Previous Thread
Next Thread
Print Thread
Rate This Thread
Hop To
Page 2 of 3 1 2 3
#3020804 - 05/28/10 10:25 PM Re: EECH multiplayer [Re: Simey]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Looking forward to it thumbsup

Couple of questions also, does campaign commander need to be off or on if both on the same side or what if the other player is on the other team? Also, if im in the middle of playing a campaign lets say i post my I.P. on teamspeak can anyone still join or does it have to be a start from the beginning "NEW" campaign? Thanks all, i do have EECH 1.13 channel up on teamspeak now biggrin

Last edited by CHADDOGG; 05/28/10 10:46 PM.

http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3020842 - 05/28/10 11:51 PM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Campaign Comander, GWUT, Formscomp etc are all determined by the host servers config as far as I know. Client side config doesnt matter except "downwash" should be set to off for multiplay.

#3020878 - 05/29/10 01:02 AM Re: EECH multiplayer [Re: Colonel_Kurtz]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Multiplay Server live at IP- 115.70.99.206 Kenia Peninsular War

#3023210 - 06/02/10 01:47 AM Re: EECH multiplayer [Re: Colonel_Kurtz]  
Joined: Sep 2005
Posts: 172
AMRAAM Offline
Member
AMRAAM  Offline
Member

Joined: Sep 2005
Posts: 172
Auckland, New Zealand
Colonel,

Did you ever run a test with a previous version of EECH to confirm/deny that the non reporting issue was caused by the latest version of EECH? 1.13?

Just curious to know, if not, I can roll back my EECH to a previous version and see if it is working or not.

My server has been up and running all this time, but without the IP published it never gets any attention. If we can work out where the break in the reporting is, that might help some.


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#3023344 - 06/02/10 10:31 AM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Hi AMRAAM

Im pretty sure now that the problem is at HOXDNA. I tried loading an EE2 server which did not report in either. I also had a multiplay session last weekend with Chaddog which went ok except for a couple of server crashes. One(Kenia) which I attributed to me neglecting to turn of my server PC's screen saver and antivirus, but Im unsure that was the real reason as a second crash followed not long after loading Skagway onto the server, which in the past, like Sword in the Sand has been rock solid for multiplay up to 4 players. Kenia has crashed in the past after around 2hrs of multiplay, so its not an ideal debugging map I guess.

In conclusion EECH v1.13.0 is quite functional, but the master appears to be bugged ATM. Whether EECH v1.13.0 is stable for multiplay is another question. This could be WUT related, or it could relate to people choosing the AH1-Z Viper(not confirmed of course) The reason ive tagged this is not because of Dfangs model, its because all non standard flyables have a bug which is still present relating to client input into the "right side" MFD of non standard flyables which causes a client end crash. whether it can cause a server end crash I dont know, I just have not ruled it out. In the past if I was flying, Blackhawks, Chinooks, etc I would avoid at all costs inputing/changing the right side MFD to avoid client end crash.

The EECH v1.13.0 update over wrote quite a few files that could be considered for debugging as follows-

1. cohokum.exe
2. Forms
3. Formscomp
4. WUT

Custom texture/audio mods such as Skins, Cockpits, Terrain, GUI, Sounds were lost if you cant find them in an older ver backup.

Theres also no referance to maps 14,16,19,20,31,35 in the "maplist.txt" either. This has always been the case, and I forget now what this file was used for.

My old install was completly cleaned of every broken file name entry eg: "Red sea" = Red_Sea etc. A few years back I went though every file name and every command line within the CHC files every campaign. The camo files, basically a whole bunch of modded files. Doing this I believe created a very stable server base and crashes were rare for me in multiplay in the past.

I havnt really flown this build enough yet to reliably comment about debugging multiplay apart from the info Ive noted above that I found out during the process of restoring my installation.

The Pro's of this build-

* Dfangs excellant new AH1-Z Viper --Thx to Dfang
* All of the campaigns are now availlable(appart from Norway which still crashes for me)
* Cockpit sound issue has been corrected --Thx to Firebird

Its a shame Spypat doesnt fly EECH, so we could use "Modman" to restore all our custom stuff following updates.


