I think a useful sub-list would be controllers that recognize Windows Preferred Joystick and those that do not. Because even a sim that only recognizes one joystick can still have axes doubled-up (say for trim knobs + main axis) and reassigned or combined from multiple joysticks/
HOTAS/pedals using PPJoy and GlovePIE. This is the primary limitation because if they do not recognize this setting, such as I see in Janes Longbow Anthology, Search & Rescue 4, and Eidos Joint Strike Fighter, you seem to be out of luck. Comanche Gold, Gunship!, EECH, and most newer sims recognize the Windows Preferred Joystick setting just fine, even if many only support one full DirectX device full of axiis. If anyone ever learns a way to mitigate this on the older sims that have this issue, please post a solution. Also, some sims don't like joysticks with too many axes, like JSF.