Forums » Air Combat & Civil Aviation » LOMAC / Flaming Cliffs » Announcing Flaming Cliffs 2.0


Page 1 of 7 1 2 3 4 5 6 7 >
Topic Options
Rate This Topic
Hop to:
#2902784 - 11/17/09 09:54 AM Announcing Flaming Cliffs 2.0
GrayGhost Online   content
Senior Member

Registered: 12/17/03
Posts: 3053
From Matt Wagner on the ED forums:

THE FIGHTER COLLECTION AND EAGLE DYNAMICS TO RELEASE LOCK ON: FLAMING CLIFFS 2.0 UPGRADE

DUXFORD, UK, November 17, 2009 – The Fighter Collection and Eagle Dynamics will release Lock On: Flaming Cliffs 2.0 in early 2010. This will be an upgrade to the unofficial Lock On: Flaming Cliffs add-on. Lock On: Flaming Cliffs 2.0 will feature all the flyable aircraft of Lock On: Flaming Cliffs and include several fan-requested upgrades to aircraft, sensor, and weapon systems. Lock On: Flaming Cliffs combines a large stable of modern U.S. and Russian aircraft to fly over Russia and Georgia with game play for both casual and hardcore flight simulation enthusiasts.

Lock On: Flaming Cliffs 2.0 will feature the same world environment and game functionality as the Digital Combat Simulation (DCS) series and will be online compatible with the Ka-50 attack helicopter simulation DCS: Black Shark www.digitalcombatsimulator.com. Lock On: Flaming Cliffs 2.0 will allow Lock On pilots and Black Shark pilots to now fly online together in both cooperative and head-to-head online play.

The Lock On: Flaming Cliffs 2.0 upgrade for owners of Lock On: Flaming Cliffs 1.12 will be available for sale as a download from the Eagle Dynamics Lock On web site for $14.99 USD. http://lockon.co.uk/. The upgrade will first be released in English and Russian with French, German, and Spanish versions to follow.

By using the DCS environment, Lock On: Flaming Cliffs 2.0 users will have improved terrain, mission editor, AI flight models, 3D objects, artificial intelligence (AI), and multiplayer. The aircraft of Lock On: Flaming Cliffs 2.0 will include:

• Su-25 (new 3D model)
• Su-25T
• A-10A
• Su-27
• Su-33
• MiG-29A
• MiG-29C
• F-15C

Several new missions and campaigns will be included in Lock On: Flaming Cliffs 2.0.

Source: http://forums.eagle.ru/showthread.php?t=47144


Edited by GrayGhost (11/17/09 09:55 AM)
_________________________
--
44th VFW

Top
#2902797 - 11/17/09 10:12 AM Re: Announcing Flaming Cliffs 2.0 [Re: GrayGhost]
kramer Online   frosty
Senior Member

Registered: 04/02/02
Posts: 4591
Loc: Ohio,USA.
that is good news, thanks! tomcat

Top
#2902850 - 11/17/09 12:02 PM Re: Announcing Flaming Cliffs 2.0 [Re: kramer]
guod Online   smile
Custodian
Veteran

Registered: 09/29/00
Posts: 18712
Loc: 11th floor, corner office
_________________________
guod@simhq [dot] com

twitter.com/SimHQ
youtube.com/SimHQcom
livestream.com/SimHQ

P.O.R.

Top
#2902888 - 11/17/09 12:48 PM Re: Announcing Flaming Cliffs 2.0 [Re: guod]
tahoman Offline
Member

Registered: 10/27/03
Posts: 484
Loc: Spanaway, WA
Sweet!!!

Top
#2902997 - 11/17/09 03:15 PM Re: Announcing Flaming Cliffs 2.0 [Re: GrayGhost]
Brennus Offline
Urban Legend
Senior Member

Registered: 01/13/05
Posts: 4990
Loc: Detroit, Mich.
jawdrop
_________________________
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here."

- Jayne Cobb, "Firefly"

Top
#2903175 - 11/17/09 08:15 PM Re: Announcing Flaming Cliffs 2.0 [Re: Brennus]
IvanK Offline
Member

Registered: 06/03/03
Posts: 911
Loc: Aus
It would be really nice if it was a complete install that just asks to see your FC DVD/CD as proof of purchase.



Edited by IvanK (11/17/09 08:15 PM)

Top
#2903243 - 11/17/09 10:44 PM Re: Announcing Flaming Cliffs 2.0 [Re: IvanK]
VF-2 John Banks Offline
Member

Registered: 12/08/02
Posts: 2427
Loc: Berlin, Germany
Awesome! I have been waiting for this upgrade for ages. I just hope that the new 3rd party models like the F-15 work without any problems. Otherwise Whalmis (sp?) has to rework his model, if he is still interested in it.
_________________________
Intel Core 2 Quad Q9450, 4x 2.66 GHz, 12 MB L2 Cache Total, 1.333 MHz FSB, 45 nm (@ 3.62 Ghz)
ASUS P5QC, P45 chipset, FSB 1.600 MHz
ASUS Silent Knight II CPU Cooler
PALIT GTX570, 1.280 MB DDR5 RAM, PCIe, dual DVI/HDMI
TOSHIBA 37" LCD
Win 7 Home Pro 64bit
240 GB Corsair SSD Force Series 3
Sound Blaster X-Fi Fatality Gamer
2x4GB GEIL DDR3 Value RAM
ANTEC PSU 750W
TrackIR3 Pro
HOTAS Cougar with "Uber NxT" gimbal mod
SIMPED F-16 Pedals
SAITEK Throttle Quadrant
pair of leather gloves

Top
#2903325 - 11/18/09 03:31 AM Re: Announcing Flaming Cliffs 2.0 [Re: VF-2 John Banks]
Squid_DK Offline
Jack of all trades
Member

Registered: 04/09/07
Posts: 770
Loc: Copenhagen, Denmark
Brilliant, really looking forward to this update, O knew the rumours about the patch for FC but an update is just jet porn! sneaky devils hanging around at ED's evil corporate headquaters!!!

Staffan
_________________________
I've been behind before and still managed to loose
Member IPMS Denmark

Top
#2903340 - 11/18/09 04:14 AM Re: Announcing Flaming Cliffs 2.0 [Re: Squid_DK]
goon Offline
Apex avoidance specialist
Member

Registered: 03/30/00
Posts: 1049
Loc: Stone, UK
I'm not a regular LOMAC / FC or BS user (I hardly touch them to be honest) despite having purchased all three, but this is massive news isn't it? All we need now is a persistent world on a campaign server!
_________________________
cheers
Gareth

UNDERSTEER - is when you hit the wall with the front wing.
OVERSTEER - is when you hit the wall with the back wing.
HORSEPOWER - is how fast you hit the wall.
TORQUE - is how far you can take the wall with you.

Top
#2903594 - 11/18/09 10:50 AM Re: Announcing Flaming Cliffs 2.0 [Re: goon]
Eugene Offline
Senior Member

Registered: 09/15/04
Posts: 4240
Loc: Oregon
No mention of removing the old Star Force copy protection in Flaming Cliffs? Like other companies have done with update/patches?
_________________________
Eugene

CoreDuo E6850
MSI P6N 680i Diamond
BFG N460 GTX Cyclone 1GD5 OC
Forceware 280.26
X-Fi Xtreme Gamer
WinXP Pro
2 gig RAM
Saitek X52 PRO.

Top
Page 1 of 7 1 2 3 4 5 6 7 >
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2011, SimHQ Inc. All Rights Reserved.