This has to rank among the most bizarre stories in all of simulations, if not in all of computer gaming. Longtime sim fans will remember this title from 2000-2003.
The two brothers, Tony and Chris had a dream of making the most realistic racing simulation ever titled "World Sports Cars". I saw them at E3 in one of the suites upstairs. They had a running test and a cockpit mock-up. I believe IIRC they were in attendance to find a backer, a publisher. The two were highly creative, very friendly and great artisans.
SimHQ was in touch with them when they were doing WSC, and they provided SimHQ with images. You can still download the four sets and the accompanying reports in mht here:
http://www.simhq.com/_motorsports/motorsports_archive/World_Sports_Cars_1.ziphttp://www.simhq.com/_motorsports/motorsports_archive/World_Sports_Cars_2.ziphttp://www.simhq.com/_motorsports/motorsports_archive/World_Sports_Cars_3.ziphttp://www.simhq.com/_motorsports/motorsports_archive/World_Sports_Cars_4.zipKeep in mind these were given to SimHQ in 2000! What machine could have run World Sports Cars?
But technology was out-running their production capabilities and after they dropped an extensive amount of money in their initial effort of creating the ultimate Le Mans type FIA sports racing sim, they sold off World Sports Cars in a partial state. I cannot recall the name of the publisher who bought and finished it, but they released it as an arcade game with flashy graphics, and little physics.
But the money allowed the brothers to regenerate their talent into "Racing Legends", a historic F1 sim like none before or even now.
I remember they had sold their house for funding and were sworn to finish the project. They had even tried selling promotional items to acquire funding.
Its not hard to feel very badly for them. They generated some fabulous work in renderings. They did have some operating 3D code working and drivable... I saw it at E3 myself. It was probably an early generation of code that was to change many, many times.
Sadly, they became the butt of several running jokes because of the time they worked on the 2 titles purely as a privateer effort. Remember this was a time when production houses had big teams, and had they tried to do the same thing in the current business climate, it would probably have been better received instead of it becoming known as sim racing's version of Duke Nukem.
I believe Tony West posted the last message from them on the site several years ago, now known as the infamous "Sorry" message... not that they were quitting the effort but that it had been a while since he had posted and was sorry for the lapse of time, but he must get back to work to generate several more lines of code before bedtime.
Then, nothing more...
Fast forward.
When I was browsing around tonight I came across the link to their site again. It had been years since I was there. To my shock, it still exists fully intact. I mean every link is there, and the forums still had people posting!
As one poster said, Racing Legends must have the distinction of being the only sim ever to have a 60,000 post forum, but no product.
If you decide to go there, take your time and look around in the old site for the sports racing cars. Look at the still downloadable wallpaper. The promotional items. The forums. The list of all the other privateer sim racing efforts, of which many are still active, and you probably will find some you never knew existed! But most of all look at the "older news" renderings of the Le Mans cars and the Gold Leaf Lotus F1 images.
The link is:
http://www.racing-legends.com/