Forums » Air Combat & Civil Aviation » IL-2 Sturmovik: FB, AEP, PF » HSFX v4 - mod pack download


Page 9 of 15 < 1 2 ... 7 8 9 10 11 ... 14 15 >
Topic Options
Rate This Topic
Hop to:
#2887199 - 10/24/09 06:03 PM Re: HSFX v4 - mod pack download *** [Re: Kadin]
letterboy1 Offline
(Heterosexual)Tchaikovsky Ballet Fan
Veteran

Registered: 12/30/00
Posts: 19281
Loc: Columbus, GA USA
Is Track IR 6DOF working for everybody? I tried last night and had no luck but will try again tonight. I remembered to toggle the reticle view. Track IR worked, just not in 6DOF.
_________________________
PROCEED . . . Dr Ryan.

Top
#2887220 - 10/24/09 06:45 PM Re: HSFX v4 - mod pack download [Re: letterboy1]
Murph Online   content
Member

Registered: 12/15/01
Posts: 1585
Loc: Denver,CO,USA
I have had the same problem, letterboy1, but have'nt gotten an answer yet.
_________________________
Intel i5 2500K CPU,Asus P8Z68vlx MB (turbo) GTX 460 2G, 8G DDR3, Win7 Home Premium 64 bit- "Níor bhris focal maith fiacail riamh."

Top
#2887240 - 10/24/09 07:47 PM Re: HSFX v4 - mod pack download [Re: Murph]
Murph Online   content
Member

Registered: 12/15/01
Posts: 1585
Loc: Denver,CO,USA
OK, letterboy1 here's what you need to do; Go back into JSGME and move EVERYTHING over to the left column. Then move HSFX over to the right FIRST, the the 6Dof mod, ignoring the warning about overwriting files.
_________________________
Intel i5 2500K CPU,Asus P8Z68vlx MB (turbo) GTX 460 2G, 8G DDR3, Win7 Home Premium 64 bit- "Níor bhris focal maith fiacail riamh."

Top
#2887246 - 10/24/09 08:04 PM Re: HSFX v4 - mod pack download [Re: Murph]
letterboy1 Offline
(Heterosexual)Tchaikovsky Ballet Fan
Veteran

Registered: 12/30/00
Posts: 19281
Loc: Columbus, GA USA
Murph, you are my IL-2 saviour. That did it. I just flew around in a Messerschmidt and it was all good! Thank you!!! smile
_________________________
PROCEED . . . Dr Ryan.

Top
#2887974 - 10/26/09 04:03 AM Re: HSFX v4 - mod pack download [Re: WWSandMan]
6BL_Bird_Dog Offline
Junior Member

Registered: 10/22/09
Posts: 3
Loc: Devon England
In response to the mod_slot_coop modification I found I had this problem but even after doing the folder and text document mod I still am only seeing red aircraft when I run a mission as host.Any further ideas on how to solve this issue please?


Edited by 6BL_Bird_Dog (10/26/09 04:05 AM)

Top
#2887978 - 10/26/09 04:18 AM Re: HSFX v4 - mod pack download [Re: 6BL_Bird_Dog]
WWSandMan Offline
Wing Walkers : 20 Years Online 1992--2012
Member

Registered: 05/16/02
Posts: 2067
Loc: Minnesota, U.S.A.
The new folder and file trick worked for me to cure the 'red planes only' in co-op missions I host.

Are you sure you placed the new 'mod_slot_coop' folder into the game root folder and not into a mod folder?
_________________________
Administration Officer
Wing Walkers (virtual) Combat Squadron

Top
#2887996 - 10/26/09 05:28 AM Re: HSFX v4 - mod pack download [Re: WWSandMan]
6BL_Bird_Dog Offline
Junior Member

Registered: 10/22/09
Posts: 3
Loc: Devon England
The new 'mod_slot_coop' folder is in the game root folder and not in the mod folder.
ie:C:\Program Files\Ubisoft\IL-2 Sturmovik 1946.
I have the Red sides Aircraft with the brief but still no Blue Aircraft when I run the coop.


Edited by 6BL_Bird_Dog (10/26/09 09:36 AM)

Top
#2888705 - 10/27/09 04:17 AM Re: HSFX v4 - mod pack download [Re: 6BL_Bird_Dog]
WWSandMan Offline
Wing Walkers : 20 Years Online 1992--2012
Member

Registered: 05/16/02
Posts: 2067
Loc: Minnesota, U.S.A.
/scratches head/

Perhaps the 242 Squadron folks can be of assistance with this... Visit them here: http://www.242sqn.com/phpBB2/viewforum.php?f=24
_________________________
Administration Officer
Wing Walkers (virtual) Combat Squadron

Top
#2888988 - 10/27/09 12:19 PM Re: HSFX v4 - mod pack download [Re: WWSandMan]
klem Offline
Junior Member

Registered: 05/31/03
Posts: 38
Loc: UK
cmirko

just to let you know I installed HSFX 4.0 over a copy of AAA 1.2 with 4.09m files poked into the game folder.

It worked just fine. The sounds are supreme and the load time excellent. First impressions are that its an improvememnt on AAA although I don't want to start a war. btw it didn't delete the Files and Mods folders so I expect it needs the little that is left in there. And I've still to delete the AAA switcher folders too.

All I have to do now is find some HSFX servers in Hyperlobby. They seem to be like hen's teeth.
EDIT: oops just found your 102nd, brain cells a bit slow. Any more you know of?

I wish Daedalus, AAA and HSFX would get together to form a consolidated mods team. I hate to say it but I expect envy and ego would get in the way but they could set themselves up as a unifying body so we don't all go chasing after different versions. 4.09b1 and mods nearly killed Warclouds WF. And we can't fly HSFX in Warbirds of Prey because they have tied themselves to AAA 1.2.

Do you know if HSFX's next move will make their mods flyable on AAA1.2 servers?


Edited by klem (10/27/09 12:29 PM)
_________________________
56RAF_klem
56 RAF(v) Sqdn "Firebirds"

Top
#2889128 - 10/27/09 04:22 PM Re: HSFX v4 - mod pack download [Re: klem]
Charlie Chap Offline
Junior Member

Registered: 02/15/06
Posts: 57
Loc: England
Trying not to offend/upset/start a war is like walking barefoot over broken glass sometimes klem.

Ultrapack are working on a server version which should be compatible with HSFX. We made HSFX for Co-op and SEOW and left Ultra and the very talented Zuti (MDF) to concentrate on this aspect. Their new client and server release will be based on HSFX SFS architecture also (as will C6 and probably AAA in the longer term judging by recent AAA posts, we co-operated with all of them whilst testing this and they have our full permission.)

The aircraft in UI 1.2 are actually already included, we just didn't turn them on 'yet', we thought it too close to AAA's release and didn't want to stress anyone out too much.

HSFX deleted the Files and Mods folders but it does than add its own which maybe what you are seeing.

We cannot make HSFX compatible with UI1.2 because its based on 4.09bm...I preferred the 4.09 content and thought it better to be progressive.


Edited by Charlie Chap (10/27/09 04:24 PM)

Top
Page 9 of 15 < 1 2 ... 7 8 9 10 11 ... 14 15 >
Topic Options
Rate This Topic
Hop to:


Forum Use Agreement | Privacy Statement | SimHQ Staff
Copyright 1997-2012, SimHQ Inc. All Rights Reserved.