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#2939518 - 01/14/10 09:49 AM
NEW indicate light textures
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Junior Member
Registered: 01/02/10
Posts: 12
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I made some modify in cockpit. now the light is "light",and you can see the border of words. but I don't know the real one is  just I feel well in this.  any suggestion please tell me. you can download and test. http://takuya09091.hostwq.net/
Edited by Crispy_metal (02/02/10 01:45 AM)
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#2939543 - 01/14/10 10:24 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 11/03/06
Posts: 91
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good work - IMHO looks much better !
you may also want to rework the other cockpit textures as well - with the CPU power of recent rigs it is possible to double (or more) the texture resolution of the cockpit textures without any FPS hit
you can open the virx05.3dg file with a hex editor and look for the pxc file names - IŽd do it myself but I have just no time at all...
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#2939589 - 01/14/10 11:38 AM
Re: NEW indicate light textures
[Re: ToS]
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Veteran
Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
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Question: you label the left side of your picture "Original". To me it looks like the TSH hi-res cockpit. Was the TSH cockpit your starting point?
Thank you for putting the download together in a JSGME-compatible package. That Badongo website sure is annoying, though....
Anyway, these look really good, and when work is complete (or at least reaches a good stopping point) I'd be happy to put them on the TSH website.
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#2939745 - 01/14/10 03:34 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 01/02/10
Posts: 12
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Joe, ya,that's TSH hi-res cockpit.I think everybody is using TSH  thanks for putting on your website.badongo is too slow. Tos, Thanks for your information,I'll try it.
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#2942872 - 01/19/10 01:49 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 10/31/08
Posts: 90
Loc: Santiago, Chile.
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Thanks Crispy_metal, they look very nice.
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#2944450 - 01/21/10 01:50 PM
Re: NEW indicate light textures
[Re: khriztian]
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Member
Registered: 01/20/01
Posts: 761
Loc: Vaxjo, Sweden
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Those are great, thanks!
/C
_________________________
Pentium 4 3,6GHz 2 Gb RAM ATI Radeon SB Live Logitech Extreme 3D Pro Home of Clark
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#2947020 - 01/25/10 03:33 PM
Re: NEW indicate light textures
[Re: Clark]
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Member
Registered: 01/07/04
Posts: 236
Loc: Washington, DC
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http://rapidshare.com/files/335503394/Analog_indicator.rar.htmlError This file is neither allocated to a Premium Account, or a Collector's Account, and can therefore only be downloaded 10 times. This limit is reached. To download this file, the uploader either needs to transfer this file into his/her Collector's Account, or upload the file again. The file can later be moved to a Collector's Account. The uploader just needs to click the delete link of the file to get further information.
Edited by Subguru (01/25/10 03:34 PM)
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#2947715 - 01/26/10 04:38 PM
Re: NEW indicate light textures
[Re: Subguru]
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Junior Member
Registered: 01/02/10
Posts: 12
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sorry for download problem... I'll move these files to my website soon http://takuya09091.hostwq.net/This is my website(under construct)
Edited by Crispy_metal (01/27/10 07:33 AM)
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#2949004 - 01/28/10 02:40 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Member
Registered: 01/07/04
Posts: 236
Loc: Washington, DC
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Got it! Many thanks, looks great.
PS Your download link for VFA-31 Tomcatters skin is incorrect.
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#2949373 - 01/29/10 06:35 AM
Re: NEW indicate light textures
[Re: Subguru]
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Junior Member
Registered: 01/02/10
Posts: 12
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#2950348 - 01/30/10 08:41 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 08/16/07
Posts: 29
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#2951750 - 02/02/10 02:07 PM
Re: NEW indicate light textures
[Re: diva]
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Veteran
Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
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Crispy_metal,
As with the first set, the gauges look great as well.
Are you planning on doing more lighting mods?
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#2951860 - 02/02/10 05:13 PM
Re: NEW indicate light textures
[Re: Joe]
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Junior Member
Registered: 01/02/10
Posts: 12
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Joe, I want add some switch and buttom on the empty panel,it's only words on it now. but I don't know how to do  If no one can help me,I will stop.
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#2952178 - 02/03/10 07:32 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Veteran
Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
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You won't be able to add switches that actually do something, as these would require some function in the game to be activated (and all of the functions that are there already do something). These would require animation, as well, which can't be done right now.
Also, if you're referring to the empty panel to the right of the ADI ball, it is empty in the real Superhornet cockpit.
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#2952901 - 02/04/10 12:27 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Member
Registered: 12/30/00
Posts: 134
Loc: Coventry ,U.K.
