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#2895527 - 11/06/09 12:03 AM Re: South Pacific Air War (SPAW) released. [Re: Colonel Kern]
Knegel Offline
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Registered: 08/14/01
Posts: 8276
btw, for now VonBeerhoven always claimned he cant install EAW1.28 version on his PC, does this changed now or did he test SPAW, which is ONLY made for EAW1.28c, with his EAWFX.exe??
That would explain some of his problems. lol
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#2895640 - 11/06/09 05:24 AM Re: South Pacific Air War (SPAW) released. [Re: Shreck]
Fran_Zee Offline
Senior Member

Registered: 01/15/04
Posts: 3301
Loc: Bavaria
Congratulations, guys, to this awesome effort - Iīll try this asap on my new PC.
Does this mean for me I can play EAW again - not only on my old Win98 rig? This would be wonderful thumbsup

Quote:
BTW,the P-40 FPS issue was solved years ago,do a search onit,one of the 3DZs is huge,and wrong,once replaced it rendered normally and the FPS issue went away...do a forum search around 2005,maybe 2006


Which files is this and where can i find it? Maybe Sandbagger can include it on Captain Kurtīs and Flying Tigerīs pages where one can find the HiRes P-40s
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#2895661 - 11/06/09 06:02 AM Re: South Pacific Air War (SPAW) released. [Re: Fran_Zee]
Crashin' Jack Offline
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Registered: 10/02/03
Posts: 2914
Loc: Illinois
The Hi Res P-40 will not benefit from any older fixes that exist for the P-40. It was developed from an older model as were all when he did it, but this one has made EXTENSIVE use of piggybacks and action codes for moving features, in and out of the cockpit. Some elements have nearly a dozen piggybacks on them, and they are spread all over the model. Col. Gibbon is in the process of rebuilding the model to eliminate all of these pigybacks, and I am building an "interchangeable" nose for it. Hopefully we can get this model running smoothly.

Cheers!
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#2895682 - 11/06/09 06:42 AM Re: South Pacific Air War (SPAW) released. [Re: Colonel Kern]
Col. Gibbon Offline
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Registered: 06/04/01
Posts: 10854
Loc: Fleet, Hampshire, England.
Thanks CJ.

That model satrted life as the PAW P-40 model! It did not even have a proper cockpit, or Prop. All that wss added to the model over the years, ending in Capt. Kurt's superb P-40 model which worked in D3D but never worked in Glide.

The new model is clean, so it will not suffer from the problems which the old one did, and will be available to skin in bith 8 and 24bit. wink
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#2895917 - 11/06/09 10:22 AM Re: South Pacific Air War (SPAW) released. [Re: Col. Gibbon]
Fran_Zee Offline
Senior Member

Registered: 01/15/04
Posts: 3301
Loc: Bavaria
Thatīs excellent news to hear, gentlemen. Captain Kurtīs P-40 is really worth those efforts but it gives me problems in my DAW set. Not to mention Adeīs P-40 skins...

And most of all...the new Kittyhawk surely will be glad to be in company of a nice Tomahawk... exitstageleft
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#2896038 - 11/06/09 01:07 PM Re: South Pacific Air War (SPAW) released. [Re: Fran_Zee]
Fran_Zee Offline
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Registered: 01/15/04
Posts: 3301
Loc: Bavaria
clang - "Error 7217" nope
..was doing all according to the readme.

So - where to begin with? I thought 1.28c would solve the problem?

Could someone point to the procedure?
Thanks in advance...
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Fran

http://www.sandbagger.uk.com/franzee.html
______________________________________________
"War does not determine who is right - only who is left. Most people would sooner die than think; in fact, they do so."
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#2896051 - 11/06/09 01:31 PM Re: South Pacific Air War (SPAW) released. [Re: Fran_Zee]
Colonel Kern Offline
Member

Registered: 04/16/03
Posts: 1057
Originally Posted By: Fran_Zee
clang - "Error 7217" nope
..was doing all according to the readme.

So - where to begin with? I thought 1.28c would solve the problem?

Could someone point to the procedure?
Thanks in advance...


What video card are you using? I have an infamous nvidia card (6800 GT) and my vanilla install of SPAW worked flawlessly. I even have pretty current drivers (191.07). I did notice the "plane flying around the microprose globe" did not play but I figured that was part of the fix.
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#2896064 - 11/06/09 01:45 PM Re: South Pacific Air War (SPAW) released. [Re: Colonel Kern]
MrJelly Offline
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Registered: 04/30/02
Posts: 5733
Loc: Caux L'Herault, France
1.28C should not give a 7217 error. It may give garbled screens, but not 7217. Your post suggests you were not running the 1.28C exe.
Please supply details of your system anyway so that we have at least some information to work with.

Jel
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#2896071 - 11/06/09 01:57 PM Re: South Pacific Air War (SPAW) released. [Re: MrJelly]
Fran_Zee Offline
Senior Member

Registered: 01/15/04
Posts: 3301
Loc: Bavaria
Vid Card ATI Radeon HD 2600 Pro
Comp Intel Corel2 Duo CPU
E8400 @3.00GHz
3.00GHz, 2,00 GB RAM

Now your verdict...?

Btw, I use the exe provided first in your setup - from 27.10.2009. Isnīt this the 1.28c?
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#2896088 - 11/06/09 02:20 PM Re: South Pacific Air War (SPAW) released. [Re: Fran_Zee]
iron mike Offline
Senior Member

Registered: 02/09/07
Posts: 3356
Loc: Maryland, USA
Fran, it is strange that you are getting a 7217 with an ATI card. I have a 4860 and drivers from mid summer. I get SPAW and EAW in general to run without any errors. The little plane circles the MS Globe and the only thing is that the briefing screen tears.

Have you tweaked your vid card or is it running stock right out of the box?
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