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#2878490 - 10/12/09 12:36 PM
Re: ROF Custom Skins
[Re: MattM]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Even though i posted in your threads in the other forum already, i just have to do it here aswell. Great job! The Ernst Udet DVII is just perfect, probably the best skin i've seen so far, the Billy Bishop SE5 is my default skin when flying the SE5.
The red SE5 looks a bit too red for me, could probably use a "washing". But it still looks great, because it's just unique. MattM I agree on the too red SE5. I might work on that one again. Thanks for your compliments! I added another PhalzDIII above.
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#2878524 - 10/12/09 01:31 PM
Re: ROF Custom Skins
[Re: Musicman]
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Babelfish Immune
SimHQ Senior Member
Registered: 09/22/04
Posts: 9463
Loc: London
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What a treat thanks Musicman, gorgeous Circus! I've spotted a gap in the market for a BillySmart callsign for a skin artist [SoundFX: Entry Of The Gladiators]Ming
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'You are either a hater or you are not' Roman Halter
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#2878581 - 10/12/09 02:42 PM
Re: ROF Custom Skins
[Re: MattM]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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How about Max Holtzem's one with its famous comet? Looks a bit tricky to do. The tail and stripes would have been the usual thin black paint washed over the original silver dope. The comet was black and white and probably quite well executed. The comet was a symbol of his "guardian angel", in memory of his mother who died when he was nine. Windsock's profile suggests the wing struts were yellow. He also applied the markings to a Fokker D.VII. Best WWI paint job ever? Far more tasteful than that vulgar red stuff Richthofen used. Cheers, RD.   I can supply photos if anyone wants a go.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2878605 - 10/12/09 03:09 PM
Re: ROF Custom Skins
[Re: RocketDog]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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I must learn these skills so I can put my Kitty In The Ring on a NP17 skin!
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2878627 - 10/12/09 03:49 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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I've got the Windsock profile with a couple of photos. I'll scan them in tomorrow at work and put them up here for you to have a look at.
I've also got the Osprey book, which has some rather cool looking D.IIIa schemes. There's one flown by the wonderfully-named Ltn Busso von Alvensleben that looks doable. It had a black fuselage with white tail and a black centre half of the upper and lower wing with white outer halves.
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2878630 - 10/12/09 03:54 PM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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MM and friends, is there an idiots guide to working with dds skins in paintshop pro anywhere? I have psp7 and really ought to have a go at this myself - even if only to show just how good the skins in this thread are...
RD.
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2878656 - 10/12/09 04:54 PM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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MM and friends, is there an idiots guide to working with dds skins in paintshop pro anywhere? I have psp7 and really ought to have a go at this myself - even if only to show just how good the skins in this thread are...
RD. I use PSP 7 also. You need to have DXTBmp to use PSP. It will covert the files to DDS for you. Handy app. Here's the link. http://fly.to/mwgfx/
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#2879020 - 10/13/09 10:28 AM
Re: ROF Custom Skins
[Re: Dart]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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I must learn these skills so I can put my Kitty In The Ring on a NP17 skin! I can knock up a N17 with the Kitty/Ring image fairly easily, if you like... let me know which N.17 skin you'd like it based off and I can have it done by the end of the week no problem... drop me a PM. M.
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#2879097 - 10/13/09 12:29 PM
Re: ROF Custom Skins
[Re: Masaq]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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Bishop and Udet -- NICE!  Bumblebee Pfalz - colors are too saturated. (yellow too bright and black is too...black) BlueMax losenge - pretty cool! Will always be a favorite for me also. (I prefer the white banded German markings for some reason, the early stuff I suppose) Great Stuff Music' - Thanks!
_________________________
WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2879211 - 10/13/09 03:02 PM
Re: ROF Custom Skins
[Re: FlyRetired]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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PM sent! Btw, here is the awesomeness of the Kitty in the Ring: 
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2879431 - 10/13/09 10:17 PM
Re: ROF Custom Skins
[Re: WWBrian]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Bishop and Udet -- NICE!  Bumblebee Pfalz - colors are too saturated. (yellow too bright and black is too...black) BlueMax losenge - pretty cool! Will always be a favorite for me also. (I prefer the white banded German markings for some reason, the early stuff I suppose) Great Stuff Music' - Thanks! I added another less vibrent bee Phalz. link on page one just below the others. I'm working on the one you see in loadup screens with the silver and yellow nose and tail and then I will tackle some of these new ones. 