Last edited by Colonel_Kurtz; 06/02/10 10:32 AM.
#3023368 - 06/02/10 12:19 PM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Feb 2007
Posts: 84
Re-Ordained Offline
Junior Member
Re-Ordained  Offline
Junior Member

Joined: Feb 2007
Posts: 84
Detroit, MI, USA
Originally Posted By: AMRAAM
Colonel,

Did you ever run a test with a previous version of EECH to confirm/deny that the non reporting issue was caused by the latest version of EECH? 1.13?

Just curious to know, if not, I can roll back my EECH to a previous version and see if it is working or not.

My server has been up and running all this time, but without the IP published it never gets any attention. If we can work out where the break in the reporting is, that might help some.


I tested the previous version (1.12.3) about a week ago. It failed to show up on HOXDNA with settings that have worked in the past.

#3023693 - 06/02/10 08:09 PM Re: EECH multiplayer [Re: Re-Ordained]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Im very happy that yall are working on this, EECH multiplay is a blast, it would be great to schedule a time that a few of us can get together and fly. I wish i had the skills yall do as i would be more then happy to donate my extra time to helping any way that i could. AMRAAM, please pm me with the server IP or contact me on SimHQ teamspeak, thanks bud!


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3029639 - 06/12/10 03:02 AM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
AMRAAM's server is reporting to http://hoxdna.org/eech/ but i cant join as he is running 1.12.3 and im running 1.13 frown


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3029659 - 06/12/10 03:42 AM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Sep 2005
Posts: 172
AMRAAM Offline
Member
AMRAAM  Offline
Member

Joined: Sep 2005
Posts: 172
Auckland, New Zealand
Damn it... well I will restore it to 1.13 and see if it stays reporting in. Watch this space.


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#3029750 - 06/12/10 10:28 AM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Originally Posted By: AMRAAM
Damn it... well I will restore it to 1.13 and see if it stays reporting in. Watch this space.


I dont think the reporting to HOXDNA was a problem with the 1.13 release as my EE2 server never reported at HOXDNA either. Perhaps its been fixed, as I have not flown over the last week as ive been engrossed in a new RC Heli ive purchased.

#3029919 - 06/12/10 04:31 PM Re: EECH multiplayer [Re: Colonel_Kurtz]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Thank you, to both of you!!!!


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3030816 - 06/14/10 06:02 AM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Originally Posted By: AMRAAM
Damn it... well I will restore it to 1.13 and see if it stays reporting in. Watch this space.


You also need to upgrade the WUT file to 1130, just tried to join again, ill bet a beer that both 1120 and 1130 are in your cohokum directory as when i upgraded from 1.12.3 i had to manually delete 1120 and change the line to gwut1130.csv in the EECH.INI beercheers


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3030843 - 06/14/10 08:19 AM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Sep 2005
Posts: 172
AMRAAM Offline
Member
AMRAAM  Offline
Member

Joined: Sep 2005
Posts: 172
Auckland, New Zealand
Yep. And someone (the local IT Administrator -me) forgot to change the WUT file in the ini file as well. Hopefully it is all up and running now. We shall see.


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#3030848 - 06/14/10 08:45 AM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
It might be worth checking your Formscomp as well to make sure Dfangs AH1Z in the marine attack groups as follows-



////////////////////////////////////////////////////////////////
:FORMATION_COMPONENT
:TYPE HELICOPTER_MARINE_ATTACK_GROUP_A
:TYPE ROW_LEFT
:COUNT 2
GROUP_MARINE_ATTACK_HELICOPTER
AIRCRAFT_AH1Z_VIPER
AIRCRAFT_MI28N_HAVOC_B
AIRCRAFT_AH1Z_VIPER
AIRCRAFT_MI28N_HAVOC_B
:END
////////////////////////////////////////////////////////////////


////////////////////////////////////////////////////////////////
:FORMATION_COMPONENT
:TYPE HELICOPTER_MARINE_ATTACK_GROUP_D
:TYPE ROW_LEFT
:COUNT 2
GROUP_MARINE_ATTACK_HELICOPTER
AIRCRAFT_AH1Z_VIPER
AIRCRAFT_KA29_HELIX_B
AIRCRAFT_AH1Z_VIPER
AIRCRAFT_KA29_HELIX_B
:END
////////////////////////////////////////////////////////////////

#3030849 - 06/14/10 08:49 AM Re: EECH multiplayer [Re: Colonel_Kurtz]  
Joined: Sep 2005
Posts: 172
AMRAAM Offline
Member
AMRAAM  Offline
Member

Joined: Sep 2005
Posts: 172
Auckland, New Zealand
Cheers, I just checked and it was like that already.


