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#2891349 - 10/30/09 05:05 PM 1.08 is the ####!
mazex Offline
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Registered: 04/16/05
Posts: 306
Loc: Sweden
I am extremely pleased with 1.08!

Suddenly it's possible to take to the skies and down 2-3 planes without extreme luck and endless chasing of fleeing enemies in the russian roulette. The AI is now maybe a bit to weak on the default settings, but hey we want to feel like aces when running a "hello world" mission... I guess the major thing that makes it a lot easier is that the planes are now a lot less "wobbly" in all axis... Before you had oscillations in all axis after small correction that just did not feel right (and made gunnery hopeless). Sure, I have not flown a WWI plane IRL but I have some stick time in the Tiger Moth. 1.08 sure feels a lot better to me at least!

It is like some review of a racing game I read once. I's maybe not prefectly realistic - but when playing a game you want to do those corners with the wheels screaming instead of under steering right out on the grass. That does not mean I like arcade games, but the sweet spot is when it feels real and you get those kills. Now it's there! So small corrections, and such a difference!

Keep up the good work - I was almost loosing hope when this happened! Now fix those multiplayer issues and add a some decent offline content and you have a winner!

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#2891357 - 10/30/09 05:17 PM Re: 1.08 is the ####! [Re: mazex]
Pooch Offline
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Registered: 04/11/02
Posts: 2994
Loc: Keller, TX
The AI isn't weak. It's just more realistic now. Like I've said before, if pilots were that good the scores would have been in the hundreds. No more bullets right between my eyes as soon as I see an enemy plane!
I see the differnce in the terrain, too. It is noticeable. I had felt it already looked good, but yeah, this does look even better.
Excellant patch. Keep it up, boys!
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#2891360 - 10/30/09 05:25 PM Re: 1.08 is the ####! [Re: Pooch]
mazex Offline
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Registered: 04/16/05
Posts: 306
Loc: Sweden
You are right regarding the AI gunnery, it was insane before wink I was more thinking of the tiresome hit and run tactics.

Well, anyway - I recently said here in this forum that I refused to buy any planes before they had fixed the game. To celebrate 1.08 that "fixed" the game for me I just bought the DrI and the Camel wink Will buy the rest when they fix multiplayer at least as good as the ten year old IL2...

EDIT - And heck, that Camel is beautifully modeled! Mmm...

EDIT AGAIN - And TrackIR works now without stuttering! This could naturally have to do with the fact that I've switched from a MSFFB2 to a G940, as there seemed to be some connection between stutters and the MSFFB2? The G940 sure leaves the MSFFB2 in the dust in this game by the way...


Edited by mazex (10/30/09 06:15 PM)

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#2891457 - 10/30/09 09:02 PM Re: 1.08 is the ####! [Re: mazex]
helagu Offline
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Registered: 05/22/09
Posts: 28
Loc: Stoc: an' Barre
I agree, mazex. Haven't played ROF much over the last couple of months due to lack of interest. However, there looks to have been enough improvement to get me excited again and I will show support by buying a plane or two.

If this progress continues, neoqb will be getting more of my money.

Congrats, neoqb!

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#2891526 - 10/31/09 01:06 AM Re: 1.08 is the ####! [Re: helagu]
RedVonHammer Offline
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Registered: 01/05/07
Posts: 426
Loc: Norway
Indeed it seems things have changed for the better in many ways now. I bought the DR.1 and Camel and now I cant wait for the update to be downloaded so I can engage in some SP action with my all-time favourite, the DR.1

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#2891535 - 10/31/09 02:01 AM Re: 1.08 is the ####! [Re: RedVonHammer]
Axel40 Offline
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Registered: 08/31/01
Posts: 1770
Loc: London
I really had not touched it in a few weeks since it was ruined for me by previous patches. I really could not be bothered to make the effort on what was a broken sim

Now I'm back in the saddle and it feels a lot better. Still falls short on lots of things but at least now it's got the fun factor back and that's the main thing.

