Geez, Flex. If you're going to put this much effort into the buildings and terrain, why not make them playable? Something like, make a GFAC player option to call in air Apache strikes.Depending on your AI, it could be multi-player OR single player.
Playable buildings?

You have an interesting idea for a sub-game right there though. Playing as a ground FAC with a laser designator, a map and a pair of bino's is a lot of fun in ArmA2 Multiplayer. It would translate quite well into CH.
I find your lack of faith disturbing.