#2956359 - 02/11/10 12:20 PM
Re: ROF Campaign Released
[Re: Padre]
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Joined: Feb 2008
Posts: 130
Snuffy
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Member
Joined: Feb 2008
Posts: 130
FLA First Coast
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Could someone point me to an explaination about how to install this?
Thanks. From the readme ... where you should have downloaded the program ... 3. Short Instructions: ----------------------
Unzip this into your main ROF directory. It will create a folder called RofCampaign. That folder will contain an executable jar called RofCampaign.jar. Double click on the jar and the program starts.
Menu navigation ... Continue ... campaign screen (only if you already have a campaign - error otherwise) Load ... file loader to select an existing campaign ... campaign screen Create ... campaign create 1 ... campaign create 2 ... campaign screen
As you can see, the idea is to get you from the main menu to the campaign screen. Once there ... Campaign Screen ... Create mission (no feedback just yet - I will do something soon. Mission will be in your RoF mission folder) ... Combat Report ... Combat Report Screen 1 ... Combat Report Screen 2 ... Combat Report Screen 3 ... campaign screen ... Squadron (names on chalkboard are buttons - press to see individual pilot) ... Pilot
Make sure your Java is current and up to date.
Last edited by Snuffy; 02/11/10 12:21 PM.
Snuffy - Ted
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#2957070 - 02/12/10 01:14 PM
Re: ROF Campaign Released
[Re: Reflected]
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Joined: Feb 2008
Posts: 130
Snuffy
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Member
Joined: Feb 2008
Posts: 130
FLA First Coast
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When will the Nieuport 17 be available in this Campaign Generator tool? Last I heard Patrick was having computer problems. Then there was rumor that maybe he lost all his original work, then that was put to rest when he mentioned he found it intact ... If he's anything like me, as long as I'm working on something it stays in my head, the minute I quit doing that and start something else, I loose a little bit of the old stuff ... chances are he's gotta go back and refresh himself with what he's done, and there were some other things that he said he wanted to try, adding new planes was part of that ... So I reckon just give him time to get his head wrapped around the code again and I'm sure he'll have us in the air with everything we need in no time.
Snuffy - Ted
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#2958119 - 02/14/10 07:40 AM
Re: ROF Campaign Released
[Re: PatrickAWilson]
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Joined: Mar 2002
Posts: 249
Fawlty
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Joined: Mar 2002
Posts: 249
Victoria BC, Can.
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Cheers Pat, I appreciate the reply.
Fawlty
Intel 3570 @ 4.2 GHz w/Antec Kuhler 920 Cooling l ASUS P8Z77-V Pro l CoolerMaster HAF X Case l Corsair HX 850 l Corsair Vengeance 16GB DDR3 | MSI GTX 770 Twin Frozr-sli | 4-SSDs - 1.5tb l Win7 64 l Asus 27"1080p l CH-PT,FS,PP,TQ l TIR4/TCP l G25 Wheel
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#2958635 - 02/15/10 12:39 PM
Re: ROF Campaign Released
[Re: Reflected]
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Joined: Feb 2008
Posts: 130
Snuffy
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Member
Joined: Feb 2008
Posts: 130
FLA First Coast
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Any hints on the release date? I'm looking forward to this as much as the new official patch haha +1!! I'd love to get my hands on your revisitation of this!
Snuffy - Ted
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#2958865 - 02/15/10 08:27 PM
Re: ROF Campaign Released
[Re: PatrickAWilson]
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Joined: Dec 2004
Posts: 605
DoolittleRaider
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Posts: 605
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Go to task manager. Open processes tab End process on instances of javaw.exe
In the meantime I will try to fix this behavior. Thanks much, Patrick. Worked like a charm; I ended a dozen or more such java.ew's. I've learned something new. What I had been doing was trying to add a few words to the Combat report for each shootdown by adding text in the *.campaign file. Works like a charm, now,though there is a string limitation as to length so comments must be very short, such as "crash landed", or "down in flames", or "mid-air explosion"...etc Is there a possibility in the future of lengthening the string restriction so that one might add more detailed/extensive comments as in a 'Log" or "Diary" or "Post-mission Debriefing"? Is it possible to add such a feature into the Application interface so one can type in comments just as one now types in the numeral for number of kills?
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#2964739 - 02/22/10 04:03 PM
Re: ROF Campaign Released
[Re: PatrickAWilson]
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Joined: Feb 2008
Posts: 130
Snuffy
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Member
Joined: Feb 2008
Posts: 130
FLA First Coast
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Patrick,
Question for ya if you got time.
Previously installing the campaign generator has not caused me any problems. However, now since installing all the various paints, (the only thing I've done since the last time,) it seems that the generator now has a problem finding Axis aircraf to finish writing missions.
I can install it as I normally do, (at least I think I'm doing it right,) and then I go and create a pilot and then ask for my first generated mission and it gets started and then produces an error dialog box saying that the axis aircraft can't be found.
Any idea?
Snuffy - Ted
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