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#2879439 - 10/13/09 10:53 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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I added another less vibrent bee Phalz. link on page one just below the others. I'm working on the one you see in loadup screens with the silver and yellow nose and tail and then I will tackle some of these new ones. Well done indeed!  ...doesn't that look more realistic to everyone else too? Or are my eyes just sensative to vibrant colors or something?
_________________________
WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2879657 - 10/14/09 09:17 AM
Re: ROF Custom Skins
[Re: WWBrian]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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Anyone for Dart's Kitty in the Ring circus? It's historically correct, honest. (Image updated with a second version - looks much nicer. Refresh if you're seeing an empty kitty instead of a filled kitty.) 
Edited by Masaq (10/14/09 11:10 AM) Edit Reason: updated pic
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#2879765 - 10/14/09 11:50 AM
Re: ROF Custom Skins
[Re: FlyRetired]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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I am so jazzed! Btw, it's something of an homage to the CannonUK Hello Kitty skin he did for the 109 in the IL-2 series, but much less over the top.  WooHoo! Just in time for the next Martin mission, too! Shame that A) it won't work in multiplayer and 2) the ability to put custom art onto default skins (as a marking) was built into the sim.
Edited by Dart (10/14/09 12:01 PM)
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2879788 - 10/14/09 12:32 PM
Re: ROF Custom Skins
[Re: Masaq]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Could be, but that's the rub - the host has to have one's custom skin placed before launching the mission.
Oh, but for a netcache and "upload skins" option.
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2879943 - 10/14/09 04:29 PM
Re: ROF Custom Skins
[Re: Musicman]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Gorgeous!
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2880297 - 10/15/09 09:10 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Thanks for the time you put into making a few new skins for our use, they are fantastic!
I really do like the ones that are equal in detail (realistic wise) to the RoF skins. Hope you can do more for thoughts of us who do not have this artistic talent.
MM, anyway to redo Voss's D.III skin with the correct Indian Good Luck symbol on the side of the fuselage, maybe?
Cheers. +1
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2880308 - 10/15/09 09:24 AM
Re: ROF Custom Skins
[Re: RocketDog]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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Musicman - www.RoF-tools.de have developed a quick way of sharing skins with others; "trusted" members of the community can upload up to seven skins per plane to the site, and they're added to a sync list. Clients using their skin tool can then sync with the server and skins are automatically downloaded and shared to the appropriate place. Dunno if you're interested but until the offering from Neoqb comes along, it's maybe a good way to distribute your work? Regards, Mas
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#2880515 - 10/15/09 03:30 PM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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I like the new yellow-nosed Pfalz D.IIIa! Thanks, RD  
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2880534 - 10/15/09 03:45 PM
Re: ROF Custom Skins
[Re: RocketDog]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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So where did y'all get the templates? One of my squaddies wants to know....
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2880774 - 10/16/09 03:20 AM
Re: ROF Custom Skins
[Re: Dart]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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So where did y'all get the templates? One of my squaddies wants to know....
I don't use templates, personally. Someone did knock one up, but I prefer to go it from scratch. What you do is this: Use "unGTP.exe" - available at www.RoF-tools.de to uncompress the GTP archives that Neoqb have bundled up game assets in to. Do this by downloading and unpacking unGTP, and placing it in your Rise of Flight directory. Drag the GTP file you want to extract onto unGTP.exe, it'll unpack it into a directory named (null). I forget which GTP file most of the aircraft skins are in - just unpack 'em all then look for the /null/data/graphics/skins/ folder. You can delete all the others. Aircraft skins are in a folder named after the aircraft. They're stored in .dds format, which is a compressed texture format often used by games. You'll need the DDS tool from nVidia for Photoshop (or a similar tool for Paint Shop Pro) to be able to load and create them. Load one of the basic DDS files into Photoshop, you get a 2048x4095 pixel image. The first 2048x2048 pixels are the main skin - what's seen up close. The next bit is 1024x1024, which is seen slightly when you're a little further away, then it's 512x512, 256x256 etc etc. Each of these different areas of the image are loaded as the camera moves away from the aircraft (saves on resources). What needs to be understood is that this skin is a 2D image of a 3D object. So, it's like a peeled orange skin - it makes a 3D form when folded back up together. All the parts of the plane are there... just not where you'd maybe expect to find them. The wheels could be placed next to the tail, for example. The game itself knows where everything is, and will piece it all back together properly. You can now edit this skin as you wish. The best way to do this, if you want to change the colour of the aircraft, for example (rather than just add icons/logos/text over the top of the current skin) - is to do the following: Promote the locked background image to a new layer. Call it "Base" or something similar. On the base layer, use the selection tools to only select an area you want to change the colour of. For example, the top/left/right sides of the fuselage. Get the selection to be a nice, snug fit around the aircraft body. Then, with this selection still active, create a new layer. Call this one "Fuselage" (or whatever part of the plane you've got selected). Now, fill the selected area with pure white. Go to the blending options for the new layer, and make pure white invisible by adjusting the blending slider. You can now use the "Colour Overlay" options to quickly and easily experiment with a fill mode and colour hue that will adjust the underlying base layer to the new colour you want. I find for light areas, using: DARKEN with about 60% opacity on the colour fill works well. For dark areas, LIGHTEN with about 30% works well. This is MUCH harder if there is a lot of detail underneath the colour overlay. Ideally you want the base skin to be as simple and plain as possible. Most of the aircraft have at least one skin that's not got much on it. It's important to leave some of the detail on the original skin showing through, otherwise you end up with a plastic-looking skin. By simply lightening or darkening the current skin with a new colour, you get a pretty good effect. I'm trying to find a free video capture program that will work with photoshop so I can do a quick tutorial. Looks like FRAPS struggles to record Photoshop tho. Hope this helps him, tho he'll need some prior understanding of photoshop or it'll make no sense at all. M.