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Hi Crispy, I like your new textures , well done . One thing though your website links to your downloads don't seem to be working , at least for me , could you take a look at them, i'd luv to download the higher resolution wheels and F16 skins + the runway textures. Also is it possible to do some skins for VFA 115 with their new tail code NF, they have just moved airwings to carrier Airwing 5 at Atsugi in Japan
cheers and great work Ramus
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#2953064 - 02/04/10 06:43 PM
Re: NEW indicate light textures
[Re: Ramus]
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Junior Member
Registered: 01/02/10
Posts: 12
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Hi Ramus, I checked,the website file links is ok,you will link to google platform,then click the"here"button to download. I will make VFA-115 skin  making skin is interesting to me. enjoy it!
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#2953218 - 02/05/10 06:07 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Member
Registered: 12/30/00
Posts: 134
Loc: Coventry ,U.K.
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Hi Crispy Must be something wrong my side then ,can't seem to download the files from the google platform , i'll have to work on it. Yeah the VFA 115 Squadron is now part of cvw 5 over in Japan and will go too sea on the USS George Washington CVN 73 on its next deployment , sure would be great to have the right tail codes , shame i don't know how to make them . Your other plane skins look great as does the carrier deck and runways, when i figure out why i can't download any of them i'll look forward to being able to add them to this great sim . Thanks for all the work you and the rest put into F/A 18 ,its 10 years old but it's still my favorite. take care Ramus.
p.s you can get video of VFA 115 arrival into NAF Atsugi on Youtube.
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#2957164 - 02/12/10 08:09 AM
Re: NEW indicate light textures
[Re: Ramus]
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The quiet lurker
Member
Registered: 02/02/05
Posts: 330
Loc: Hudsonville, Michigan
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Crispy,
nice job, Ive enjoyed the downloads. Keep up the good work! I love the VFA-31 repaint. Any more plans on E model repaints?
_________________________
MSI X58 Pro-E Mobo with i7 950 @ 4.01 Ghz G.SKILL Ripjaws 8Gb (2x4Gb) DDR3 1333 EVGA GeForce 470 GTX Superclocked COOLER MASTER Hyper N520 CPU cooler Win 7 Pro 64 Logitech G940 TrackIR5 ----------------- Currently Playing: Thirdwire Series, Train Simulator 2012
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#2957750 - 02/13/10 08:59 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Member
Registered: 01/20/01
Posts: 761
Loc: Vaxjo, Sweden
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Thanks a lot for these!
I especially like the new Nimitz textures. They look very realistic.
/C
_________________________
Pentium 4 3,6GHz 2 Gb RAM ATI Radeon SB Live Logitech Extreme 3D Pro Home of Clark
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#3348918 - 07/22/11 09:24 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Team Super Hornet Artist
Member
Registered: 03/15/01
Posts: 1712
Loc: Tampa VA, FL
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#3350783 - 07/25/11 08:41 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Veteran
Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
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Yeah, I was worried about this. I wanted to gather these file when the work reached a stopping point, and... I do have one of the downloads, called FANCY_LIGHTS.rar. Contents below: 
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#3351632 - 07/26/11 07:26 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Member
Registered: 03/03/08
Posts: 147
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Some credits to TSH for the "original" source files would have been nice...
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#3351771 - 07/26/11 10:19 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 10/31/08
Posts: 90
Loc: Santiago, Chile.
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Here are all the files that I could download from Crispy website before it went down. Unzip them to your mods folder and install with JSGME. http://www.megaupload.com/?d=KHREJVLDCheers
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#3351934 - 07/26/11 01:02 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Team Super Hornet Artist
Member
Registered: 03/15/01
Posts: 1712
Loc: Tampa VA, FL
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Thanks Joe and Khristian!
IAM...I feel ya. Creating skins or rather templates yielded me no credits in IL-2. Me, Snorri, and one other have our stuff in a lot of the popular artists skins such as Cpt Farrel, etc. I just stopped.
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#3352594 - 07/27/11 07:29 AM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Veteran
Registered: 04/05/02
Posts: 17731
Loc: Bridgewater, NJ
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Rudel, Do you need the file I have?
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#3412507 - 10/17/11 06:31 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Team Super Hornet Artist
Member
Registered: 03/15/01
Posts: 1712
Loc: Tampa VA, FL
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HighAlpha, I just saw this, can you go ahead and upload this?
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#3493629 - 01/12/12 04:25 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Junior Member
Registered: 04/05/11
Posts: 18
Loc: Canada
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Rudel, Sorry brother haven't been around here in quite a while. Coming at ya in a pm.
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#3493756 - 01/12/12 08:17 PM
Re: NEW indicate light textures
[Re: Crispy_metal]
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Team Super Hornet Artist
Member
Registered: 03/15/01
Posts: 1712
Loc: Tampa VA, FL
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Sweet! Thank you so much!
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