After closed testing of this Mod, several things needed to be cleaned up. During the process the original change log got deleted and was not recoverable. Below is the basic change-log constructed from memory. Specific details and information are too vast to remember, but this covers most of it & should give you a good idea of what Skunkworks is.v1.2 Change-Log
-2 new battlefields, "Korea 2012" & "Balkans 2012"
-Recalculated all ACFT 'To hit' stats
-New skins for most weapons and aircraft
-New models for most weapons and aircraft
-Improved air-defense, pilot skill, ground force AI
-Upgraded several ACFT to newest known real world variant
-Added new ACFT
-Added new weapons
-Updated ACFT loadouts to better reflect real world capabilities
-Enabled nuclear weapons (blue & red side) (1 in 100 chance of resupplying nukes)
-Recalculated weapon data to better reflect real world capabilities (range, speed, damage ect)
-Added independent Submarine fleets with nuclear capability (no longer tied to carrier fleet)
-Added AWACs to red side
-Enabled FULL stealth to F-22 & other stealth based ACFT
-Updated basic airframe data to reflect real world ACFT
-Fixed B-2 flight characteristics; it is now flyable
-Fixed A-10 & F-117 FCR & AGR; now completely usable
-Added all of the FLT callsigns to be usable by all ACFT Note: These may not be ALL of the changes as I'm solely going off of memory.
Korea 2012 follows the story of the DPRK sinking a ROK ship. This eventually led up to an all-out war. At the start of the campaign the DPRK and US are at war. Japan is allied with the blue and acts as support. China & Russia are also in the picture and have taken up a defensive stance. They will declare war on whoever poses a threat to them, this makes it dynamic.
US: Being the worlds utmost authority in air superiority, they have the most air power. Because they rely on this, the US dropped the ball with ground power, ranking 3rd.
DPRK: Years of stockpiling gives the DPRK a force to be reckoned with. 2nd in air power, 2nd in ground power
Russia: Cold War paranoia brings Russia to being a leader in air defense. Russian skies are a death trap, but this leaves little room for their Air and Ground forces.
China: Home of the million man army. Has the highest concentration of ground forces but little air power.
The Skunkworks Mod is not a reworking of the source code. The code has not been manipulated or changed in any way. The Mod is contained within its own battlefields and will not affect the existing installation. The purpose of the project is to breath new life into Allied Force & to make it a viable option vs 'Open Falcon' and 'Free Falcon'. There are no new 2D or 3D pits because that data is encrypted and hasn't been Fully cracked as of yet (although the rumor is that Pegasus is close to working it out). Aeyes pits will initially glitch, but there is a known fix. The mod is compatible with HiTiles, re-installation is not needed.
Do not take this mod like you would take OF or FF, it is not that. This mod is simply an Enhancement to AF.
This Mod is still a work in progress. Things currently on the 'To-Do' list are items such as updating the TacRef, adding skins to models with no skins, & working out bugs.
We appreciate the warm reception of the Mod and we at Skunk1 Industries look forward to your continued support.
Special Thanks to Rebel, Coco, A-Hip, Bandit, Brutus & the rest of the crew at the 801st TFW
for contributions, input, & testing.
See you all at Angels 20.
The Skunkworks Team,
Demonlord, Viking, Mercury