Hey Blade I'll try that out. I didn't know you could complete a mission and then go on to a next one in the demo. I know what you mean about the settings. Its nice being able to adjust with no game restarting.
I didn't know what some of those setting meant either. Apparently the bokeh filter does something with making images blur. I think it focuses in on the subject and the stuff behind it like mountains is blurred. I looked up SSAO and it has something to do with depth of field or something. The wiki definition was real techy and over my head.
And Blade I found where the rocket chopper is. From start, go off to the left down in the valley and there is a base with one.
Thanks i'll try later, the boke filter does what you say, but i dont think it works very well, from the dev video and the gameplay,it just blur things in distance A LOT. thats not how it happens in real life, check the bridge thing or island on the far right to the sea in the begining put on and off, looks much better off, also i like the heat waves better then the blurring filter, makes it look like a very hot tropical island.
and coot, there are no new missions i think,i only unlocked the race and withness, then did a few side mission completing villages, but only opened black market,i guess the demo are just those 2.
weapons location:
grenade laucher :right off the start the closest village settlement with the audio barrack, in the tower.
sniper rifle: military base to left of starting point, and colonel hideout, on the way for the racing place coming from the starting point.
shotgun: inside military base to left of starting point, deep inside, whatever the big fallic stuff is.
saw machine gun: just reach level 2 and army will use it, altough the game model is wrong instead having a car-15 model, but when the weapoin is on the ground you can see its a saw.
update with pic later.
btw i'm surprised how the cars lasts in this game, i completely totaled a 4x4 and it was still rolling, ahhaah.
i hope the final game keeps the slow pace cinematic button push, i hated on mercs2 how i had to remember each combo for each vehicle takedown, and them miss one and be read to die, especially if the vehicle was a chopper ...... really frustrating.