I sent you an email. Check it out.
I know I shouldn't read into this - but I will!!!
We talk every once in a while. 777 has been very supportive both of my efforts.
Anyhoo, 11.0 - probably 2-3 weeks out but coming along faster than I had hoped. Not in any way related to any discussions with 777. Wanted to get that out there to avoid disappointment. I'm all in with 11.0 - way to deep to back out - so here's what's coming:
1. Total revamp of the UI. It is all full screen. Will look totally different, function totally different, but in the end accomplish the same task. Should be a much better experience.
2. Missions are now editable after creation via a drag and drop Map UI. Move way points, add them, delete them, add or remove pilots, change altitude.
There are limitations. Edits are limited to your flight. You can't change takeoff, landing, WPs. You can't change the WPs of a flight you are escorting, or the target WP if the target is a balloon or something similar. You can't change the lead pilot or yourself. If you think about it the restrictions make sense ... why change the target location of a balloon bust flight to a place where there is no balloon?
So what can you do? Completely alter patrol way points. Alter approach routs - i.e. for a balloon bust, maybe you want to fly a different pattern to the target at a greater altitude - now you can. Don't want to fly outnumbered? Take an extra pilot or two ... or six.
3. Added many more aces - there are now over 180. Pretty much every historical pilot with > 22 victories is now represented. This is IMHO important. These guys were the core of the "lesser" squadrons. It should make flying in them and facing them more fun.
4. Added lots more names for each nationality.
2, 3,and 4 are coded and to a great extent tested. 1 is probably 60% - 70% complete.
I really think that you will like this one.