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#2886579 - 10/23/09 04:51 PM Re: ROF Custom Skins [Re: PatrickAWilson]
MattM Offline
Member

Registered: 10/05/09
Posts: 210
I'm okay with PSP. Wether or not i'm good, i let decide other people. smile

I'm still waiting for "fresh" templates, because i don't want to reskin the shemes used in ROF right now.

I don't have any problem with the plane-parts though, i think it's pretty easy to distinguish, atleast most of them.

I love those "minis" BTW. smile

Back in the day, i had some 1/72 WW1 planes, probably have to do a search if i still have them.

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#2886777 - 10/24/09 04:49 AM Re: ROF Custom Skins [Re: MattM]
WWBrian Offline
Member

Registered: 12/24/08
Posts: 2152
I'd love to learn how to skin!!

...anyone know if my Adobe Photoshop Elements would work?

Like ROF's ME - it looks too intimidating at initial inspection to learn. So I still have no clue how to use the software. confused
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#2887200 - 10/24/09 06:04 PM Re: ROF Custom Skins [Re: Warbirds]
MJMORROW Offline
NEWGUY
Member

Registered: 03/29/09
Posts: 750
How do you upload skins to the Jasta 99 skin sync thingie? I wouldn't mind loading my personal skin up there. I am a huge The Birthday Massacre fan, so I made a TBM themed DVII. =)





Here is a video, including the TBM Skin


http://www.youtube.com/watch?v=-7X04PEg6Kw


Edited by MJMORROW (10/24/09 06:20 PM)
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Instead of complaining about SPAD 7s, Central pilots should capture and fly them too. I suggest putting an apple in the middle of your Aerodrome field and just wait. Eventually a SPAD 7 will come by to get the apple, cause SPADS can't resist apples. This is how the Entente gets a hold of SPAD 7s, m-kay?
-MJ Morrow

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#2887378 - 10/25/09 04:50 AM Re: ROF Custom Skins [Re: PatrickAWilson]
Masaq Offline
T&T Admin
Member

Registered: 09/13/09
Posts: 457
Loc: UK
Originally Posted By: PatrickAWilson
Anybody good with Paint Shop Pro? What I want to do is extract the default aircraft skins. I simply cannot separate the parts that I want to skin from the parts that I do not. The pieces literally run into each other.

Any tips?


I don't know if Paint Shop Pro supports "Layers", but I imagine it probably does.

What you need to do is use the available selection tools to outline the area you want to skin. It can take time and be very fiddly - you usually end up spending a lot of time at max level of zoom, going around little bumps and such.

When you've got the part selected, create a new layer and do one of two things:

1) Cut the selected part of the texture out and paste it into the new layer; allowing you to only edit the wing or whatever part it is you've highlighted.

or

2) Fill the new layer, within the selected area, with any of the changes you want to make - overlaying them over the existing skin.


A quick example is available here - http://www.youtube.com/watch?v=1OmIn1Y49qQ



Originally Posted By: MJMORROW
How do you upload skins to the Jasta 99 skin sync thingie? I wouldn't mind loading my personal skin up there.


You need to ask Longarth over at RoF-tools.de for upload permission. He'll allow one member per Clan/Community/Squadron to upload 7 skins per aircraft on behalf of clan/squadmates. He'll also probably ask to see the skins you wish to upload before hand - any skin you upload will be automatically downloaded by a couple of hundred people, so it has to be worth including if that makes sense...

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#2887549 - 10/25/09 10:26 AM Re: ROF Custom Skins [Re: Masaq]
PatrickAWilson Offline
Member

Registered: 01/19/07
Posts: 656
Loc: Tx
Sounds silly but you gave me the clue that I need. What I have to do is make a rectangular selection around the part first, then promote that part to a layer. Within that rectangular selection will be things that I do not want to include. Now I can work on the layer and delete segments that do not form the desired part.

Thanks.

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#2887568 - 10/25/09 10:51 AM Re: ROF Custom Skins [Re: PatrickAWilson]
Masaq Offline
T&T Admin
Member

Registered: 09/13/09
Posts: 457
Loc: UK
Yup, that's the exact process I use, more or less. Some changes I'll paint directly onto the original skin (like painting over squad numerals/ident marks, for example - clone brush straight over them, but any time I'm doing something entirely new to a part of the aircraft and don't want to meddle with other areas- layer masks keep things clean smile

Glad it helped.


Mas

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#2887952 - 10/26/09 02:47 AM Re: ROF Custom Skins [Re: Masaq]
Gabor4122 Offline
Junior Member

Registered: 10/26/09
Posts: 2
Loc: Hungary
Here is a fictional Pfalz DIII I made. Its in Hungarian colors.



Edited by Gabor4122 (10/26/09 02:49 AM)

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#2887953 - 10/26/09 02:52 AM Re: ROF Custom Skins [Re: Gabor4122]
Gabor4122 Offline
Junior Member

Registered: 10/26/09
Posts: 2
Loc: Hungary
Another skin I made is an Albatros DIII in the colors of Godwin Brumowski Austrian Ace.


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#2889438 - 10/28/09 06:11 AM Re: ROF Custom Skins [Re: Gabor4122]
Rivet Offline
Junior Member

Registered: 09/19/09
Posts: 49
Looking for a bit of help.....

I'm using win7 64bit and photoshop cs4 but I have a problem. I extracted the dds files from ROF using the unGTP utility and that worked just fine.

Next I went to nVidia's site and downloaded the photoshop plugin current version (8.23.1101) and installed it. Apparently, it installed ok. I checked in the photoshop plugins > File Formats folder, and there I found the dds plugin.

I then went to open one of the newly extracted ROF dds files. Photoshop opens up and cheerfully declares that it could not complete my request because it is not the right kind of document.

Uuhh, What?? I thought the nvidia DDS plugin for photoshop was supposed to open DDS files in photoshop.

Can anyone shed any light on this please? It may be incompatibility with 64bit O.S, or I may need other tools I'm not aware of etc, or I may simply have installed the thing incorrectly, but I have been through the install routine a few times now and can't see anything untoward.

Any helpful suggestions gratefully received. Thanks.



Update:

Ah well,it seems that nvidia's plugins don't work with the latest photoshop. Looks like I'll have to downgrade in order to mess with dds files.


Edited by Rivet (10/28/09 06:40 AM)

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#2889554 - 10/28/09 09:33 AM Re: ROF Custom Skins [Re: Rivet]
Masaq Offline
T&T Admin
Member

Registered: 09/13/09
Posts: 457
Loc: UK
Yeah, probalem is probably that you're opening the 64-bit version of Photoshop, which cannot use the DDS plugin (which is compiled for 32-bit only, IIRC).

There should be a 32-bit executeable for Photoshop CS4; run that rather than the default smile

The plugin works fine for me in CS4-32.


Regards,


Mas

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