Say I host a MP game. I setup the parameters to allow 20 connections and I allow 20 AI cars. If one human joins, then there are 19 AI cars. Another human joins, there are 18 AI. I cant remember EXACTLY how this works but I used to do this about 6-9 years ago with one of the Papy Nascar racing games. It allows my and just a few buddies to run with a full field of cars for the whole race. If 6 guys joined, then there would be 14 AI cars to fill out the field.
Bammer,
I understood your intent exactly, and my answer was that this AI manipulation can't be set up to take place automatically in rFactor. It is, however, a simple manual process.
- 20 AI cars are on server.
- 2 Humans join.
- one of the humans selects an AI and clicks the "boot" button.
- AI goes away, message says "[AI Driver] has been removed from the server".
- repeat for other AI.
- Go drive.
It's easy and quick, but not automatic.