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#2881025 - 10/16/09 10:18 AM
Re: ROF Custom Skins
[Re: Masaq]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Masaq. I'm glad you took the time to explain all that. I do it a little different but get same results. The file you need to extract is in you ROF data folder and it's called graphics2.GTP Here's a few samples of what they look like laid out in your paint program. I'm showing the lastest Phalz I did. This plane did not take me long because I had already by this time knew where all the parts are. Took the stock one image one and all I did here was draw out or highlight what I wanted painted yellow and use a simple bucket fill overlay so as not cover up the original detail. Getting the color right took some time in and out of game but you can get an idea how it works. A matter of eraseing the numbers and or changing them. Image two. This plane was for me pretty simple and took me about an hour. Hope this helps some of you who want to try it.  
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#2881685 - 10/17/09 01:15 PM
Re: ROF Custom Skins
[Re: Masaq]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Another Pfalz DIII. This Time I did a historical one of Ltn. Busso von Alvensleben Rocourt. June 1918 Download. http://www.mediafire.com/?kvigv2nmul3Updated more weathered. 
Edited by Musicman (10/21/09 06:21 AM)
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#2881770 - 10/17/09 04:53 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 02/03/08
Posts: 948
Loc: Redlands, CA
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#2882412 - 10/19/09 02:01 AM
Re: ROF Custom Skins
[Re: 777 Studios - Jason]
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SimHQ Junior Member
Registered: 08/04/09
Posts: 4
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indeed very nice skins, Musicman!
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SAS on official RoF forum
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#2882468 - 10/19/09 05:28 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/11/06
Posts: 527
Loc: Earth
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nice skins Musicman....just a suggestion...I would make the whites a bit darker, maybe a bit dirty....thats all
Edited by Tvrdi (10/19/09 05:30 AM)
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***We are a bunch of shaved chimps***
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#2882627 - 10/19/09 10:06 AM
Re: ROF Custom Skins
[Re: Tvrdi]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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nice skins Musicman....just a suggestion...I would make the whites a bit darker, maybe a bit dirty....thats all I did do that some on it. You're right I agree, it does look too new.
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#2883008 - 10/19/09 11:22 PM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 12/25/04
Posts: 1113
Loc: Düsseldorf Germany
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Hi all, very intersting thread  I´ve just done some skins for IL2 and even purchased RoF, so i will check out this stuff. I´m very interested in ww 1 aviation, may be i can do some colourfull Albatros DV skins. Will take some time ... One question: When the skins are done, how will they be converted back into the RoF format (GTP)?
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#2883734 - 10/20/09 10:05 PM
Re: ROF Custom Skins
[Re: Lfox]
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SimHQ Member
Registered: 07/17/02
Posts: 896
Loc: Phoenix, AZ, USA
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Lfox, Uhm....actually, it was pretty hard to not notice you. I was blinded by the glare when you took off beside me. Is the Leslie Holden skin supposed to be pure white? That was how it showed up  Does everyone in Adelaide fly white airplanes or just Leslie Holden (and you, of course)???? And do the Adelaide Crows wear white as well? Congrats on your kill HT
Edited by HotTom (10/20/09 10:23 PM)
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"I sent one of them down to hell in flames today . . . I wish Kaiser Bill could have seen him sizzle." -- Edward "Mick" Mannock
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#2883867 - 10/21/09 05:50 AM
Re: ROF Custom Skins
[Re: Lfox]
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SimHQ Member
Registered: 07/03/09
Posts: 296
Loc: Finland
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As have been stated many times, custom skins wont work in multiplayer if others dont have same skins (your plane will be totally white to players that havent installed that skin).