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#3030902 - 06/14/10 12:33 PM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Jan 2007
Posts: 1,142
Colonel_Kurtz Offline
Member
Colonel_Kurtz  Offline
Member

Joined: Jan 2007
Posts: 1,142
Australia
Your server is running sweet AMRAAM. I just completed a 2hr session with Graeme and all looks good. Thx for putting it back up smile

#3031239 - 06/14/10 07:49 PM Re: EECH multiplayer [Re: Colonel_Kurtz]  
Joined: Sep 2005
Posts: 172
AMRAAM Offline
Member
AMRAAM  Offline
Member

Joined: Sep 2005
Posts: 172
Auckland, New Zealand
Excellent!

Now I can move that install to my Gaming rig and see about getting back into the air myself. (and rediscovering how to fly no doubt :))


Interesting side note: To upgrade the server, I simply installed the 1.13 allmods over my current install of 1.12.3. I then deleted game.cfg and eech.ini, as well as all WUT files in the cohokum directory (other than the 1130 one). Started the game. Turned on internet play and then exit the game. Customized the eech.ini file to have the correct settings (including having to manually set the WUT to the 1130 version) and then ran the server up in dedicated mode. The server seems to be running fine. So possibly you don't have to do the full install dance when upgrading to 1.13.

A couple of caveats on this though:
1) It may be because the server runs in dedicated server mode, with no graphics options turned on)
2) It may be because the server is not super new hardware.


"Don't worry soldier, they can stitch those back on"

[Ord.] General AMRAAM, Commander in Chief
#3031607 - 06/15/10 04:13 AM Re: EECH multiplayer [Re: AMRAAM]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Yall are da' men!


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3032801 - 06/16/10 04:55 PM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Dec 2009
Posts: 264
CHADDOGG Offline
Member
CHADDOGG  Offline
Member

Joined: Dec 2009
Posts: 264
Chimacum, Wa
Is there some reason why you cant do a multiplayer free flight? All ive been able to do so far is campaign mode. I was trying to teach a friend the other day and didnt want to have to worry about getting shot at while i was instructing lol.


http://www.vfa-41.net/Home_Page.php

My Sims: Jane's F/A-18, Pacific Fighters, Enemy Engaged 1.13, Falcon AF




#3032812 - 06/16/10 05:06 PM Re: EECH multiplayer [Re: CHADDOGG]  
Joined: Jan 2003
Posts: 7,276
UnderTheRadar Offline
Hotshot
UnderTheRadar  Offline
Hotshot

Joined: Jan 2003
Posts: 7,276
Austin, TX
Originally Posted By: CHADDOGG
I was trying to teach a friend the other day and didnt want to have to worry about getting shot at while i was instructing lol.


Let me know if you are giving anymore classes smile


I have gaming PCs that run everything from MS-DOS 6.22 to Windows 7 64-bit

Win7 Home Prem 64
i5-3570
ASRock HM77
XFX Radeon HD 6950 2 Gig
8 Gigs GSkill DDR3 1600
500 Gig Samsung 840 SSD
1 TB WD Black SATA II HD
Plextor 24x DVD-RW
ViewSonic VA2702w 1920x1080
HP L2206tm 1920x1080 Multi-Touch Screen
Antec Neo 550w PS
Antec Full Tower Case
Warthog 1663 w/ CH Pro Pedals
TIR4 w/ Clip
Logitech G110 KB
Razer Naga
Page 2 of 3 1 2 3

Moderated by  RacerGT 

Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
CD WOFF
by Britisheh. 03/28/24 08:05 PM
Carnival Cruise Ship Fire....... Again
by F4UDash4. 03/26/24 05:58 PM
Baltimore Bridge Collapse
by F4UDash4. 03/26/24 05:51 PM
The Oldest WWII Veterans
by F4UDash4. 03/24/24 09:21 PM
They got fired after this.
by Wigean. 03/20/24 08:19 PM
Grown ups joke time
by NoFlyBoy. 03/18/24 10:34 PM
Anyone Heard from Nimits?
by F4UDash4. 03/18/24 10:01 PM
RIP Gemini/Apollo astronaut Tom Stafford
by semmern. 03/18/24 02:14 PM
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 7.6.0