#3127491 - 10/31/10 12:35 PM
Re: Search and Rescue 4
[Re: Bmarcoux]
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Joined: Nov 2009
Posts: 5,872
Sauron
Successor to Bill the Cat!
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Successor to Bill the Cat!
Hotshot
Joined: Nov 2009
Posts: 5,872
Quantum Superstate
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Yeah, if anyone knows how to enable wide screen support for this one, aspect ratio of 1.78, or what you'd need at 1920 x 1080, I'd sure like to know. Hex edit, anything. Thanks! Cheers! Rick...
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
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#3194593 - 01/31/11 09:18 PM
Re: Search and Rescue 4
[Re: Bmarcoux]
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Joined: Nov 2009
Posts: 5,872
Sauron
Successor to Bill the Cat!
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Successor to Bill the Cat!
Hotshot
Joined: Nov 2009
Posts: 5,872
Quantum Superstate
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Here's the fix: 1. Open config.dat in a hex editor such as Breakpoint Software's Hex Workshop. You can download older versions of Hex Workshop for free on the Breakpoint Software website. I'm using 3.11 under Windows 7 64-bit and it works fine. 2. The 4th byte from the beginning of the file is the horizontal resolution. It's a signed/unsigned 32-bit integer, 4-byte data. If you look in the lower left corner of the Hex Workshop screen you'll see it translated to whatever resolution you've set, 640, 1024, whatever. 3. The 8th byte from the start of the file is the vertical resolution. It's also a signed/unsigned 32-bit integer, 4-byte data. Again, if you look in the lower left corner of the Hex Workshop screen you'll see it translated to whatever resolution you've set, 480, 768, whatever. 4. Simply change the values to whatever resolution you want and save the file, the game engine will do the rest. Scaling with this fix is perfect, no long, flat, sausage-shaped choppers or anything. Here's a screenshot from SAR4 at 1920 x 1080 on my computer. I believe this should work for all the Search and Rescue-based games. I'm running the game under Windows 7 64-bit and it runs just fine. With the widescreen issue fixed, it's a nice bargain title for helicopter fans. Hope this helps some people! Cheers! Rick...
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
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#3196697 - 02/02/11 08:50 PM
Re: Search and Rescue 4
[Re: mbeaver]
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Joined: Nov 2009
Posts: 5,872
Sauron
Successor to Bill the Cat!
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Successor to Bill the Cat!
Hotshot
Joined: Nov 2009
Posts: 5,872
Quantum Superstate
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Thanks for the instructions, Rick. I was able to edit SAR4 and Apache Longbow Assault to go widescreen. Glad it helped! Cheers! Rick...
"We are extending ourselves in Space and Time not because of capitalism or socialism but in spite of them. The Right/Left Capitalist/Socialist establishments are psychologically unprepared for our emerging situation in Time and Space." - F. M. Esfandiary, Upwingers
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#3291550 - 05/10/11 06:48 PM
Re: Search and Rescue 4
[Re: Bmarcoux]
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Joined: Jul 2007
Posts: 1,073
SHar82
Ol f@rt gamer since Ti99
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Ol f@rt gamer since Ti99
Member
Joined: Jul 2007
Posts: 1,073
Toronto, Canada
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worked also for medevac/longbow/apache air attack.
Spring chicken to sh!tehawk in one easy lesson
PSN/XBL: Guynemer27 WarThunder/STEAM: Guynemer27 EA/Origin: Dude27 Project Cars: Dude27
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#3291611 - 05/10/11 08:09 PM
Re: Search and Rescue 4
[Re: Bmarcoux]
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Joined: Apr 2007
Posts: 532
jaegermeister
Member
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Member
Joined: Apr 2007
Posts: 532
Walking point
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You guys have got me looking around for my copy of SAR4. I suspect it's in one of my many bins of games stored outside.
Jaeger
Last edited by jaegermeister; 05/10/11 08:11 PM.
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#3562567 - 04/25/12 04:21 PM
Re: Search and Rescue 4
[Re: Reticuli]
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Joined: Jul 2003
Posts: 1,264
jenrick
Member
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Member
Joined: Jul 2003
Posts: 1,264
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The Trim key (Numpad 0) still doesn't work and I still haven't figured out how to turn off the AFCS for the heck of it. AFCS off and Vortex Rings, even though they are mentioned in the manual, do not appear to be implemented. Too bad.
I believe that section of the manual is left over from previous versions of the title. SAR1 for instance had trim, autopilot, autohover with a blip switch for speed and altitude, a working AFCS that if decoupled made life REAL interesting etc. SAR4 to my knowledge has none of that. -Jenrick
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#3566221 - 05/02/12 06:51 PM
Re: Search and Rescue 4
[Re: jenrick]
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Joined: Jun 2005
Posts: 2,132
Reticuli
Member
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Member
Joined: Jun 2005
Posts: 2,132
Dayton, OH, USA
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The Trim key (Numpad 0) still doesn't work and I still haven't figured out how to turn off the AFCS for the heck of it. AFCS off and Vortex Rings, even though they are mentioned in the manual, do not appear to be implemented. Too bad.
I believe that section of the manual is left over from previous versions of the title. SAR1 for instance had trim, autopilot, autohover with a blip switch for speed and altitude, a working AFCS that if decoupled made life REAL interesting etc. SAR4 to my knowledge has none of that. -Jenrick Wow. Does that one work on windows 7 and is it worth checking out? I wonder if that freeware Linux version combines all these features.
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