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You can get used to everything, but icicle in the a**. It melts before you get used to it.
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#2883877 - 10/21/09 06:00 AM
Re: ROF Custom Skins
[Re: MIG77]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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As I stated at the beginning of this post. "Please note these skins will NOT show up in multiplayer! I advise you do not use them in multiplayer because no one else will see them. They will just be all white." I guess he skipped the very first page and what I wrote. Tisk tisk. Shame on you for not reading the instructions. LOL! If you want to try these skins online, read this post. http://simhq.com/forum/ubbthreads.php/topics/2881023/rof_tools_de_Skinsharing_Tool.html#Post2881023
Edited by Musicman (10/21/09 06:04 AM)
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#2884961 - 10/21/09 05:17 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/17/02
Posts: 896
Loc: Phoenix, AZ, USA
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MM, your skins are beauties!
Thx!
HT
_________________________
"I sent one of them down to hell in flames today . . . I wish Kaiser Bill could have seen him sizzle." -- Edward "Mick" Mannock
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#2884967 - 10/21/09 05:27 PM
Re: ROF Custom Skins
[Re: HotTom]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Thanks again everybody! I have a new one. Everyone remembers this guy for his famous DR1. Did you know he had a DVII also? Fokker D.VII 365/18 Ltn Josef Jacobs JAFU, Jasta 7 June 1918 Download. http://www.mediafire.com/?ttjqmme2dq5
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#2884987 - 10/21/09 05:49 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/18/02
Posts: 1713
Loc: Spokane, WA, USofA!
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No love for the Allies?
>sniff<
I kid, nice looking skins MusicMan!
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-=Spectre=-
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#2884996 - 10/21/09 06:18 PM
Re: ROF Custom Skins
[Re: Spectre-USA]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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What, you didn't see the Kitty-In-The-Ring skins? 
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2885126 - 10/21/09 11:43 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 07/18/02
Posts: 1713
Loc: Spokane, WA, USofA!
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The jaunty tilt of the hat is quite inspired, but the "kitty?" Not so much... 
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-=Spectre=-
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#2885319 - 10/22/09 07:30 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Originaly I had it weathered and textured different. For some reason when I converted it to DDS and be in game it looked too grainy. Just wasn't right. Udets came out great cause it was red but doing this in black caused some problems. I ended up starting with a clean slate with smooth textures. Beleive me, I went back and forth on this one. One idea I played with a little is the alpha channel. With some more testing I can help it out some. I wasn't going to upload this one yet but put it up as is. Just pretend that Jacob just got done painting it and it's still wet. LOL!  I like doing German skins cause there is so many options. I'll probably udate this one but after that I'm waiting for the DR1 to come out. Keep the suggestions and ideas comming. That's what it's all about. Cheers!
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#2885321 - 10/22/09 07:32 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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I agree with the others.
...and to be quite frank, I do not like critisising others' work (even constuctivly) when it's a whole lot better than I can do - since I can't do it at all...
...but is there a way to just make black a really dark grey or something?
like before with the bumblebee Pfalz, when the black is so...well, black, that the skin loses much of the texture details, the whole aircraft loses alot of its appeal. (in my humble opinion)
Nice work though Musicman!
p.s. I would venture a guess that there is no luv for the Entente machines as they're so much more "conservative" in their paint schemes.
_________________________
WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2885539 - 10/22/09 11:54 AM
Re: ROF Custom Skins
[Re: Musicman]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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#2885579 - 10/22/09 12:30 PM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Some details of a painting that may help you weather a black airplane. WW-1 Art That's not weathering! Fokker Triplanes and early D.VII's were painted using a great big brush and a tin of olive paint. The paint was drawn over the finished surface until the brush was dry, then it was re-dipped in the paint and started again. This gives the streaky camouflage on the aircraft. Field repaints were done with thin washes of colour over the top (to keep the weight down) so the original paint often showed through. The picture above shows the streaky olive-on-natural-linen camouflage showing through the overpainted black. Now, Jacob's D.VII, No 365/18, was from the early batch with streaky camouflage on the fuselage so it's fine. The wings would have been lozenge fabric no matter what the fuselage. There is a suggestion that they were initially left unpainted, before the whole aircraft was painted black. The fact that I know this stuff may qualify me as a nerd. Cheers, RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2885587 - 10/22/09 12:37 PM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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I thought you'd have known, smart lady!
