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#2886058 - 10/23/09 12:28 PM Camel & DR I confirmed - with pictures in 1.008  
Joined: May 2003
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RocketDog Offline
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RocketDog  Offline
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Bath, England
http://riseofflight.com/Forum/viewtopic.php?f=45&t=3949

Beautiful looking 3D models.

No word yet on other content and fixes.

Wonder what Dr I skins we'll get as standard?

Cheers,

RD

(keeps fingers crossed for Tvrdi getting rid of his stutters)








Last edited by RocketDog; 10/23/09 02:10 PM. Reason: Pictures added

Beyond gliding distance
Inline advert (2nd and 3rd post)

#2886065 - 10/23/09 12:39 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: RocketDog]  
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Tvrdi Offline
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Earth
should I buy now ATI 5850 and shoot myself in the temple with a gun?

seriously, Im happy for you guys now....good news at last


Once upon a time, A. Petrovich wrote: "Thank you all, guys, for your attention to FM"
#2886069 - 10/23/09 12:44 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Tvrdi]  
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Biggles07 Offline
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Biggles07  Offline
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Whoah! *rubs hands with glee* cheers Rocket.

@Tvrdi, hang in there mate....Hopefully you may be put out of your misery and start to enjoy what we have again, I know the pain trust me banghead . I know you are not a "hater" as such, just frustrated. Nothing wrong with that, and its understandable. I have stutter woe too but for a different reason (MSFFB2). Lets see what happens.


"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".

Sir Winston Churchill
#2886090 - 10/23/09 01:07 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Biggles07]  
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Mogster Offline
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Mogster  Offline
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England
Geez how good does that Camel look. I mean seriously aren't these just the best skins you've ever seen in a video game.

[Mog looks away to wipe a tear from his face]


WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
#2886094 - 10/23/09 01:11 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Mogster]  
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womenfly2 Offline
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NH
Looks fantastic! Hope they also have the joystick sensitivity issue fixed, we will need it with both these planes.


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In the process of building a full size J3 Piper Cub! .. the L-4 version.
#2886099 - 10/23/09 01:13 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Mogster]  
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FlyRetired Offline
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FlyRetired  Offline
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The stretching of the linen on the fuselage of the Camel looks great.

#2886100 - 10/23/09 01:15 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: womenfly2]  
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Counterman Offline
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Wisconsin, USA
Those aircraft look fantastic! I wish they could/would send equal time working on content fixes.

Those planes are top notch, they are gonna be a handful if some people can trim out there joysticks and sensitivity.

#2886112 - 10/23/09 01:31 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Counterman]  
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Feathered_IV Offline
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Australia
I was just coming in to say something about the Maddox update, and how it's a good time for Neoqb to produce a response. And here it is. Bless em, the two aircraft I'm waiting for. biggrin

#2886120 - 10/23/09 01:42 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Feathered_IV]  
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FlyRetired Offline
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FlyRetired  Offline
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On a comparison of quality of appearance between Oleg's latest screenshots and Neoqb's here (sans the SOW terrain colors), I'm not seeing much difference in the rendering effetcs.

#2886131 - 10/23/09 01:57 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: FlyRetired]  
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dreidecker Offline
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Somewhere near the NJ Turnpike
I am so excited about this patch. I come down pretty hard on this game but in the end it is only because I want to enjoy it so badly and my enjoyment has been severely hampered thus far.

I am very eager to hear how these new planes turn out and I hope they fit into the current MP dynamics well. If AI sniping and joystick centering/sensitivity have been addressed I am really ready to get back into this game! Hopefully COOP mode is coming to MP!


"Aviation is proof that given the will, we have the capacity to achieve the impossible."
-Eddie Rickenbacker
#2886134 - 10/23/09 02:02 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: dreidecker]  
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MattM Offline
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MattM  Offline
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They seriously look awesome. I think i will just buy both and do some 2 hour freeflight in both to enjoy the planes. The day after that, i will look at the update release notes and see if they fixed anything at all. smile

#2886135 - 10/23/09 02:03 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: dreidecker]  
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RocketDog Offline
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RocketDog  Offline
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Bath, England
I am pretty sure the sniper AI will be fixed. The devs have said they will improve it in 1.008 and there's been a good discussion about this on the Neoqb site. They know all about the problem. The dogfight servers may take a bit longer and I have no idea where they are on a control model for spring-centred joysticks. There's been no word about that, except for An. Petrovich promising to look into it. I caved in and have started to use a force-feedback stick which fixes the "nose up" problem while the CH software lets me add deadzone and sensitivity curves to the rudder.

