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#3069235 - 08/07/10 09:19 PM Re: MOD: The "Other" Channel Map *** [Re: -Avatar-]
Mastiff Offline
"just do it"
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Registered: 07/10/07
Posts: 370
Loc: EL Centro, Cailfornia
they ever finish this map?
also I here its not 1:1 it's; 1:2
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#3078609 - 08/23/10 03:20 AM Re: MOD: The "Other" Channel Map [Re: Mastiff]
Philip_ed Offline
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Registered: 06/21/10
Posts: 678
Yes it's finished! biggrin
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We cannot shoot, we can not fight, nor march like infantry.
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#3079113 - 08/23/10 08:10 PM Re: MOD: The "Other" Channel Map [Re: Philip_ed]
Uriah Offline
Senior Member

Registered: 02/15/06
Posts: 2544
Loc: Kansas City, Missouri - USA
I downloaded it and got a 352_cross_Channe_Map.exe

I ran that to a temp folder and in that folder got just two folders - MODS and MISSIONS.
And five files under the temp folder:
flc.exe
Welcome_to_The_Cross_Channel_Map.pds
Welcome_to_The_Cross_Channel_Map.txt
xcopy.exe
xdel.exe

In the installation instructions it says:
2. Copy the contents of the "MODS_CCM_Insert" folder to your "
\\Mods" folder.

I find no such folder.

Any ideas?
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#3079148 - 08/23/10 09:21 PM Re: MOD: The "Other" Channel Map [Re: Uriah]
Murph Offline
Member

Registered: 12/15/01
Posts: 1588
Loc: Denver,CO,USA
If you wish to install the map manually use a program such as 7zip to extract it to a folder. You should end up with a folder containing the Map's folder (352nd CrossChannelMap) the installer it self and a readme. Follow the instructions in the readme.
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#3079585 - 08/24/10 02:19 PM Re: MOD: The "Other" Channel Map [Re: Murph]
Philip_ed Offline
Member

Registered: 06/21/10
Posts: 678
You need a modded Il-2 install wink
_________________________
"Our name is Hornet Squadron, no bloody good are we.
We cannot shoot, we can not fight, nor march like infantry.
But when it comes to pay parade, we shout with all our might:
Per Ardua ad Astra, Up yours Jack we're alright!"

Flt Lt Kellaway

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#3079649 - 08/24/10 04:13 PM Re: MOD: The "Other" Channel Map [Re: Philip_ed]
Uriah Offline
Senior Member

Registered: 02/15/06
Posts: 2544
Loc: Kansas City, Missouri - USA
The instructions are:
Manual Installation:


1. Extract
the files to a temporary folder.


2. Copy the contents of the "MODS_CCM_Insert" folder to your "
\\Mods" folder.


3. Edit the "all.ini" file to include the 352nd_CCM entry.


a. Check the location
"\\mods\mapmods\maps" folder for an "all.ini" file.
===================
Easy enough to download the folders
Easy enough to extract the files
as before no "MODS_CCM_Insert" folder
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#3079972 - 08/25/10 07:50 AM Re: MOD: The "Other" Channel Map [Re: Uriah]
352nd Persecutor Offline
Member

Registered: 05/01/04
Posts: 101
Loc: Southern California
Uriah,

If you are trying to install the Cross Channel Map from 352nd_Cross_Channel_Map.exe and want to do a manual install, copy the .exe file to a temporary working folder.

Run the .exe, pointing it to your temporary working folder.

As the .exe runs you'll see that it creates a folder called "MODS_CCM_Insert" as it is working. A batch file script runs which creates two other folders, "Missions" and "MODS" and then deletes the MODS_CCM_Insert folder.

You then will have one file and two folders in your temporary working folder -- the .exe file, Missions and MODS folders.

Copy the MODS folder to your game, overwriting what is in your existing MODS folder if you have one.

Copy the Missions folder to your game, overwriting what is in your existing Missions folder.

There should be no harm in overwriting the content of the two Missions and MODS folders since the installer only ADDs content, it does not delete or change anything already there, unless you already have the CCM installed. If you are concerned about overwriting either the MODS or Missions folder, simply copy or move the contents of what is in each folder now in your temporary working folder to the appropriate path in your game -- the MODS and Missions folders are there to map the installation path.

Then follow the instructions on locating your all.ini file and add the CCM line as instructed.

Hope this helps.
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#3080363 - 08/25/10 05:34 PM Re: MOD: The "Other" Channel Map [Re: 352nd Persecutor]
Uriah Offline
Senior Member

Registered: 02/15/06
Posts: 2544
Loc: Kansas City, Missouri - USA
Thank you 352_Persecutor.

I did as you directed as I did before.
The '352nd_Cross_Channel_Map.exe' did create in my temp folder 'IL2A'
the following folder tree
Missions
...Net
.....Coop
.......352_CMM_BoB_Missions (this folder has lots of files)
MODS
...mapmods
......Maps
........._Tex
............352nd_Cross_Channel (this has lots of *.tga files)
.........352nd_Cross_Channel (this too has lots of *.tga files but some others too.

I found the same structure in the game and put the folders where they belong. I have done this kind of thing before with mods for IL2 so it was not hard to discover what I should do. Just rather irritated that the instructions are incorrect.

The instructions from the down load are flat wrong. As you state

'As the .exe runs you'll see that it creates a folder called "MODS_CCM_Insert" as it is working. A batch file script runs which creates two other folders, "Missions" and "MODS" and then deletes the MODS_CCM_Insert folder.'

The fact that the 'MODS_CCM_Insert' folder gets deleted makes it impossible to move such a folder as the instructions tell one to do.

This was all done for my version/install of the Ultra Pack 2.01

Game runs fine. And thanks again 352_Persecutor.






Edited by Uriah (08/25/10 05:41 PM)
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#3080414 - 08/25/10 07:09 PM Re: MOD: The "Other" Channel Map [Re: Uriah]
Uriah Offline
Senior Member

Registered: 02/15/06
Posts: 2544
Loc: Kansas City, Missouri - USA
This instruction is not helpful.
3. Edit the "all.ini" file to include the 352nd_CCM entry.

As a search in my Ultrapack 2.01 came up with 8 of them. I suspect the correct one is the one found in
C:\Il-2_409mUltra201\Files\maps
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#3080418 - 08/25/10 07:18 PM Re: MOD: The "Other" Channel Map [Re: Uriah]
Uriah Offline
Senior Member

Registered: 02/15/06
Posts: 2544
Loc: Kansas City, Missouri - USA
I suspect I am wrong.
For the only one that seems to fit by content is
C:\Il-2_409mUltra201\HSFX\maps

as it has things like this in it:
[all]
2B_FlightTest 2B_FlightTest/load.ini
Norway Norway/load.ini
NorwayW Norway/fly_Z_w_load.ini
Kiev Kiev/load.ini
Kiev_SAutumn Kiev/SAutumn_Kiev_load.ini
Kiev_WAutumn Kiev/WAutumn_Kiev_load.ini
Manchuria Manchuria/load.ini
KhalkhinGol KhalkhinGol/load.ini

But even then, I do not understand exactly what I am to add to this file.
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