Forums » Air Combat & Civil Aviation » European Air War » New AFB terrain


Topic Options
Rate This Topic
Hop to:
#2902417 - 11/16/09 10:01 PM New AFB terrain
VonBeerhofen Offline
3DZ Master/Campaign Designer
Hotshot

Registered: 10/16/02
Posts: 6759
Loc: Zandvoort, N-H, Netherlands
a resized selection of the new AFB tileset for the Overlord campaign:



VonBeerhofen
_________________________
The EAW Launchpad
Home of th... online

Top
#2902520 - 11/17/09 04:32 AM Re: New AFB terrain [Re: VonBeerhofen]
Wudpecker Offline
Hotshot

Registered: 02/14/04
Posts: 6623
Loc: Santa Cruz, CA
Interesting new terrain, VBH.
Hard to tell from the height, but is the bocage country included?
It was the biggest barrier for the Allies--agricultural fields surrounded by hedges not easily penetrated by the invaders.
_________________________
Wudpecker Sound Mods at Tally-Ho, Community Site:
http://www.sandbagger.uk.com/Wudyadd.html
Or land/sea/sky for Moggy's Midway at RAF_Chattenden http://www.mogggy.org/midway/wudy/wudpecker.htm

Top
#2903242 - 11/17/09 10:43 PM Re: New AFB terrain [Re: Wudpecker]
VonBeerhofen Offline
3DZ Master/Campaign Designer
Hotshot

Registered: 10/16/02
Posts: 6759
Loc: Zandvoort, N-H, Netherlands
it's full of hedges Wudpecker.

VonBeerhofen
_________________________
The EAW Launchpad
Home of th... online

Top
#2916431 - 12/08/09 08:58 PM Re: New AFB terrain [Re: VonBeerhofen]
VonBeerhofen Offline
3DZ Master/Campaign Designer
Hotshot

Registered: 10/16/02
Posts: 6759
Loc: Zandvoort, N-H, Netherlands
Update:

a new approach to city building.



Advantages:

city shapes no longer dictated by a few border tiles which allways look the same from any direction
allows random tiling in and around the city
allows other nature insets anywhere in the city
1 tile cities or anyother number, can use any combination of the available drawings
inner city and borders can use all the assigned city tiles in any location (5 without village tiles or 8 with)
much less pattern forming then the default approach
each available tile can function as a seperate village tile throughout the eaw world
shapes are independent of transitional tiles and can take on any form
can be used without having to change tilemaps or borders but more effective with changed tilemaps
can also be used on other natures (islands, forrests, grass plains etc.)
all in all a much more diverse and an overal more natural look then cities with only one single inner city tile and a few border transitions

Disadvantages:

field transitions allways there and tiling seems a bit more obvious but also depends on how the tiles are created and arranged

Mind you this is just a trial set to explore the new possibillaties and cure any disadvantages of the approach.

VonBeerhofen
_________________________
The EAW Launchpad
Home of th... online

Top
#2918196 - 12/11/09 10:07 AM Re: New AFB terrain [Re: VonBeerhofen]
VonBeerhofen Offline
3DZ Master/Campaign Designer
Hotshot

Registered: 10/16/02
Posts: 6759
Loc: Zandvoort, N-H, Netherlands
Another alternative version for the default AFB tileset:



VonBeerhofen
_________________________
The EAW Launchpad
Home of th... online

Top
Topic Options
Rate This Topic
Hop to:

Moderator:  Avimimus, sandbagger 

Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.