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#3192635 - 01/29/11 09:25 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
DavidC99 and ufolev
present

Bunker Bashout.mrf
and
HOW TO WIN VIDEO
of DavidC99's Comanche Gold custom mission "Bunker Bashout"

Comanche Gold "Bunker Bashout" - mission playback - gaming DavidC99:
[/video]

Comanche Gold custom mission "Bunker Bashout" - gaming ufolev:
[/video]

ufo :-)

Last edited by ufolev; 07/31/20 06:23 AM.
Inline advert (2nd and 3rd post)

#3192710 - 01/29/11 10:49 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
DavidC99 and ufolev
present

Lowering Odds.mrf

HOW TO WIN VIDEO
of DavidC99's Comanche Gold custom mission "Lowering Odds"

Comanche Gold "Lowering Odds" - mission playback - gaming DavidC99:
[/video]

Comanche Gold "Lowering Odds" STANDARD - gaming ufolev:
[/video]

Comanche Gold "Lowering Odds" KAMIKAZE - gaming ufolev:
[/video]

ufo :-)

Last edited by ufolev; 07/31/20 07:07 AM.
#3194706 - 01/31/11 10:51 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
Member
Reticuli  Offline
Member

Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
Keep it up. I just created a big battle real quick to try this. It's easy to create something very challenging.

Most of those trees are ugly, but I'm digging the furs. You have to be careful with putting too many of them. It really messes up enemy tanks' ability to maneuver. But they and walls are useful for creating predictable routes. Hmm... wonder if buildings could also be used like that.

How are you doing the IF-THEN triggers?

Which maps are the largest ones? Some of them are very small.

Any way yet to create custom maps? Comanche 4 has a gazillion different user mods out there. Funny, one review said Comanche 3 Gold was "too complicated" compared to the sequel. Wow. 4 must really suck.

I'd really like to find a way to disable Altitude Hold and Auto Hover in the mission editor/briefing for user-created missions, as if your helo has already sustained some damage or there's been cost-cutting on the block you've been deployed with. They both make some missions a little too easy, while on others it's essential as a strategy to speed up execution of tasks. Spiraling around and up hills/ridges is fun.

Any list compiled yet of the different units, what they are, their sensor range, and weapon capability/range/altitude? A lot of them I don't recognize.

Anyone using my GlovePIE scripts for C3Gold? I get a lot of thrill out of the flight mode law system. For cruising over water with Alt Hold on, the top one on the X52 slider is essential. Smooth.

Last edited by Reticuli; 01/31/11 10:54 PM.

The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#3194759 - 01/31/11 11:24 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Hi Reticuli, I can't really answer any of your queries as I haven't tried this new breed of mission editing techniques but all I know is, it's great to see you in here again!

#3194832 - 02/01/11 12:55 AM Re: Comanche Gold Custom Mission checkpoint [Re: Reticuli]  
Joined: Dec 2010
Posts: 74
DavidC99 Offline
Junior Member
DavidC99  Offline
Junior Member

Joined: Dec 2010
Posts: 74
Originally Posted By: Reticuli
How are you doing the IF-THEN triggers?


I've posted a number of examples already in a topic that I created earlier. In essence, you have to unpack the MRF file, edit the MIS file with your own triggers, and then repack it.

Also, I will most likely be releasing a tool shortly that will allow you to place objects in groups, which is where the power of triggers becomes a little more realized.


DavidC99
#3194948 - 02/01/11 03:55 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Jun 2005
Posts: 2,132
Reticuli Offline
Member
Reticuli  Offline
Member

Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
I see. Units disappeared because I wasn't in the correct tile. Tiles are fixed size. Zoom out, move with arrow keys. Much bigger, though repetitive.


The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

Saitek X65 and X52, Glide, Winx3D, and GlovePIE Profiles http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick
#3195092 - 02/01/11 07:07 AM Re: Comanche Gold Custom Mission checkpoint [Re: Reticuli]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Hello Reticuli,

I use only Standart Comanche Gold Mission Editor
which is very limited,
but DavidC99 has described in his topic:
- Comanche Gold Modding Breakthrough -- Triggers
many tips how to add triggers in your custom missions
Also there is other topic:
- Comanche Gold - Easter Egg!
about adding of new 3D objects in your custom missions

The most of innovations in Comanche Gold mission editing
are created from DavidC99 who is very kind to share
them with us.

ufo :-)

#3285598 - 05/02/11 11:13 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N7 "SLAVES"

[Linked Image]

[Linked Image]

How to Use
- download the mission:
SLAVES.MRF

- get SLAVES.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose SLAVES.MRF file

Hint
Move as fast as you can - you have no time for wasting!

Video Win
[ [/video]

For the first time for me there are
2 simple waypoint triggers included
Many thanks to DavidC99!

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:12 AM.
#3292582 - 05/11/11 09:23 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N8 "CONTACT"
[Linked Image]

[Linked Image]


How to Use
- download the mission:
CONTACT.MRF

- get CONTACT night.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose CONTACT night.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:15 AM.
#3296034 - 05/16/11 06:00 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N9 "OUTPOST"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
OUTPOST.MRF

- get OUTPOST.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose OUTPOST.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:18 AM.
#3297126 - 05/17/11 04:17 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Jan 2011
Posts: 17
Mako Offline
Junior Member
Mako  Offline
Junior Member

Joined: Jan 2011
Posts: 17
FLORIDA U S A
CG is such an awesome game ! Still loving it. Nice work bud and thx for sharing !