1.08 certainly is the ####! biggrin
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#2891554 - 10/31/09 03:25 AM Re: 1.08 is the ####! [Re: Axel40]
womenfly2 Offline
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Registered: 02/22/09
Posts: 769
Loc: NH
Yes, they did a wonderful job on the new patch and they said patch 1.09 is going to be amazing!

Maybe most issues will be reworked and some very new stuff added.

With this patch it is fun to fly again and that Dr.1! Wow! I can take out any plane in the sky with her.

Welches wundervoll ist!
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#2891680 - 10/31/09 09:19 AM Re: 1.08 is the ####! [Re: womenfly2]
Richardg Offline
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Registered: 01/04/09
Posts: 354
So what did the patch fix?

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#2891684 - 10/31/09 09:30 AM Re: 1.08 is the ####! [Re: Richardg]
RocketDog Offline
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Registered: 05/20/03
Posts: 918
Loc: Bath, England
See the change log, but the main fixes were AI gunnery and AI flight behaviour. Need time to evaluate it, but it looks like the sniper AI and lase-guided rear gunners are no more. We also got new and very nice textures and a comprehensive manual for the mission editor.

Still to come - track recorder (next patch), better control model for PC joysticks and dogfight servers.

Cheers,

RD.
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#2891688 - 10/31/09 09:49 AM Re: 1.08 is the ####! [Re: womenfly2]
ishbu Offline
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Registered: 05/14/05
Posts: 135
Loc: n.e. Ohio
Yep, flying the Camel or the DR1 almost feel's like your cheating does'nt it. Neoqb certainly did a nice job with this patch, running very smoothly on my rig. I'm not a frame counter but let's just say it's "slicker then snot on a door knob." Track ir working flawlessly, no more magic bullets from the AI ( can actually take some damage now and stay in the fight)Boy, my wife's not going to be very happy about this.

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#2891777 - 10/31/09 12:24 PM Re: 1.08 is the ####! [Re: RocketDog]
mazex Offline
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Registered: 04/16/05
Posts: 306
Loc: Sweden
Originally Posted By: RocketDog
See the change log, but the main fixes were AI gunnery and AI flight behaviour. Need time to evaluate it, but it looks like the sniper AI and lase-guided rear gunners are no more. We also got new and very nice textures and a comprehensive manual for the mission editor.

Still to come - track recorder (next patch), better control model for PC joysticks and dogfight servers.

Cheers,

RD.


Are you sure they did nothing regarding Joystick control / FM in this one? It sure feels a lot less prone to irritating oscillations to me!

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#2891780 - 10/31/09 12:29 PM Re: 1.08 is the ####! [Re: Richardg]
Dart Offline
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Originally Posted By: Richardg
So what did the patch fix?


Well, I don't know about "fix" for me, but here's the three big things that I've seen:

1) AI seems more "realistic" in that they don't aim very well when in odd flight parameters (during a roll while inverted, etc.).

2) Proper blip switch! Hold it in, engine off; let it go, engine on. This is a real godsend for the Nieuport 17!

3) Improved frame rate. I was managing a median average of 45-50 fps using medium terrain. I saw a bump of 10-20 fps, so I then upped the terrain to high - and am still averaging 50-55 fps. Smooth as silk, even over the front fighting bad guys.

And I guess it's a "fix," but 1.08 didn't break anything for me.
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#2891845 - 10/31/09 02:40 PM Re: 1.08 is the ####! [Re: Dart]
Spectre-USA Offline
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Registered: 07/18/02
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And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...
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#2891876 - 10/31/09 03:39 PM Re: 1.08 is the ####! [Re: Spectre-USA]
mazex Offline
Member

Registered: 04/16/05
Posts: 306
Loc: Sweden
Originally Posted By: Spectre-USA
And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...


