The main culprit missing is effective bore. There's no possible way the developers could have this data individually modeled, let alone have acquired the data for every type. It's pretty easy to learn gunnery when every type has the same airspeed to AoA relationships.
Here's two harmonization charts both for P-47's, same aircraft but worlds apart in how the guns are physically set up. Seriously doubt you'll match the same specs for either in game. The FP, FSL, and Mil Rad angles for this specific aircraft won't match generic game data........
You may have accurate ballistics and ballistics modeling, but that's only half the story.