#3302184 - 05/24/11 06:47 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom 10 "EVACUATION"
[Linked Image]

[Linked Image]

OPERATIONAL SERVICE MEDAL for SIERRA LEONE
[Linked Image]

[Linked Image]

How to Use
- download the mission:
EVACUATION.MRF

- get EVACUATION.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose EVACUATION.MRF file

Hint
Stay sharp, move fast, shoot first!

Video Win
[/video]

ENJOY

ufo :-)


Last edited by ufolev; 07/31/20 07:20 AM.
#3309034 - 06/02/11 05:40 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom 11 "KNOCK-OUT"
[Linked Image]

[Linked Image]

How to Use
- download the mission:
KNOCKOUT.MRF

- get KNOCK-OUT1.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose KNOCK-OUT1.MRF file

Note:
This mission is unique because the canyon map and nigt sky
are not included in the Comanche Gold Mission Editor.

Win Video:
[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 07:23 AM.
#3495745 - 01/16/12 06:16 AM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Hi Comanche Gold Fans,
I am happy to introduce to you the

"Command Group 07" and Theron Jackson
5 custom missions

where you can download 5 NEW Comanche Gold Custom missions:

1. Truck Stop
2. Truck Stop 2
3. Night Chemistry
4. Oh Yeah?
5. Nuclear Demolition



Additional info about the missions:

1. Truck Stop

[Linked Image]
[Linked Image]
[Linked Image]







2. Truck Stop 2

[Linked Image]
[Linked Image]
[Linked Image]






3. Night Chemistry

[Linked Image]
[Linked Image]
[Linked Image]





4. Oh Yeah?

[Linked Image]
[Linked Image]






5. Nuclear Demolition

[Linked Image]
[Linked Image]
[Linked Image]








also Dolores post his custom mission "Polisor"

Polisor custom mission

[Linked Image]
[Linked Image]
[Linked Image]




ENJOY :-)

ufo

Last edited by ufolev; 07/31/20 07:44 AM.
#3495838 - 01/16/12 12:57 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Thanks for the information and screenshots, ufolev!

I have just played through the 5 new-found missions that ufolev posted the link to. They are all quite well made and are fairly easy to complete with the realistic default weapon loadouts. There is an immersion factor in that your FARP is alive with moving Humvees and helicopters, but no radio chatter as these were made before DC99's experimentation with custom radio chatter and trigger implementation.

One thing of note that did spoil a couple of the missions, there are one or two ZSU-23-4s to look out for that won't be killed with Hellfire or cannon from certain angles. This is a weird bug found in a fair few custom missions, not just with ZSUs but many units. If at first a Hellfire won't kill one, try to evade its fire and shoot at it from another angle. Failing that, an artillery barrage never fails!

Good hunting, Griffon 2-6!

Last edited by Flyboy; 01/17/12 12:44 PM. Reason: Missions tested
#3526730 - 02/27/12 01:21 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N12 "DEAD OR ALIVE"

[Linked Image]


[Linked Image]


How to Use
- download the mission:
https://app.box.com/s/k7gdlad4c0txacy1rd7e

- get DEAD OR ALIVE3.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose DEAD OR ALIVE3.MRF file

Video Win



ENJOY!

ufo :-)

Last edited by ufolev; 07/14/20 06:48 AM.
#3528597 - 02/29/12 02:01 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
Looks like a cool mission, ufolev! I have downloaded it and will add it to my site.

I see you got to grips with rather precise object placement!

#3549069 - 04/02/12 10:08 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project

Custom Mission N13 "VIOLATOR"

Description
[Linked Image]

[Linked Image]


How to Use
- download the mission :
apache.mrf

- get apache.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load user Mission" option,
then in popup explorer choose apache.MRF file

Video Win


ENJOY

ufolev :-)

Last edited by ufolev; 07/31/20 07:52 AM.
#3549739 - 04/03/12 02:48 PM Re: Comanche Gold Custom Mission checkpoint [Re: ufolev]  
Joined: Nov 2006
Posts: 3,453
Flyboy Offline
Senior Member
Flyboy  Offline
Senior Member

Joined: Nov 2006
Posts: 3,453
England, UK
I downloaded this latest mission and will put it on my site when I get round to it.

#3577861 - 05/23/12 06:20 AM Re: Comanche Gold Custom Mission checkpoint [Re: Flyboy]  
Joined: Mar 2008
Posts: 353
ufolev Offline
Member
ufolev  Offline
Member

Joined: Mar 2008
Posts: 353
Next Project
Comanche Gold custom missiom N14 "SAR"

Description
[Linked Image]


[Linked Image]


How to Use
- download the mission :
SAR.MRF

- get SAR.MRF file and put it in Comanche Gold folder

- on main game menu choose "Load User Mission" option
then in popup explorer choose SAR.MRF file

Hint
Destroy every one enemy unit because they are a threat for the Blackhawk.

Video Win

[/video]

ENJOY

ufo :-)

Last edited by ufolev; 07/31/20 08:14 AM.
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