Yeah, that's what is so sad about small develpers having to push products out on the market when they are not finished... They get lousy reviews (or at least worse reviews than the games really deserve). Combat Mission:Shock Force is another game that comes into mind while thinking of games that where almost unplayable until version 1.08, being released several months after the initial release. That's exactly the same thing that happened there too. I had anticipated it for years (just like RoF) and bought it day one, only to point my shivering finger up in the sky mumbling "God, why do you let this happen? This is not what it should have been!". With CMSF we had loads of patches that did not take away the initial problem that the game was still not out of the Beta phase, but we where paying to test it wink Then suddenly in version 1.08, the skies cleared up - and we saw the product as it was really meant to be! (using this thinking, Windows 7 is really Vista 1.08 ;))

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#2891892 - 10/31/09 04:11 PM Re: 1.08 is the ####! [Re: Spectre-USA]
777 Studios - Jason Offline
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Registered: 02/03/08
Posts: 2359
Loc: Redlands, CA
Originally Posted By: Spectre-USA
And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...


What's stopping you from editing it?

Jason
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#2891896 - 10/31/09 04:19 PM Re: 1.08 is the ####! [Re: 777 Studios - Jason]
Tvrdi Offline
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Registered: 10/11/06
Posts: 851
Loc: Earth
now, Im really on the edge...

another frustration for me....stutters are less now but trackir is more sluggish now...stutters badly...more offline than online.....also server auth is in deep **** now...before I could join at least...sometimes....release day of v1009 is a D day for me...after that will be goodbye or hello again.....

ppl experiencing the same trackir issue (im not crazy :-)):

http://riseofflight.com/Forum/viewtopic.php?f=128&t=4027

I promise Ill never bother you again with my problems...Im startin to be boring for myself....

nice flyin in new birds...


Edited by Tvrdi (10/31/09 04:53 PM)
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#2891923 - 10/31/09 05:22 PM Re: 1.08 is the ####! [Re: 777 Studios - Jason]
fox3 Offline
Member

Registered: 07/16/09
Posts: 150
Loc: North East USA
Originally Posted By: 777 Studios - Jason
Originally Posted By: Spectre-USA
And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...


What's stopping you from editing it?

Jason


And make sure to expound on how easy it is to tweak the JS settings in game.

Terrain is better now, got a boost in FPS and AI don't out your lights in one pass, a step in the right direction fer sure, just not big enough for me to enlarge my hanger to fit more than the 4 airframes I have ...

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#2892111 - 11/01/09 04:00 AM Re: 1.08 is the ####! [Re: 777 Studios - Jason]
Mogster Offline
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Registered: 01/08/02
Posts: 6332
Loc: England
Originally Posted By: 777 Studios - Jason
Originally Posted By: Spectre-USA
And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...


What's stopping you from editing it?

Jason


Or posting an update?
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#2892593 - 11/01/09 10:02 PM Re: 1.08 is the ####! [Re: mazex]
Dumbo Offline
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Registered: 07/19/01
Posts: 1520
Loc: Titletown USA
Originally Posted By: mazex
Suddenly it's possible to take to the skies and down 2-3 planes without extreme luck and endless chasing of fleeing enemies in the russian roulette. The AI is now maybe a bit to weak on the default settings, but hey we want to feel like aces when running a "hello world" mission... I guess the major thing that makes it a lot easier is that the planes are now a lot less "wobbly" in all axis... Before you had oscillations in all axis after small correction that just did not feel right (and made gunnery hopeless).


You're spot on, mazex. All of a sudden I can fly these birds without screwing around with my joystick response settings. And it's a blast! I can actually control the DVII now, and I got my first-ever kills (two, actually) in the little N17...which I'd heretofore written off as hopeless. And with the AI toned down a notch, I find myself being more aggressive and I am getting more kills.

All of this in the old "Russian Roulette" option...I haven't tried the new "Fly Now" option, although I did take a peek at it and that looks like a lot of fun.

Nice job, neoqb!

