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#2903319 - 11/18/09 03:14 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: UnderTheRadar]
Crunch_ Offline
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Originally Posted By: UnderTheRadar
What is the upgrade path?

I have the original lock on, can I get this new product for $15?

Do I have to buy the old FC or Black Shark?

Is the A-10C gonna be in this or will it be a separate stand alone game?

Will we ever see western carrier ops?


from the announcement:
" Lock On: Flaming Cliffs 2.0 upgrade for owners of Lock On: Flaming Cliffs 1.12 will be available for sale as a download from the Eagle Dynamics Lock On web site for $14.99 USD. "

That means you need LO and LOFC for LO 2.0. If you have DCS:BCS then you can also fly the Black Shark in LO 2.0.

I think it's safe to assume DCS:A10 will be compatible with LO 2.0

As for western carrier ops, that would be a smart move after DCS A:10


Edited by Crunch_ (11/18/09 03:17 AM)
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#2903323 - 11/18/09 03:26 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: UnderTheRadar]
EagleEye[GER] Offline
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Originally Posted By: UnderTheRadar

Is the A-10C gonna be in this or will it be a separate stand alone game?

Separate stand alone, though fully multiplayer compatibel with BS and FC2.0 then.
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#2903334 - 11/18/09 03:50 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: EagleEye[GER]]
Vitesse Offline
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Regarding Starforce in FC 1.12 -

As I recall, the Starforce driver(?) is not installed until you run FC.

It may be the case that FC2.0 can be installed without running 1.12.

ED (or UBI?) offer a StarForce removal tool (long time since I used it) that you can run after each FC 1.12 session. SF is simply reinstalled next time you fly FC.

Can others confirm / deny this?

FC2.0 is great news BTW.

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#2903561 - 11/18/09 09:52 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: Vitesse]
Muttley Offline
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But if an FC 1.12 installation is required, that would probably be just for a install check since it was mentioned in the interview that the user will be able to maintain (optionally) both versions installed and running, 1.12 and 2.0... either way, this is great news!!
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#2903637 - 11/18/09 11:54 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: Muttley]
Vitesse Offline
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I was assuming FC2.0 would be installed over and replace 1.12 and in the process remove the old starforce stuff. I think you are correct - 2.0 will install on it's own and maybe copy files from 1.12.

Cheers!

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#2903730 - 11/18/09 02:12 PM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: PFunk]
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#2903750 - 11/18/09 02:37 PM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: guod]
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#2904005 - 11/19/09 02:23 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: PFunk]
Timothy Offline
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Why?!?!?! Why no Steam version?!?!?!?
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#2904093 - 11/19/09 06:25 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: guod]
RSColonel_131st Offline
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Registered: 01/02/01
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Originally Posted By: guod


That would be the best package if not for online activation. Oh my.... why does this particular developer have such an axe to grind with his customers.

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#2904157 - 11/19/09 08:00 AM Re: Preview: Lock On: Flaming Cliffs 2.0 Upgrade Announced [Re: guod]
UnderTheRadar Offline
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Originally Posted By: guod


Cool, this is the version I will buy. I do not want starforce on my PC.
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