All of the roads have been leveled and painted which is a massive job out of the way. 80-90% of the terracing artifacts have been smoothed-out and the map is looking much better for it.
Although not very green yet, the greenzone is coming to life. The dikes and mud divisions that run between fields are being constructed directly in the height map. It creates a 3d effect that is actually usable for cover (for ground troops that is.
). I dont believe any flight sim has built terrain in this way before.
The following screenshots show the dike structures for the major greenzone that runs East-West from Herat out into the mountains. It's a 25KM area of lush vegetation. There will be several green zones on the map. There's still much painting and planting to do but when we're finished they'll be as beautiful as they are dangerous.