How to get the Aeyes Pits to work with this mod:
Make a new folder on your desktop,call it Backups
Go to C: /program/Lead Pursuit/Battlefield/Operations/terrdata/objects
Copy the 3 files:KoreaObj.hdr KoreaObj.lod KoreaObj.tex
Paste these 3 files into the Backups Folder on your Desktop.
Then copy the same 3 Files from the folder C: /program/Lead Pursuit/Battlefield/Operations/Theatres/Skunkworks/Objects to the folder C: /program/Lead Pursuit/Battlefield/Operations/terrdata/objects
overwrite all when asked.
Now install the Aeyes pits again,run the exe`s and select Uninstall (No Reinstall or Update! )
Then fully install them back again,update once installed.
Now copy the 3 Koreaobj* Files from the Folder
C: /program/Lead Pursuit/Battlefield/Operations/terrdata/objects
again back into the directory
C: /program/Lead Pursuit/Battlefield/Operations/Theatres/Skunkworks/Objects
over write if asked
Now take the original backups from the folder on your Desktop and place them back into
C: /program/Lead Pursuit/Battlefield/Operations/terrdata/objects
Now the Aeyes Pits will work!
Make sure you click on the 2D Map and select a base before committing,if I didn`t do this my install would crash to Desktop.
Thanks to SkunkWorks for a great Mod,my only suggestion would be a more detailed Document,but nice work guys!
I did all this (followed your guide 100%) and got the "ghost" 3D pit! What I did was to copy the 3 files from my desktop "Backup" folder into the Skunkworks/Objects folder and voila! 3D pits once again! I think it will work if you just copy those files from the
C: /program/Lead Pursuit/Battlefield/Operations/terrdata/objects into the Skunkworks/objects folder without uninstalling any pits etc. I just experimented and it works, so I don´t care why as long as it works. Skunkworks should fix the Aeyes pits problem with Aeyes himself and fix it so it installs correct without the need to copy files back and forth. I also tried it out and could not see any graphical changes except some better flames after destructions of armour? I also noticed the changes munitions. Would be great if you could change some of the textures like in FreeFalcon. Maybe better watertextures (moving water may be difficult to mod) and better skies etc. So if I understand this correct, you made AI better, introducing new weapons and some effects?
Keep up the good work, I am sure this will be an awesome mod!