I don't really like to do that though. Not until we can give something back. But people can show support by purchasing the stupid game when we're done, even if you hate it, please. I need the dental work I'm British.
We can do some snazzy post effects with our engine. I just turned on some of the bells and whistles which I normally leave off. Godrays, HDR, Bloom (arrgh my eyes) and kicked up a dust-storm on the helipad so you can see the sunlight in it.
(In white on the left that's 'stick man' our goofy pilot stand-in)
This is our first full sim and if it's viable financially we have plans on taking it to the next level. First with Operation Peagasus expansion with the CH-47 and one other undecided. But moving on to larger arenas depending on what the new tools let us do. By that time OpenGL 4.0 will be here and all this will look much better with hardware anti-aliasing support for deferred renderers.
And streaming terrains too, that will let us pack in so much more detail