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#3145820 - 11/28/10 10:00 AM Simulate default TM A-10 assignments in TARGET
coolts Offline
Member

Registered: 03/11/09
Posts: 218
Loc: Bristol, England
I want to double up the usage of some buttons without traditional FOXY style layering (UMD, I/O statements). Using LONG and SHORT examples from the default A-10 profile.

For instance H1U-Short = Trim, H1U- Long = Trimmer reset.

That sort of thing. Is this possible from the GUI or do I need to script?

It looks like ED implemented this by having the actual "CHINA HAT FWD", for example, as an action rather than an assignment to trigger an action, therfore measuring the DX press i guess.

In Jagstangs venerable F4:AFf Cougar profile he achieved this by defining his own "X" keys;

DEF X29 DELAY (300) H4U
BTN X29 Cat_I_III Rem ** held up **


Edited by coolts (11/28/10 10:37 AM)
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i5 3570 o/c’d @ 4.6 ghz | Asus Maximus Gene V | 16gb DDR3|Geforce GTX670|Crucial 256gb M4 SSD | PSU ANTEC TP650GB |27” & 2 x 24” Dell monitors w/softTH | TrackIR 5| HOTAS WARTHOG (SERIAL 0273)| CH PRO Pedals USB (Cheers Conuk for them) |2 x Cougar MFD’s and a partridge in a pear tree


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#3145837 - 11/28/10 10:37 AM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
hsth Offline
Junior Member

Registered: 11/12/10
Posts: 37
Hi,

As I don't use the GUI I couldn't say if it is possible or not.
In the editor it is possible. You could use the TEMPO command:
Quote:
TEMPO Command
Tempo is a sub-function of MapKey: it is based on real aviation ergonomics. TEMPO gives the pilot the possibility
of having 2 functions on a single button. A short press will generate the first output; a long press will generate the
other output. This is a feature used on modern fighters.


Just make sure you have the latest version of the manual that. For example downloaded from http://ts.thrustmaster.com/eng/index.php?pg=view_files&gid=1&fid=3&pid=311&cid=5, look at the bottom for version 1.3.

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#3145976 - 11/28/10 03:29 PM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
coolts Offline
Member

Registered: 03/11/09
Posts: 218
Loc: Bristol, England
I guess I will have to dive into the script editor. Just like FOXY.

Cheers for pointing me in the right direction.
_________________________
i5 3570 o/c’d @ 4.6 ghz | Asus Maximus Gene V | 16gb DDR3|Geforce GTX670|Crucial 256gb M4 SSD | PSU ANTEC TP650GB |27” & 2 x 24” Dell monitors w/softTH | TrackIR 5| HOTAS WARTHOG (SERIAL 0273)| CH PRO Pedals USB (Cheers Conuk for them) |2 x Cougar MFD’s and a partridge in a pear tree

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#3145988 - 11/28/10 03:57 PM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
hsth Offline
Junior Member

Registered: 11/12/10
Posts: 37
wrong post.... sleepy


Edited by hsth (11/28/10 04:01 PM)

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#3146534 - 11/29/10 02:24 PM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
Joe Offline
Veteran

Registered: 04/05/02
Posts: 17733
Loc: Bridgewater, NJ
TEMPO is not possible in the T.A.R.G.E.T. GUI, but is very easily done in script. Much easier to compose and comprehend than Foxy's way of doing it with three logical flags.

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#3147511 - 12/01/10 03:39 AM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
coolts Offline
Member

Registered: 03/11/09
Posts: 218
Loc: Bristol, England
Yeah, I will give the new script editor a go at the weekend. Its a little deflating after all the TARGET hype to find youself back at a script editor again, just like FOXY.
_________________________
i5 3570 o/c’d @ 4.6 ghz | Asus Maximus Gene V | 16gb DDR3|Geforce GTX670|Crucial 256gb M4 SSD | PSU ANTEC TP650GB |27” & 2 x 24” Dell monitors w/softTH | TrackIR 5| HOTAS WARTHOG (SERIAL 0273)| CH PRO Pedals USB (Cheers Conuk for them) |2 x Cougar MFD’s and a partridge in a pear tree

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#3147597 - 12/01/10 09:19 AM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
Teej Offline
Member

Registered: 07/02/05
Posts: 1503
Originally Posted By: coolts
Yeah, I will give the new script editor a go at the weekend. Its a little deflating after all the TARGET hype to find youself back at a script editor again, just like FOXY.



Well...I seem to recall from day 1 it was said that the GUI would handle most things for most uses....but that there would always be some capability you'd need to go to script for.

You can also do the vast majority of your setup in the GUI, then click the 'view script' button, and edit/save the script from that point. At least then you just have to deal with making the TEMPO specific changes.

No, you can't re-import that script into the GUI, but at least you don't have to hand code everything.
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#3148410 - 12/02/10 12:15 PM Re: Simulate default TM A-10 assignments in TARGET [Re: Teej]
coolts Offline
Member

Registered: 03/11/09
Posts: 218
Loc: Bristol, England
Originally Posted By: Teej

You can also do the vast majority of your setup in the GUI, then click the 'view script' button, and edit/save the script from that point. At least then you just have to deal with making the TEMPO specific changes.


Thats a relief. I guess using TARGET to throw together a rough profile then using the script editor to finesse will be the way forward.

Cheers
_________________________
i5 3570 o/c’d @ 4.6 ghz | Asus Maximus Gene V | 16gb DDR3|Geforce GTX670|Crucial 256gb M4 SSD | PSU ANTEC TP650GB |27” & 2 x 24” Dell monitors w/softTH | TrackIR 5| HOTAS WARTHOG (SERIAL 0273)| CH PRO Pedals USB (Cheers Conuk for them) |2 x Cougar MFD’s and a partridge in a pear tree

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#3148463 - 12/02/10 01:07 PM Re: Simulate default TM A-10 assignments in TARGET [Re: coolts]
Teej Offline
Member

Registered: 07/02/05
Posts: 1503
FWIW, back when we got our first look at the software, it was a somewhat trimmer version of the 'target script editor'.

I basically made myself a template to work with so I had "human friendly" lines for each control that could be manipulated, with commented lines to remind me which lines were which layers (the IOUMD stuff). Made it pretty easy.
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#3148647 - 12/02/10 06:07 PM Re: Simulate default TM A-10 assignments in TARGET [Re: Teej]
Killjoy12 Offline
Member

Registered: 02/27/01
Posts: 102
Any chance you could post that template? Thanks


Edited by Killjoy12 (12/02/10 11:35 PM)

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