I posted some videos of Pearl Harbor and Wake Island in the Friday Update section. While making them, something became apparent. Nothing is as good as the game itself. Rising Sun simulates the situation very closely and that includes the action which no edited video seems to be able to capture. Pretty but not war. So this is raw footage from the Japanese raid on Kunming on December 20, 1941.
I can say for a fact that this footage is more like aerial combat than any video game or movie I have ever seen. All I was doing was trying to shoot down a plane and keep him in sight. It moves fast but you know where you are and what you are doing the whole time...or you'll puke.
You don't see the Ki48 go down because he didn't. I ran out of ammunition. I put the beginning and ending scenes on because I just could not keep my hands off the edit tools.
The sound is lousy. Mike's fixes on the Speech were not being used yet. You cannot hear our 50 Cal thumping away but you can hear our Allison scream. The reason I roll after every pass is because I am checking to see if I am still whole after coming that close. Usually, I knock off a wing. The canopy glass has not been made clear enough yet in the video either.
Just remember, the blurry bomber you see in the first scene looks like this in the game on your monitor.
Click the button, turn it up, hang on. This is what it's like. This is why we made Rising Sun.
Loc: Gulf Coast of Florida
Looks cool, now is this a mod to an existing title or a completely new game?
Windows 7 32 SP1 Gigabyte GA770 probably obsolete already AMD Phenom II X4 3.1Ghz really an X3 unlocked and overclocked ATI HD 5830 1Gb 256 bit it was cheap 4 x 1Gb GSkill 1333Mhz looks pretty on the MB X-Fi Xtreme Creative Soundcard - cheap pair of headphones
"She put carbolic in my coffee, turpentine in my tea, Strychnine in my biscuits, Lord but she didn't hurt me." Furry Lewis / Big Chief Blues
Rising Sun is an add-on to the Thirdwire engine. It is highly modified with all new models, terrains and weather. The missions are story-based and the stories are part of the mission itself. I will put up some other videos after I determine why YouTube shows them in pulses...making them look like the game is jerky. There must be several things I do not know about FRAPS recordings and streaming video replays.