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#3036923 - 06/22/10 07:58 AM OFF Future...  
Joined: Sep 2006
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briny_norman Offline
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briny_norman  Offline
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I seem to remember hearing once, that the long term plans for OFF were to create an all-new WW1 sim - not based on the CFS3 engine.

Does anybody know if this is still part of the OFF team's mission...?

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#3036993 - 06/22/10 12:14 PM Re: OFF Future... [Re: briny_norman]  
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Catfish Offline
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Where the ocean meets the sky
Hello,
as far as i know they said they will still use the CFS3 engine, for phase 4 - which is what they currently work at. Maybe there is more that can be fleshed out of the CFS3 engine, but whatever it will look like, it will be compared to RoF. When they say they can counter this -

I would love to see the OFF team use RoF's "digital nature" engine or what's it called, but to buy an engine and be able to resell code based on it, is expensive.

Greetings,
Catfish

Last edited by Catfish; 06/22/10 12:26 PM.
#3037393 - 06/22/10 07:01 PM Re: OFF Future... [Re: Catfish]  
Joined: Jun 2010
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Arnauld Offline
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Arnauld  Offline
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France
Phase 4 for 2010 ?

#3040354 - 06/26/10 09:16 PM Re: OFF Future... [Re: Arnauld]  
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Catfish Offline
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Where the ocean meets the sky
Originally Posted By: Arnauld
Phase 4 for 2010 ?


No, not anytime soon. Maybe 2012 ? I really don't know.
Greetings,
Catfish

#3060858 - 07/27/10 09:09 AM Re: OFF Future... [Re: Catfish]  
Joined: Jan 2005
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Johan217 Offline
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Gent, Belgium
As much as I love OFF, the limitations of the CFS3 engine are making me look at ROF more favorably. I don't think they will be able to squeeze any groundbreaking stuff out of CFS3 anymore: the AI, view system and general "feeling of flight" are what I regard as OFF's weaker spots, and these things can't be fixed within the CFS3 engine.

Another way to get around it could be some kind of agreement between OFF/ROF where the OFF team creates addons or DLC for ROF. Not sure if that's likely to happen...


Undercarriage lever a bit sticky was it, Sir?
#3060950 - 07/27/10 01:53 PM Re: OFF Future... [Re: Johan217]  
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SimonC Offline
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North of England
"Another way to get around it could be some kind of agreement between OFF/ROF where the OFF team creates addons or DLC for ROF. Not sure if that's likely to happen..."

Or, perhaps, if the RoF people were to lease/sell the engine to the OFF dev team. Now that would be a splendid scenario!

#3061319 - 07/27/10 10:25 PM Re: OFF Future... [Re: SimonC]  
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Hellshade Offline
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Florida
I actually prefer the Wings of Prey engine myself, at least in terms of rendering and flight model. Yes, I know it's WWII. I have all three games and WoP is definately the most beautiful. The scenery, clouds and planes are all rendered beautifully. RoF has the best damage model and OFF has the best campaign experience. All personal opinion, of course.

The challenge with both WoP and RoF though is that both of them have you flying in a very pretty fishbowl. It is all amazing to look at, but it's a very confined area. In OFF, you can fly in any direction and see all of France. I'm not sure either of the other two are capable of rendering all of France and there lay the rub. OFF is designed with real squadrons flying real missions against real targets. So if you want to go off mission and see the war on your own, it's actually being fought in all areas. Not just where the mission directs you. For that reason alone, I don't think it will ever be able to be ported to some other engine. Each sim has it's strengths and depending on what you value most in a sim will decide which is bested suited for your tastes.

For me, the perfect combo would be WoP rendering and Flight Model, RoF damage models & multiplayer and OFF variety of aircraft & skins + the dynamic Campaign.

Hellshade

Last edited by Hellshade; 07/27/10 10:27 PM.

Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3061683 - 07/28/10 07:26 AM Re: OFF Future... [Re: SimonC]  
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Johan217 Offline
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Gent, Belgium
The new Career mode that is coming for ROF looks like it could rival OFF. Apparently it will let you do things that are not possible in OFF: squadron management (where what happens to your AI squadmates is actually reflected in campaign), setting your own waypoints... These are things I really miss in OFF.

But OFF is still way ahead in the planeset it offers. And I don't even mean the sheer number of flyable aircraft. The skies in OFF are populated with much more diverse AI aircraft types, covering a longer period of the war. Hopefully Phase 4 will include (even if just as AI aircraft) more 2-seaters and medium bombers, and a few early war types.


Undercarriage lever a bit sticky was it, Sir?
#3062423 - 07/29/10 02:09 AM Re: OFF Future... [Re: Johan217]  
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Hellshade Offline
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Florida
I own them all. I hope all of them keep improving and making their competitors think harder about how to add more value to their flight sim. The players always win that way.

