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#2976543 - 03/14/10 05:11 PM Re: Posted by Waggs on theDCS forums [Re: jt_medina]
GrayGhost Online   content
Senior Member

Registered: 12/17/03
Posts: 3424
Originally Posted By: jt_medina

I passed it! biggrin

My incorrect impression is the impression of many of us.


So many of you like working for pittance? ... smile

Quote:
And yes the simulator is poorly optimized given that in order to run it properly it has passed nearly 5 years before you can have a decent performance on cities.

Listen to who is gonna buy your product.


... many of you who have created 3D gaming engines and are qualified to make such statements ... right? smile

It doesn't matter whether you are buying the product or not - when there's a lot of objects and a large FoV as well as a large view distance, performance will suffer. You don't get to optimize yourself out of that.
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#2976556 - 03/14/10 05:33 PM Re: Posted by Waggs on theDCS forums [Re: GrayGhost]
jt_medina Offline
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Registered: 07/06/05
Posts: 871
Loc: Destination Unknown...
Originally Posted By: GrayGhost


... many of you who have created 3D gaming engines and are qualified to make such statements ... right? smile

It doesn't matter whether you are buying the product or not - when there's a lot of objects and a large FoV as well as a large view distance, performance will suffer. You don't get to optimize yourself out of that.


Trust me I know how hard develop code is, in fact you would be surprised that someone behind this keyboard has a knowledge of what it takes to create something from nothing with a few guys. But don't even tell me this is worth 30 euros because if you keep telling me this and keep offending my logic and intelligence then I am not gonna buy this ever.

Create software is hard, improve it can be a headache, debug it double headache, but don't sell my the idea that 30 bucks is the fair price because that's not true.


By the way
Quote:
It doesn't matter whether you are buying the product or not


Really!?. Thats a good way to improve sales! thumbsup



Edited by jt_medina (03/14/10 05:42 PM)
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#2976558 - 03/14/10 05:49 PM Re: Posted by Waggs on theDCS forums [Re: jt_medina]
piper Offline
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Registered: 01/01/01
Posts: 15489
Loc: Raleigh,NC
> What was originally planned as a two month development cycle has turned into a nine month development cycle.

Hope that doesn't mean the A-10 is behind by 7 months.

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#2976567 - 03/14/10 06:06 PM Re: Posted by Waggs on theDCS forums [Re: Simbo 123 SQDN]
Brennus Offline
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Registered: 01/13/05
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Loc: Detroit, Mich.
That's funny 'cuz I've been ready to spend $30 since the original announcement. I honestly didn't know, or just forgot that the estimated price was gonna be less than $30...
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#2976583 - 03/14/10 06:35 PM Re: Posted by Waggs on theDCS forums [Re: Brennus]
khriztian Offline
Junior Member

Registered: 10/31/08
Posts: 90
Loc: Santiago, Chile.
The Air Combat Sim industry is a lot less profitable than other gaming areas, therefore I'm very glad that Eagle Dynamics is investing resources and developing quality Air Combat Simulators. 30 bucks is completely fair and I hope that Eagle Dynamics get the revenues that they expect; and hopefully they will keep developing interesting and good quality sims in the future.

As for the developing time of FC 2.0, good sims take more time. I prefer to wait for a good polished product rather than having a buggy and missfunctional simulator right away.

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#2976610 - 03/14/10 07:22 PM Re: Posted by Waggs on theDCS forums [Re: khriztian]
sinner6 Offline
Senior Member

Registered: 09/26/00
Posts: 2675
Loc: Burleson,TX
I will be there on day 1, Eagle Dynamics has kept to their ideals and stuck with flight simulation instead of taking the easy path and making games for the Nintendo DS. That alone ensures I will support this product. These are some great things being ADDED in 2.0.
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#2976707 - 03/14/10 11:25 PM Re: Posted by Waggs on theDCS forums [Re: sinner6]
NavyNuke99 Offline
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Registered: 01/04/09
Posts: 3184
Loc: Raleigh, NC
Originally Posted By: sinner6
I will be there on day 1, Eagle Dynamics has kept to their ideals and stuck with flight simulation instead of taking the easy path and making games for the Nintendo DS. That alone ensures I will support this product. These are some great things being ADDED in 2.0.


+1. And it'll be the same thing for me when DCS: A-10 comes out.
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#2976760 - 03/15/10 05:02 AM Re: Posted by Waggs on theDCS forums [Re: NavyNuke99]
Lucky812 Offline
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Registered: 06/28/01
Posts: 390
Loc: Corpus Christi, TX
I already have 3 copies of FC, whats another $29.99. Bring it!
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#2976792 - 03/15/10 06:39 AM Re: Posted by Waggs on theDCS forums [Re: Nate]
Keithb77 Offline
Member

Registered: 11/30/99
Posts: 1505
Loc: UK
So long as the 7 extra months in development do not mean 7 more months until it is released... frown
I'd buy it next week for $30 in a heartbeat (at $1.5 to the pound), in November maybe not.
Cheers,
keith

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#2976804 - 03/15/10 06:50 AM Re: Posted by Waggs on theDCS forums [Re: Keithb77]
Nate Online   content
Member

Registered: 05/24/01
Posts: 915
Loc: Dublin, Ireland
Originally Posted By: Announcment
...nine month development cycle.....


Originally Posted By: Wags
FC2 development started around June 2009.


Nate

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