Forums » Air Combat & Civil Aviation » EECH / EEAH » Troop Insertion


Topic Options
Rate This Topic
Hop to:
#2895482 - 11/05/09 09:19 PM Troop Insertion
Firefin Offline
Junior Member

Registered: 10/01/09
Posts: 6
Hey Guys. Any info on how to make a successful troop/repair insertion happen? The manual or myself seems to be lacking.

Many thanks.
_________________________
Take offs are optional. Landings are manditory.

Top
#2895501 - 11/05/09 09:57 PM Re: Troop Insertion [Re: Firefin]
Colonel_Kurtz Offline
Member

Registered: 01/29/07
Posts: 1142
Loc: Australia
Heres an old help thread on insertion posted some time back. If you have any further questions after reading the linked thread please post.

Link- http://simhq.net/forum/ubbthreads.php/ub...tml#Post2472482


If you fly a resupply, recon, insertion, missions the lead helicopter must not outrun the flight, and the lead must input selected waypoints. If you dont they will stop at the active waypoint and wait for you. On the approach to target go "weapons safe" then select waypoint "X" If you dont then troops wont disembark, resupply wont complete, recon will fail. Best advise is to maintain formation, and monitor/input selected waypoint.

eg: once I flew an insertion mission into a very hot LZ. I was in the Lead BlackHawk and I had a couple of AI Commanches in tow. On the approach to LZ there was a large flight of KA52 inbound, so I direct my commanches one at each KA52 directing traffic from a safe position. The plan being that I could insert troops while the Commnanches kept the KA52's busy. Well this worked great except my troops would not disembark. This is when I selected waypoint "X" then directed the flight to "rejoin formation". As soon as I did this my troops disembarked double time.


Edited by Colonel_Kurtz (11/05/09 10:02 PM)

Top
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2011, SimHQ Inc. All Rights Reserved.