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#2931482 - 01/02/10 09:32 AM Re: ROF Campaign Released ***** [Re: DEWorley]
Snuffy Offline
Member

Registered: 02/15/08
Posts: 130
Loc: FLA First Coast
I have no problem putting spaces in my name ... Hmmm.
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Snuffy - Ted

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#2933173 - 01/05/10 08:04 AM Re: ROF Campaign Released [Re: Snuffy]
DerMo Offline
Junior Member

Registered: 11/24/09
Posts: 21
For any reason my squad mates seem useless..I´m doing a Dr.1 career,i´m flight leader and It´s impossible for my squad mates to stay in formation when i go in a descending flight,even when its just a slightly descending flight,they just stay at a height of 3000m and thats it...So all the time i´m on my own against enemy aircrafts.Anybody else seen this?
Greetings

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#2933720 - 01/06/10 05:35 AM Re: ROF Campaign Released [Re: DerMo]
Snuffy Offline
Member

Registered: 02/15/08
Posts: 130
Loc: FLA First Coast
Are you using squadron commander hand signals?
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Snuffy - Ted

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#2934812 - 01/07/10 02:17 PM Re: ROF Campaign Released [Re: Snuffy]
DerMo Offline
Junior Member

Registered: 11/24/09
Posts: 21
Yap..Alt 5 for formation and alt 1 for attack

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#2935630 - 01/08/10 03:25 PM Re: ROF Campaign Released [Re: DerMo]
PatrickAWilson Offline
Member

Registered: 01/19/07
Posts: 656
Loc: Tx
Hi All. Still dealing with a dead computer so my ability to help is limited.

I don't know why AI flying one plane would be hosed. Does this happen only in missions generated by RofCampaign?


Edited by PatrickAWilson (01/08/10 03:26 PM)

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#2936068 - 01/09/10 10:04 AM Re: ROF Campaign Released [Re: PatrickAWilson]
DerMo Offline
Junior Member

Registered: 11/24/09
Posts: 21
I only see this problem in Campaign Generator 2.0 missions.In RoF-generated missions my squad mates behave like they should.In CamGen 2.0 they dont follow because they have real problems to descend,On patrol,in dogfight,before landing,always.I´ve also seen this on other AI flights of Fok.Dr1.
The leader went on the enemy below him and his squad mates stayed way above him and circled,trying to get lower but they couldn´t for any reason


Edited by DerMo (01/09/10 10:06 AM)

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#2937453 - 01/11/10 01:12 PM Re: ROF Campaign Released [Re: DerMo]
Snuffy Offline
Member

Registered: 02/15/08
Posts: 130
Loc: FLA First Coast
I've not played a DR 1 effort yet, I'll have to try one I guess. smile
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#2939215 - 01/13/10 11:04 PM Re: ROF Campaign Released [Re: knightgames]
OzZiggy Offline
Senior Member

Registered: 06/27/01
Posts: 3421
Loc: Australia
S! all. I Fly as "TheDuck" in ROF

I am trying to get this most excellent campaign tool to work.

I have windows 7

I have plaed the folder in the main ROF directory as suggested.

I must be just plane dumb but i cant get this to work.

I placed the folder into the main directory of ROF

C:\Program Files (x86)\Rise of Flight

I click on the executable and up comes the program, i set up a campaign and what i get is the following when i try to create a mission

data\missions\TheDuck 1.9.1917.mis (path specified cannot be found)

any ideas

cheers

TheDuck (formerly OzZiggy in EAW and Il2)

Also, i am evangalising about this game to my squad mates. We mostly fly mission generated coop games in IL2 using the DCG generator tools etc. Would it be, in your opinion possible to create the ROF campaign using this tool, go in with the Mission Editor and make "my squadron" all player flyable. I havent looked at the ME much yet but this would be a god send if possible as it would allow me to run a multiplyer coop campaign with my squad mates just like they currently do with Il2

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#2939615 - 01/14/10 12:26 PM Re: ROF Campaign Released [Re: OzZiggy]
DEWorley Offline
Junior Member

Registered: 12/13/08
Posts: 52
can you try installing your game to a differnet directory than C:\Program Files (x86)?
i had some weird problems under vista when i installed games to that directory. i switched to installing my games to c:\games.

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#2939830 - 01/14/10 06:11 PM Re: ROF Campaign Released [Re: knightgames]
TheDuck Offline
Junior Member

Registered: 01/13/10
Posts: 1
Thanks for reply mate, I hope your computer woes are coming to an end, I really appreciate it and all your hard work to make this game better.

My problems are all fixed(well those that don’t require a serious psychologist are anyway). I had just made the dumb error of extracting the folder to the place where I downloaded it too. This created a folder called ROF Campaign in which THE folder called ROF Campaign was placed . I had placed this into the ROF directory. Hence I had one level of folders too many if that makes sense. Once I fixed this, it all worked. I am such a wombat!

Whilst I have your attention may I make a request? Would it be possible to have the auto generator make multiplayer missions that are campaign oriented. What I am looking for is “one side flying human” vs the AI. In this way it would be possible to generate campaigns that could be flown as a team against the computer. This would be great fun for online squads and give them a practice ground in which to fly as a team with all the immersion of a campaign before venturing online to get slaughtered (My squad is a bunch of blokes who like me aren’t that good). At present in IL2 we just generate serial missions and configure planes as human flyable but that leaves the mission creator (me or one or two others in my squad) knowing exactly what is going to happen which like it or not gets a little less immersive over time &#61514;

I have only just started with the ROF ME ( I am on lesson two) so I have no idea how complicated my request actually is &#61514; My guess is it is pretty complicated as the mission would have to be “scaled” somehow to account for 4,8 or 12 friendly “human” pilots and the opposition ramped up by this scaling

Cheers TheDuck (aka OzZiggy)

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