Cheers,

RD/NickM


Beyond gliding distance
#2886139 - 10/23/09 02:08 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: RocketDog]  
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MattM Offline
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MattM  Offline
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I'm more wondering about the little issues i have with ROF.

Long first-time loading, not able to save loadout/fuel/paintsheme, sensitivity settings (even though my FFB2 has solved most problems i have with this), other planes dropping their bombs/starting without bombs for an even dogfight, performance issues etc.

The fix of the sniper AI is pretty certain from what i've heard, but after one month of fighting against the AI, that isn't that much of a problem anymore. I still prefer a slightly more realistic "staggering" of the AIs difficulty settings (ace beeing much better than rookie).

#2886144 - 10/23/09 02:14 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: MattM]  
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RocketDog Offline
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RocketDog  Offline
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Originally Posted By: MattM
Long first-time loading, not able to save loadout/fuel/paintsheme, sensitivity settings (even though my FFB2 has solved most problems i have with this), other planes dropping their bombs/starting without bombs for an even dogfight, performance issues etc.

The fix of the sniper AI is pretty certain from what i've heard, but after one month of fighting against the AI, that isn't that much of a problem anymore. I still prefer a slightly more realistic "staggering" of the AIs difficulty settings (ace beeing much better than rookie).


Exactly where I am with the game. I've learned how to handle the sniper AI and can fight even multiple ace AIs with a good chance of surviving. I have learned the mission editor well enough to make some great semi-historical missions - but I am exasperated by still having SE5as, Dolphins and SPADs go into dogfights carrying bombs. I hope they will add some simple fixes like this that will buy them a lot of goodwill.

Cheers,

NickM/RD


Beyond gliding distance
#2886149 - 10/23/09 02:17 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: RocketDog]  
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MattM Offline
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Especially because the Camel also has this bomb carriage. Imagine Camels trying to dogfight german planes with full bomb load...

#2886155 - 10/23/09 02:21 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: dreidecker]  
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Masaq Offline
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I knew for a fact the Camel was coming this update and I knew it was gunna be sexy... but dear god, I wasn't expecting it to look that sweet!

#2886161 - 10/23/09 02:28 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: MattM]  
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dreidecker Offline
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Somewhere near the NJ Turnpike
Thx Rocket Dog.

Getting the sniper AI fixed would be enough to let me enjoy the QMB again. The stick centering is a tough issue to solve, I imagine. On most other "modern" sims it isn't an issue because trim can be used to obtain level-flight at stick-center. While it can become tiring fairly quickly, I've flown real patterns without ever spinning the trim from the 'takeoff' setting and can therefore appreciate the aspect of realism that NeoQB was after in the way they originally modeled the game....the only problem is that it only really works when you can FEEL your way around the stick.

My question to you is this: does a FFB stick emulate this feel or does it simply give you the means to program your way out of the matter, i.e. reset your center. From your post I am afraid it is the latter and would therefore be something I'd rather not pursue.

In any event the solution for NeoQB would be to set center/'trim' for level flight at max power. It is a compromise but one that maximizes the ability to aim and control the plane in combat commensurate with reality at the expense of the realism of of the model, in terms of feel, in other regimes of flight such as landing or takeoff. Most likely it would involve some compromise and development and is a tough prospect.

Last edited by dreidecker; 10/23/09 02:29 PM.

"Aviation is proof that given the will, we have the capacity to achieve the impossible."
-Eddie Rickenbacker
#2886185 - 10/23/09 02:55 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: dreidecker]  
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Dunkers Offline
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England
Well, those two were always on my shopping list. Been away with the HSFX upgrade for Il-2, but now I'm going to have to split my time once more.

Looking forward...

cheers
PS Thanks RD thumbsup


Once upon a time there was dunkelgrun...
#2886193 - 10/23/09 03:05 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Dunkers]  
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Musicman Offline
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I'm so happy the DR1 is finnally on it's way, I can't control myself! yeah

#2886202 - 10/23/09 03:11 PM Re: Camel & DR I confirmed - with pictures in 1.008 [Re: Musicman]  
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TailFlamer Offline
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Cursor hovering over the PayPal icon now, simply waiting for the release.


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