Forums » Land & Armor Combat » Armed Assault Series » New ATI card problem - FIXED!

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#2880237 - 10/15/09 07:52 AM Re: New ATI card problem [Re: Snake_Pliskinn]
RSColonel_131st Offline
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Registered: 01/02/01
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How many gigs of RAM are you using? I remember a thread stating that with 8, Arma2 might not properly recognize/use the VRAM.
http://forums.bistudio.com/showthread.php?t=73232

I have no clue what exactly those numbers in the config are (Kbytes or Bytes?) but you either have 5 GB or 5MB Vid Ram - both unlikely. So there's something wrong there.

Some people are running it fine on that card:
http://forums.bistudio.com/showthread.php?t=87924

Drop in there maybe.

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#2880272 - 10/15/09 08:36 AM Re: New ATI card problem [Re: RSColonel_131st]
Snake_Pliskinn Offline
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Registered: 04/03/00
Posts: 261
Loc: Enterprise, AL
Originally Posted By: RSColonel_131st
How many gigs of RAM are you using? I remember a thread stating that with 8, Arma2 might not properly recognize/use the VRAM.
http://forums.bistudio.com/showthread.php?t=73232

I have no clue what exactly those numbers in the config are (Kbytes or Bytes?) but you either have 5 GB or 5MB Vid Ram - both unlikely. So there's something wrong there.

Some people are running it fine on that card:
http://forums.bistudio.com/showthread.php?t=87924

Drop in there maybe.


Running 12 gigs of RAM. Was running 12 gigs of RAM when it worked fine with the 4870X2.

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#2880603 - 10/15/09 05:00 PM Re: New ATI card problem [Re: RSColonel_131st]
Snake_Pliskinn Offline
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Registered: 04/03/00
Posts: 261
Loc: Enterprise, AL
Thanks, the answer was here:

ATI thread

Different video card (ATI 48xx), but it works with the 5870.

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#2880753 - 10/16/09 12:52 AM Re: New ATI card problem [Re: Snake_Pliskinn]
RSColonel_131st Offline
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Registered: 01/02/01
Posts: 16182
Loc: Vienna, 2nd rock left.
Too much RAM then... the winXP shortcut just reduces RAM amount seen by game if I'm not mistaken.

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#2883001 - 10/19/09 10:37 PM Re: New ATI card problem [Re: RSColonel_131st]
Snake_Pliskinn Offline
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Registered: 04/03/00
Posts: 261
Loc: Enterprise, AL
Got AA2 working in Eyefinity mode at 5740X1200 copter

Have to use beta patch ARMA2_Build_59323 and still use the -winxp parameter.

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#2883712 - 10/20/09 09:27 PM Re: New ATI card problem [Re: Snake_Pliskinn]
Snake_Pliskinn Offline
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Registered: 04/03/00
Posts: 261
Loc: Enterprise, AL

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#2883733 - 10/20/09 10:04 PM Re: New ATI card problem [Re: Snake_Pliskinn]
Brennus Offline
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Registered: 01/13/05
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Loc: Detroit, Mich.
That's just crazy...
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#2883898 - 10/21/09 06:25 AM Re: New ATI card problem [Re: Brennus]
Biff99 Offline
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Posts: 1745
Loc: Ohio
Nice!
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#2887298 - 10/24/09 10:46 PM Re: New ATI card problem [Re: Biff99]
LukeFF Offline
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Registered: 06/11/01
Posts: 4987
Loc: Riverside, California, USA
FYI, I have to use the -winxp parameter as well, as I'm running Win7 with 8GB of RAM. Until I added that parameter I was having the same problems as S_P.
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#2887494 - 10/25/09 08:55 AM Re: New ATI card problem [Re: LukeFF]
adlabs6 Offline
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Registered: 11/11/04
Posts: 8635
Loc: Texas, USA
Wow. Now we just need that image projected in a visor, like Geordi LaForge...
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