I got the same weird texture with the KingTiger
KTIGER()
{
shader = editor;
textures = ktiger, ktiger_bump, mudnburn;
parent = TANK;
diffuse = 1.4, 1.4, 1.4, 0;
ambient = 0.0, 0.0, 0.0, 0;
emissive = 0, 0, 0, 0;
specular = 0.515078, 0.015078, 0.985078, 0;
power = 38;
detail_tscale = 0;
detail_scale = 0;
bump_scale = 1.0;
fresnel = 0;
}// end of KTIGER
Can u tell me what i have to change here?