Note #34
Not really much to say other than I've been testing various smoothing filter settings to remove sharp bumps and terracing from the terrain. I've also been looking at different terrain texture tiling slope angles to get in some extra variation.
A very odd area north of Herat city.

The endless sea of sand and rock.

Another super micro sized greenzone. Lots and lots of these added with hundreds more to add.

The road to Herat.

Need to add a couple of mosques to this village.

To the left, a new town, to the right, a greenzone, in the middle, not much of anything.

The new, yet to be named town.

And a little industrial center leading off from the town.

Cheers