P.S. I couldn't buy the new planes right away, but hope to tomorrow. Can't wait to take them both for a spin!
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#2892637 - 11/01/09 11:46 PM Re: 1.08 is the ####! [Re: Mogster]
Dart Offline
Contributing Editor
Just upgraded from intern
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Registered: 09/02/01
Posts: 16447
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Originally Posted By: Mogster
Originally Posted By: 777 Studios - Jason
Originally Posted By: Spectre-USA
And that is a biggie, nothing got broken.

I just wish that it was this version I tried out for my review over at CombatSim.com.

It would have been a bit kinder...


What's stopping you from editing it?

Jason


Or posting an update?


In truth, 1.08 is evolutionary rather than revolutionary, which precludes making a new article. Re-writing a review seems kind of Orwellian to me, and addendums can be pretty confusing. In many ways, 1.08 is contrition and restitution for old sins rather than a new initiative.

The next update, however, promises to cross the threshold. DF maps, replay functionality, and a host of other things that will undoubtably come along with it could warrant not a few asterik paragraphs on an old write up, but a full, new article, which will also fold a lot of goodness of 1.08 into it.

Hey, I'm one of the folks that have really, really enjoyed this sim from release, and I've got to say that it's super impressive on how it's been continuously, measureably enhanced in such a short time. One would think, though, that new press that says so would beat out an amendment of old press.
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#2892717 - 11/02/09 04:22 AM Re: 1.08 is the ####! [Re: Dart]
Ming_EAF19 Offline
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Registered: 09/22/04
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I get the feeling that neoqb are going to give us a lot more than WW1, they're a very inspiring group of people. And with Oleg and Luthier beavering away in the wings it's going to be a good one next year.

Or in two years yes Smile2

Re-writing a review seems kind of Orwellian to me

Yes that's a very bad idea and anyway there's a demo available for er, peer review

Ming
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#2892756 - 11/02/09 05:37 AM Re: 1.08 is the ####! [Re: Ming_EAF19]
Mogster Offline
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Registered: 01/08/02
Posts: 6332
Loc: England
Originally Posted By: Ming_EAF19
I get the feeling that neoqb are going to give us a lot more than WW1, they're a very inspiring group of people.


Hmmm, I hope they stick with WW1 for a good while.

I can see the temptation to move onto more lucrative pastures once the 1917-1918 scout planeset is complete for online dogfights.
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#2892778 - 11/02/09 06:35 AM Re: 1.08 is the ####! [Re: Mogster]
Vanderstok Offline
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Registered: 11/20/06
Posts: 534
Loc: Netherlands
Oh yeah... Now where is that marketing study again showing huge profits to be made in selling pre-1917 fighters for online sims? smile smile

I wanna fly the Eindecker, the Nieuport 11, the Gunbus, the Pup, the Tripe...!! and what about Zeppelins?


Edited by Vanderstok (11/02/09 06:35 AM)

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#2892793 - 11/02/09 07:16 AM Re: 1.08 is the ####! [Re: Vanderstok]
Redcoat22 Offline
Member

Registered: 07/15/09
Posts: 139
Yes, what we need is another WWII flight sim *rolls eyes

This game needs to own the WWI niche.. and not let go of it.

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#2892798 - 11/02/09 07:18 AM Re: 1.08 is the ####! [Re: Vanderstok]
Mogster Offline
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Registered: 01/08/02
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What has me a bit concerned is the comment from Neoqb over the D3 Albatros, they said if they'd have given us the early D3 then why would anyone buy it because its slow...... hmmm.

We'll see.
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#2892829 - 11/02/09 08:06 AM Re: 1.08 is the ####! [Re: Mogster]
FlatSpinMan Offline
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Registered: 01/29/07
Posts: 931
Loc: Land of the Rising Sun
I was just going to post saying that I thought it was more fun now, too. I still thought the Ai gunners were too accurate. Maybe it's just I'm so unused to flying this sim - I still can't land a round on target. The constant 'oscillations' when I move my joystick make fine aiming very tough. Hadn't played it for two months till Dart's AAR got me dragged in.

Things definitely seem to be moving in the right direction though and visually it is a dream.

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