Forums » Land & Armor Combat » Armed Assault Series » Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays


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#3054608 - 07/17/10 03:45 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays ***** [Re: Myrig]
Myrig Offline
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Member

Registered: 06/18/05
Posts: 814
Loc: Cardiff, UK
Ahh.. re reading the initial post it think i should have a bash offline 1st. maybe i will join you sometime down the road.
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#3054611 - 07/17/10 04:03 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: Myrig]
JAMF Offline
Frugalite & P-38 fan
Member

Registered: 05/29/10
Posts: 2473
Loc: The Netherlands
Originally Posted By: Myrig
Ahh.. re reading the initial post it think i should have a bash offline 1st. maybe i will join you sometime down the road.
Have a go at a few armory practices, to get to know some weapons and the controls. Then it's "GO!" for MP and try to stay alive. yep

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#3054783 - 07/17/10 09:38 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: JAMF]
KlarSnow Offline
Member

Registered: 10/25/07
Posts: 304
Loc: Kerrville, Texas
I'll try and be there for a bit tomorrow, at least for ya'lls start before I have to go to work. Can hopefully help get things running smoothly. BTW all those who are new, jump right in, the water is fine. If you can move, aim and shoot in the game you are probably gonna be just fine at the start. Just pick a fireteam slot and follow your leader. That's where I started from lol.
Best way to learn is with other people.

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#3054788 - 07/17/10 09:49 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: KlarSnow]
Magnum Online   grunt
Land & Armor Combat Editor
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Lifer

Registered: 01/27/03
Posts: 22220
Loc: Naples, Florida
Do the excellent tutorial missions then you'll be fine to join.
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#3054803 - 07/17/10 11:27 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: Magnum]
guod Offline
Custodian
Veteran

Registered: 09/29/00
Posts: 18713
Loc: 11th floor, corner office
Very cool. I really hope this works well and you guys get a good turnout. Makes me crazy (crazier) that the server sits there waiting for action most of the time. I know lots of our European readers would like to play.
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#3054903 - 07/18/10 07:38 AM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: guod]
adlabs6 Offline
Contributing Editor
ArmA2 Player!
Veteran

Registered: 11/11/04
Posts: 13205
Loc: Texas, USA
So far I've received no PM's from anyone claiming to be leadership of this group. wink biggrin

Thus, I'll post a few pointers in general.

SimHQ Mission Titles
On the SimHQ mission titles, you'll notice a naming system that indicates how many playable slots are available. Some examples:

SHQ MEU Raid 01 (24) -- The schema we used during ArmA2. This is a Marine Expeditionary Unit Raid mission type, for 24 players max.

(ARMY 8-10) Air Clearance -- The schema we use starting with OA. This is an Army mission named "Air Clearance" suitable for 8 to 10 players.

Often, you can make some logical assumptions about mission size for smaller groups. An 8 player mission is likely two 4 man fire teams. This can be staffed with 2 groups of 3 players, so suitable for 6. Similarly, often a 12 man mission is good for 9.

Observe the playable slots for what appears to be mission critical assets. Things like Demolitions (satchel charges) or AT/AA units... Assume the mission maker put these here because they will be needed, and staff them ahead of less critical roles.

Server Commands
One player needs to be the server admin. Make this decision, then vote him in using the following command typed into the chat window:

#vote admin adlabs6

...replace my example name "adlabs6" with the chosen player name.

The player who is currently admin should keep watch for when players have completed all objectives, but the mission doesn't end with a "MISSION COMPLETE" fade to black. This happens for countless reasons which I will not detail.

Anyway, if you waited 30 secconds after completing all objectives and no ending, just type the following in the chat window:

#missions

Other common issues with some server commands:

#reassign
#restart

These seem like they would make easy the tasks of reassigning mission roles, or simply restarting the current mission. Alas, they are not perfect. More often than not, a handful of players will get stuck at a "Wait for host" screen while others progress perfectly fine.

In this case, everyone who got stuck has to hit ESCAPE and rejoin.

Sure fire work around is to never use those commands. Use #missions instead, and do any slot reassignment or mission restarting from there.
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#3054966 - 07/18/10 10:08 AM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: adlabs6]
KlarSnow Offline
Member

Registered: 10/25/07
Posts: 304
Loc: Kerrville, Texas
Quick recommendation. Everybody should try and connect to the server beforehand if possible. And load up a simple mission just to see if you are set up correctly. I will be on and off SimHQ's TS for the next hour or so so if anyone tries and needs help I can give a hand.

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#3055165 - 07/18/10 03:57 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: KlarSnow]
Paradaz Offline
Member

Registered: 03/20/03
Posts: 1904
Loc: Andover, UK
I will see you all next Sunday
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#3055674 - 07/19/10 01:46 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: Paradaz]
Simbo 123 SQDN Online   content
Member

Registered: 10/04/03
Posts: 1093
Loc: Tonyrefail South Wales
I am using Team Speak 3, will we be using TS or the in game comms ?
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#3055717 - 07/19/10 02:57 PM Re: Calling all European ArmA2/OA players! New MP game: 7pm UK Time/8pm CET Sundays [Re: Simbo 123 SQDN]
neilydone Offline
Junior Member

Registered: 09/08/06
Posts: 33
Loc: Brussel
both, as I understand it TS is for a global comms channel, whilst we use the in game VON for side or squad comms.

But I think the SimHQ TS server is on TSv2, maybe anyone else can help out? I use Teamspeak 2.

neillydone

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