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#3032205 - 06/15/10 06:10 PM Re: blow up Where can I find animations? [Re: BANITA]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
After several days of usage of this program can see that it is very helpful because it displays all files which uses the vehicle.
One does not give me peace-
Is it possible to paste large skin of the object at a time or you can just paste these separately, which are separated in directories with graphics? (separate grill,wheels,doors)


Edited by BANITA (06/19/10 07:50 AM)

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#3032238 - 06/15/10 07:04 PM Re: blow up Where can I find animations? [Re: BANITA]
arneh Offline
Member

Registered: 06/18/06
Posts: 2261
Loc: Oslo, Norway
Not quite sure I understand what you're asking. Do you mean if you can use one big texture for for different parts of the same object (or a different object)? If so, then yes, but you'll have to learn to UV-mapping.

Here's a tutorial for learning UV mapping in Lightwave: http://www.robinwood.com/Catalog/Technical/LightwaveTuts/LWPages/LWUVStart.html

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#3032245 - 06/15/10 07:27 PM Re: blow up Where can I find animations? [Re: arneh]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Thanks for the reply:) I'm sorry you do not understand me, my English sucks.
I Read this link, I mean just about EECH whether it is possible stickers all over the main body of the vehicles one / two textures, which will cover the entire area highlighted in the image?
I mean, more than half of every vehicle you can not change the texture(I do not mean camouflage ), or simply can not find the right option.

Edit :From what I see, it is uvmapping this, what I think, the only question is whether this can be applied in eech, or here is another method used?


Edited by BANITA (06/15/10 07:35 PM)

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#3032259 - 06/15/10 07:45 PM Re: blow up Where can I find animations? [Re: BANITA]
Alemart Offline
Member

Registered: 06/09/07
Posts: 314
Loc: Zárate, Buenos Aires Province,...
WOW HOW DO WE GET THAT T-80 WITH ERA??? O_O


Edited by Alemart (06/16/10 12:19 PM)
_________________________
Raúl Alejandro Molina Rosetti A.K.A.:
Alemart_el_Redentor.
Alemart_the_Redeemer.
Alemart.
Antaeus.
FAA-117
FAAVPilot.
pupae_pedorra.

Major, Argentine Virtual Air Force.

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#3032264 - 06/15/10 07:53 PM Re: blow up Where can I find animations? [Re: Alemart]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Its my mod wink Camouflage is bad, but it is trial version

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#3032440 - 06/16/10 02:48 AM Re: blow up Where can I find animations? [Re: BANITA]
arneh Offline
Member

Registered: 06/18/06
Posts: 2261
Loc: Oslo, Norway
Originally Posted By: BANITA
From what I see, it is uvmapping this, what I think, the only question is whether this can be applied in eech, or here is another method used?


Yes, EECH models use UV-maps, so that's what you have to change if you want to change how the textures are used.

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#3032541 - 06/16/10 08:10 AM Re: blow up Where can I find animations? [Re: arneh]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Thanks Arneh, looked at it closer,
and does not look too good, it's hard to find a tutorial What I wanted,
to uvmapping are more likely payable plug-ins, and it also completely changes everything.
Btw a few hours I can not cope with the very ugly
interpenetrating textures wheels.
During the movement, look good, at a standstill, and the mouse moves, merge two textures, totally do not know why.
I know they are the wheel, and blurred the wheel, already tried to do a perfect axis, changed the size of the bitmap, nothing works, and the worst
with a random shows, once everything is ok, and sometimes it looks ugly.
You have maybe some advice on what I pay attention?
Or in what way are related to each other tire normal and blurred?



Edited by BANITA (06/16/10 08:39 AM)

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#3034605 - 06/18/10 02:49 PM Re: blow up Where can I find animations? [Re: BANITA]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Ok sorry Arneh for a lot stupid questions;)
Too many want to do, the question is, Does anyone of a team working on EECH improved graphics?
I spent over 20 hrs to make a spectacular explosive, and animation of fire(for me), and do not know if someone is interested in this, in order to include to the next build of, or not?
Here are some screenshots.







Edited by BANITA (06/19/10 06:44 AM)

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#3034730 - 06/18/10 05:51 PM Re: blow up Where can I find animations? [Re: BANITA]
arneh Offline
Member

Registered: 06/18/06
Posts: 2261
Loc: Oslo, Norway
Originally Posted By: BANITA
I spent over 20 hrs to make a spectacular explosive, and animation of fire(for me), and do not know if someone is interested in this, in order to include to the next build of, or not?



Of course! I'll include it in the nest allMods, if I'm the one making it. Otherwise I'm sure Firebird or whoever makes the next allMods will consider it.

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#3035179 - 06/19/10 11:35 AM Re: blow up Where can I find animations? [Re: arneh]
BANITA Offline
Member

Registered: 03/31/10
Posts: 351
Ok so we will arrange, with a week / two before the next big build (maybe avionics?;) )
give me know here or pm, I worked the whole time, and improves some things.
Submit only the things that I'm sure that nothing
break down, and I 100% sure that they can be
release.
At this moment changed all the textures hangars at a much better all tesktures refineries, oil tanks, most of the textures airports.practically all the main textures are changed to new ones.



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