Reims in the rain:


HDR and bloom require too much tweaking to make it decent looking for me. The HDR oversaturates in an odd way - a sort of WoP effect where things get looking like they're from the same pallette and then too dark, forcing one to bump up the gamma. When bloom is applied, the increased gamma makes everything look like it has a halo to me!
I've something of a monster rig, so I can run with just about everything maxed out (I put grass at medium since I spend so little time that low). The biggie is getting that forest draw distance all the way out - RoF does a good job on minimizing the pop-up effect (it's actually more of a gradual draw, which is cool), but I likes me some trees!
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http://www.darts-page.comFrom Laser:
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