Just had a quick spin in both. Dr.I marginally easier to fly in the turns, but they both need careful watching. New terrain looks good, definitely an improvement.
Blip switch works well, all I have to do now is work out when to use it for best results.
Both of these are a major tonic after my personal disappointment with the Dolphin (no biggie, I always liked the SE.5 better anyway). The Camel could oust the SE though, great fun.
No change in the Hangar, it still doesn't remember your previous settings, so the Camel has bombs by default. This has to be the next big fix - please!