Hellshade


Flying Wings Over Flanders Fields: Between Heaven & Hell II
videos at www.youtube.com/hellshade68

#3064365 - 07/31/10 08:19 PM Re: OFF Future... [Re: Hellshade]  
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Polovski Offline
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As to OFF future, AI we believe is already one of the strong points in Phase 3 / Between Heaven and Hell. We worked very hard on it after Phase 2 and is definitely now up there with some of the top sims. AI is one of the hardest things to program effectively to cover all aspects and situations and still give them some human nature.

However, for Phase 4 as we have already said, we are working hard on AI to make it better.

BTW few people mention scenery, but for us that is one of the most important too. Great immersion killer if its not good. Winding Man's scenery for OFF is one of the best, and has been improved all along.

Other things, you'll have to wait and see. Many things are possible, just takes time smile

Last edited by Polovski; 07/31/10 08:35 PM.

Regards,

Polovski,
OBD Software, developers of immersive flight sims;
Wings Over Flanders Fields and Wings Over The Reich
http://www.overflandersfields.com
http://www.wingsoverthereich.com
#3072283 - 08/12/10 07:01 PM Re: OFF Future... [Re: Johan217]  
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Cas141 Offline
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Northern hemisphere
Originally Posted By: Johan217
I don't think they will be able to squeeze any groundbreaking stuff out of CFS3 anymore: , view system are what I regard as OFF's weaker spots, and these things can't be fixed within the CFS3 engine.


I don't see any problem with the view system. With trackir it is perfect -you see things exactly as the pilot saw them.
And if you don't use trackir then i don't think there is any entitlement to comment on the limitations of the view system on sims of the quality of OFF and ROF. We are discussing hard core combat flight simming here, and in this day and age that must mean using trackir.

The only way that Winder and Co can improve OFF re the engine is to use their own complete code. There are no screenies of ROF I've seen that to me make it any graphically better than OFF.
Having said that I'd love to fly ROF - but not while there are online requirements.



Mankind's problem is not failing to know the difference between right and wrong; - It is failing to know the difference between different and wrong
#3074346 - 08/16/10 09:57 AM Re: OFF Future... [Re: Cas141]  
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Catfish Offline
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Where the ocean meets the sky
Hello,
i also think the terrain and look of the landscape in RoF is not better than in OFF, especially the winterland in RoF is somehow strange, while the summer looks like a well maintained model railway and well cared-for golf lawn (sorry).

But there are some points that are indeed better in Rise of Flight, landscape-wise:

1. Roads and rivers in OFF are far too rectangluar, or straight. While some streets and esp. railroads are more or less straight in real life, there are no sudden edges, to change direction.
2. The greyish-blue rivers and sea surfaces do not look good or realistic at all.
3. Ground objects look better in RoF, thinking of the locomotives and AA lorries - they are not bad in OFF, but it's a tad better in RoF.

What i would like to see, and had already been shown for OFF phase 3 (if never done) was maintenance and spare parts lying around on the aerodrome, with mechanics working everywhere. In phase 3 we already have those parts being stored in the tents and hangars, this would be a very nice touch, if further developed.

The biggest gripe for me is the online requirement even for single play. And no, single player offline campaign in RoF is not really offline.
While lots of (Rof staff) folks try to tone this down all the time, i guess i must be the only one who has continuous problems with "server not available", "authentification failure" and "synchronization errors". And it happens often, not just 10 minutes a week. Mostly in situations were i am close to shoot at an enemy AI plane, and then a sudden lag occurs, with a message popping up blocking the view, saying the online connection has been lost, while the action goes on in the background and all controls dead, until shutting down this damned window, which you have to do repeatedly, because it keeps coming up all the time again.

I have bought Rof and all planes but the Fokker D.VIII (E.V) which i'm simply not interested in, and i like the flying experience, especially those tail dragger ground loops and rotary problems with the N.17. But in all other aspects regarding campaign, AI and squadron development, there is no comparison to OFF yet - but they are working on it. But so does the OFF team, for phase 4.

If the percentage of people who did not buy RoF because of the online requirement is as high as it is in Silent Hunter V, they have lost a lot of customers with it.

Greetings,
Catfish


Last edited by Catfish; 08/16/10 09:59 AM.
#3088887 - 09/07/10 05:51 PM Re: OFF Future... [Re: briny_norman]  
Joined: Aug 2010
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carrick58 Offline
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I agree with Catfish and Others, One of the reasons I didn't buy SH V was the on line requirement. Another was the simulations seem to be in the Beta Stage after SH 3 ( which I still enjoy playing) Just last week on my 4th War Patrol, I was rammed and sunk by a Tanker ship at night in fog. Where else but in SH 3 and OFF do such Normal life like things happen ? In OFF I have ran out of gas,and have had the Motor quit (ice up ?)I up at high Altitudes. I might become interested in ROF if the on line requirement was dropped. The ROF game does seem to have great graphics,but not a lot " Grit " to the Game. Just my 2 cents fellows.

Last edited by carrick58; 09/07/10 06:00 PM.

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