Count score like streak, where it starts over after a death, and maybe it will add value...
It's not perfect, but it does, can have, it's uses.
So how does it get modified to better represent the actual skills of virtual pilots ?
It can't simply be based on kill streak, otherwise there would be a glut of flyers with 1 or 2 , which would be totally meaningless,and it might just end up promoting the seeking out of easy kills and servers full of noob's. Certain pilots might even end up avoiding or disconnecting from anything that looks vaguely challenging.
Stat's can be completely ignored as being totally irrelevant, to a certain extent I agree, but I firmly believe that if set up properly they can be a valuable tool for promoting good game play and if they manage to do that they will become more meaningful to all you nay sayers out there.
I do like to look at them if I've just had a particularly hard fight though. I like to see where my opponent ranks, his kill ratio and how long he's been flying on-line. It gives me a marker for how well I'm performing and if I'm improving or not.
As an example I had a couple of one on one's against a chap/chapete from Argentina called "Kim" this morning. I would say (I'm by no means an expert) that his flying was average but his shooting was spot on. Checking the LB I saw that he was positioned at number 67. I could and did get on his tail, but if he got into a solid firing position I was toast, twice he injured me during the merge. His main fault, to my mind was a fondness for head on merges and passes, even though he was a good shot, I was just as likely to bump into him and take him down. He could easily have improved his kill ratio if he had bothered to out manoeuvre me (not overly difficult) and then finished me off with his superior shooting skills.