Erm, I've already said multiple times I work with Codemasters, and you know for a fact I do because I was the one who put you in touch with them. I'm not going to repeat it every time I post about the game.
For me, I just can't get into Arma2 for various reasons, which I think I already posted. The audio is awful, the robotic voices (man, 300 metres, north) just get me - I don't like thinking I'm in a firefight with Stephen Hawkign beside me. For some reason my campaign never lets me get past about mission three before crashing, and I've long since given up deleting my saved campaign and starting again. The clipping in some of the missions really destroys the immersion for me. And no, I can't remember which ones - I've not booted it for a while, due to being totally frustrated with it.
OFPDR is my game of the year partly because, believe it or not, I don't play very many games, so there's not a lot to choose from. I do try to play tactical shooters though. I like the open world and freedom of movement in the campaign missions, even if the time sensitive element takes some of this away. Sure, the AI isn't great - but it's also not terrible. It's average, IMO. But modern weapons, a huge campaign world, what's not to like? I don't really see the point of the complaints about how you can't fly helos etc in the campaign - you wouldn't be doing that anyway in the infantry. It'd be nice if you could choose your loadout, but I don't mind too much. And a random mission generator would be good, but again with the mission editor I can do some missions myself if I fancy - been getting my head around the ME, and I'm going to try to do some based in engagements from the Korean War. And yeah, for me this looks stunning - far better than Arma2, again on my PC. Maybe if BI had put Arma2 on the 360 as well, maybe then I'd have played it more if I could have done co-op very easily. As it is, it's pretty much just passed me by.
Each to their own though. Kudos to Codies for finishing this at all - 99% of other publishers would have canned it long ago. And yeah, there's more to come - WAY more to come. Again, Kudos to them for supporting it. One of the good things about working with studios is you hear a lot of the stuff that's not public knowledge. One of the bad things is you can't share it

Codies are in this one for the long term though - it's going to get the kind of support other titles could only dream of.
So for me, there's no first person tactical shooter to touch it right now, in spite of its flaws.