidshare.com/files/439578723/SPRITES.rarI hope it helps.
_________________________
Ah that's much better! Wings Over BytomAt home, with my great kids, Thomas, Jessica & little Nicola.
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#3167095 - 12/28/10 07:53 AM
Re: 1.28E release
[Re: MrJelly]
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Member
Registered: 12/27/10
Posts: 824
Loc: Portugal
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Thanks for the help Col. Gibbon, I already copy the other files (no wsprites.cdf) of eaw cd to a new eaw folder; then create a new folder in eaw folder, copy the 22 cdf files(no wsprites.cdf), ini, music folder and the 3 zip files from 1.28e; then i run the 3 files to install 1.28e. My question is: i just have to copy the wsprites file you send me to the eaw folder and the new folder i had create? [sorry my english] 
_________________________
"Keep in mind, the loss of a fight begins not when your opponent is 500' from your six and getting ready to shoot. The loss of a fight begins when your opponent has acquired a position in your turning circle and can maintain that position."
MarkShot's STK/EAW
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#3167100 - 12/28/10 08:06 AM
Re: 1.28E release
[Re: MrJelly]
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3DZ Model Builder
Veteran
Registered: 06/04/01
Posts: 11116
Loc: Fleet, Hampshire, England.
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The normal install method is to copy your EAW CD to a folder which you can call EAW. Once you have a 1.0 complete install copied to your folder, simply apply the 1.28e patch to it, which will over write most of the files in the folder, and then you can try running the EAW.exe. If you have scrambled screens, but the game runs, then you will need to install the windower program. There are lots of info already posted here by Pobs about how to get the Windower working, so I will not repeat the info, just do a search for "Windower" 
_________________________
Ah that's much better! Wings Over BytomAt home, with my great kids, Thomas, Jessica & little Nicola.
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#3167226 - 12/28/10 11:21 AM
Re: 1.28E release
[Re: MrJelly]
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Member
Registered: 12/27/10
Posts: 824
Loc: Portugal
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Hi Col. Gibbon,
thanks again for sending the file, i dll it and copy to the folder and realise that there are 2 sprites files: sprites.cdf (245kb) and wsprites.cdf (24.552kb) you send me the first but is the other that i can't copy from cd! it is possible you send me the bigger one?
thanks
_________________________
"Keep in mind, the loss of a fight begins not when your opponent is 500' from your six and getting ready to shoot. The loss of a fight begins when your opponent has acquired a position in your turning circle and can maintain that position."
MarkShot's STK/EAW
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