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#3200272 - 02/06/11 01:46 PM Re: F4AF Modification Available ***** [Re: Demonlord]
Reticuli Offline
Member

Registered: 06/12/05
Posts: 1811
Loc: Dayton, OH, USA
4 Days of downloading with file download manager and finally got it. Yeah. Is there anything we need to do to the BFops.cfg file once it's installed? Is the reference above just to the inclusion of that cfg at all?
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#3201843 - 02/08/11 07:11 AM Re: F4AF Modification Available [Re: Demonlord]
Chrisreb Offline
Junior Member

Registered: 12/04/05
Posts: 25
Loc: Southampton UK
Playing Korea - end of day 1 and there is such a tidal wave of enemy aircraft, all airbases shutdown so no missions at all on day 2. Does this mean the campaign is over?

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#3208687 - 02/15/11 05:15 PM Re: F4AF Modification Available [Re: Chrisreb]
PrivateNoob Offline
Junior Member

Registered: 03/31/09
Posts: 99
Loc: Sweden
Originally Posted By: Chrisreb
Playing Korea - end of day 1 and there is such a tidal wave of enemy aircraft, all airbases shutdown so no missions at all on day 2. Does this mean the campaign is over?


yea this is whats happening to me too, the north is just over the top in the campaign!

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#3221877 - 03/01/11 09:33 PM Re: F4AF Skunkworks [Re: Demonlord]
firbal Offline
Junior Member

Registered: 11/28/10
Posts: 29
Loc: Texas
I have a problem with the install. I get it to start, but I then get a box that says "No apporprite registry found". I do not have F4AF on my C drive. I'm taking it that this is the only place that you have it programed to find it.

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#3243114 - 03/23/11 04:23 PM Re: F4AF Skunkworks [Re: Demonlord]
Daywalker63 Offline
Junior Member

Registered: 03/22/11
Posts: 2
Loc: NC, USA
Hi Gents

down loaded the the new works u did for Falcon 4.0 works great...good job... to bad someone can't come out with totally new campaigns is different AO's..like a no fly zone etc, etc, just a thought if you guys have any influence.

But i do have an issue if anyone can help me with, for some reason when i go to my munitions load out screen there is over laping of the mission board and load out screens. For some reason it will not go to the selected screen to set up for different munitions. Furthermore during the missions if i go to the inflight map, the map does not appear and it has some type of interference like a bad signal that you use to see on the old tube televisions; can any one advise?

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#3243799 - 03/24/11 11:18 AM Re: F4AF Skunkworks [Re: Demonlord]
Daywalker63 Offline
Junior Member

Registered: 03/22/11
Posts: 2
Loc: NC, USA
Hi Gents

down loaded the the new works u did for Falcon 4.0 works great...good job... to bad someone can't come out with totally new campaigns in different AO's..like a no fly zone etc, etc, just a thought if you guys have any influence.

But i do have an issue if anyone can help me with, for some reason when i go to my munitions load out screen there is over laping of the mission board and load out screens. For some reason it will not go to the selected screen to set up for different munitions. Furthermore during the missions if i go to the inflight map, the map does not appear and it has some type of interference like a bad signal that you use to see on the old tube televisions; can any one advise?
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#3257528 - 04/02/11 08:16 PM Re: F4AF Skunkworks [Re: Demonlord]
Reticuli Offline
Member

Registered: 06/12/05
Posts: 1811
Loc: Dayton, OH, USA
JSOW-A does not seem to be the CEM cluster munition and appears pretty worthless for SEAD strikes, unlike in Janes FA-18. If you're unable to do anything about that, I recommend removing it and just adding the C model as a bigger Mag G, or something.

Do the AI aircraft even have the ability of firing it like dozens of miles off, like the real thing? Or are they firing it like we are, shorter range like a Mav?


Edited by Reticuli (04/21/11 02:16 PM)
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The term "necroposting" was invented by a person with no social memory beyond a year. People with a similar hangup are those o.k. with the internet being transient vapor.

http://www.openfuelstandard.org/2011/12/methanol-wins-open-wager.html

X52, Glide, Winx3D, and GlovePIE Profiles V14 http://library.avsim.net/search.php?SearchTerm=reticuli&CatID=miscmisc

http://library.avsim.net/register.php

X52 + Silicone Grease = JOY stick

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#3333050 - 07/01/11 05:46 PM Re: F4AF Skunkworks [Re: Demonlord]
Stuffy7634 Offline
'Stuffy' - Dowding!
Member

Registered: 03/20/11
Posts: 371
Loc: UK
Originally Posted By: Demonlord
Hello fellow F4 Allied Force players. I am here to inform you all of the latest release of the F4AF Modification SkunkWorks. This is a massive database modification for Falcon 4.0 Allied Force. It includes new munitions, models, skins, campaigns, hires effects.

The Skunkworks Mod. A full blown effort to unlock the full potential of AF by increasing landscape & object detail, adding new aircraft & weapons, upgrading payload capabilities, fixing a number of glitches regarding aircraft, correcting all aspects of realism & a whole slew of things that will do nothing but enhance the experience of what we love to do. To Fly.

This project is not an attempt to rewrite the code or to make a new variant of Falcon like OF or FF, but to bring AF to the glory that it should be.

The installer is really quite simple it installs just as would any aftermarket campaign.

Download:

http://ukfalconeers.com/viewtopic.php?f=12&t=368


Thanks and I hope everyone enjoys,

Demonlord


So does this basically update the game's sounds, graphics (landscape and object textures) and most importantly, the explosions (what's the point of flying all that way to drop a bomb on something if you don't get a nice KABOOM?) If so, I might buy the game again - how does it work on Win 7 64bit? There isn't a game out there like Falcon Allied Force. smile

What about Track IR, does it play nice with that?


Edited by Stuffy7634 (07/01/11 05:46 PM)
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#3357069 - 08/01/11 08:19 PM Re: F4AF Skunkworks [Re: Demonlord]
AV8R Offline
Senior Member

Registered: 05/08/00
Posts: 2533
Loc: Southern California USA
Is anyone going to do a SimHQ review on this SkunkWorks aftermarket update?
Seems an appropriate way to honor both the effort and FalconAF.

update: download link didnt work
Skunkworks 2.0

Looks like V2 was removed due to some bugs. So its back to v1.2 and working with the aeyes workaround for now.


Edited by AV8R (08/02/11 12:46 PM)
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#3388901 - 09/13/11 01:55 AM Re: F4AF Modification Available [Re: Demonlord]
AndyT Offline
LT Fanatic
Member

Registered: 11/01/05
Posts: 120
Loc: UK
I've installed this on my AF. Am I being thick here? I can't see any difference? Have a done something wrong? Need to change a config file...?

Sorry excuse the noob scuse_me

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