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2885592 - 10/22/09 12:43 PM
Re: ROF Custom Skins
[Re: RocketDog]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Oooh, Masaq discovered nasty glitch in skins.
If the name of the skin is too long it will show fine in the selection windows but in game will be the bog standard all white no skin look. Shortening the name fixed it.
I don't know the character count that causes this, btw.
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2885659 - 10/22/09 02:10 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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You guys are too much fun!  Yes long names will mess up your ingame with white skins. I try to keep mine short and sweet. All have been tested before I ship em out. Other problems can be spaces or caps.
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#2885758 - 10/22/09 04:25 PM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Member
Registered: 01/22/09
Posts: 181
Loc: Newcastle Upon Tyne, England.
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Some details of a painting that may help you weather a black airplane. WW-1 Art That's not weathering! Fokker Triplanes and early D.VII's were painted using a great big brush and a tin of olive paint. The paint was drawn over the finished surface until the brush was dry, then it was re-dipped in the paint and started again. This gives the streaky camouflage on the aircraft. Field repaints were done with thin washes of colour over the top (to keep the weight down) so the original paint often showed through. The picture above shows the streaky olive-on-natural-linen camouflage showing through the overpainted black. Now, Jacob's D.VII, No 365/18, was from the early batch with streaky camouflage on the fuselage so it's fine. The wings would have been lozenge fabric no matter what the fuselage. There is a suggestion that they were initially left unpainted, before the whole aircraft was painted black. The fact that I know this stuff may qualify me as a nerd. Cheers, RD. The fact that I know this stuff may qualify me as a nerd.You think so? Christ, as a teenager I used to paint things called 'Gamesworkshop' Citadel lead Miniatures (Fantasy Dragons and such like) so you have nowt on me lol. Nice little hobby, and it kept me off the streets, and out of Durham Jail.  You think I'm kidding? I grew up in 'Walker' lol...Never mind. I am now 33 however and those days are long gone. Hmmmmm....might have a crack at this skinning lark, never bothered with IL-2 either. A nerd you may be Nick, but yee be a learned Nerd.  Gets my vote everytime and you learn something new everyday.....Thanks for the info!
Edited by Biggles07 (10/22/09 04:26 PM)
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"I am fond of pigs. Dogs look up to us. Cats look down on us. Pigs treat us as equals".
Sir Winston Churchill
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#2886004 - 10/23/09 03:27 AM
Re: ROF Custom Skins
[Re: Biggles07]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Mark, I spent some years in my youth painting minatures for Dungeons & Dragons, so I can match your nerdiness - and raise you an elf and a frost giant.
I never got into skinning in IL-2, but the possibilities with RoF are much more exciting. There aere some really good paint jobs to have a go at. The D.VII should be a good place to start because the fuselage sides are flat so there's no distortion as the map gets wrapped round the 3D shape. I've got the two Osprey books on D.VII Aces which have a lot of colourful schemes. I might scan some profiles and put them up in a new thread for inspiration. Neoqb are supposed to be releasing templates soon, so maybe that will be a good time to start. I guess Gimp (free) or something like Paintshop Pro (not so free) will be needed.
Cheers,
RD/NickM
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2886116 - 10/23/09 06:40 AM
Re: ROF Custom Skins
[Re: RocketDog]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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+1 on painting D&D miniatures!
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2886127 - 10/23/09 06:56 AM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 04/17/06
Posts: 3379
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Nerd qualification.  Still got all my wargame minis from over thirty years in the hobby (how could I ever part with them after all that painting time)! On the black Fokker D.VII skin, another technique to add realism, would be to overlay it on top of a default skin when texturing, like the included "factory-fresh" lozenge scheme, and "erase" with a very low setting some of the top skin's texture, exposing the underneath skin base at times (especially at the wear points, like on the leading edges, and around the cockpit area due to "handling", etc). The principle here, is to give the overpaint scheme the look that it's actually painted over the underlying colors/patterns.
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#2886191 - 10/23/09 08:02 AM
Re: ROF Custom Skins
[Re: FlyRetired]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Nerd qualification.  On the black Fokker D.VII skin, another technique to add realism, would be to overlay it on top of a default skin when texturing, like the included "factory-fresh" lozenge scheme, and "erase" with a very low setting some of the top skin's texture, exposing the underneath skin base at times (especially at the wear points, like on the leading edges, and around the cockpit area due to "handling", etc). The principle here, is to give the overpaint scheme the look that it's actually painted over the underlying colors/patterns. You are exactly right. Now that the DR1 is coming out there will be allot of overlay cause the DR1 had very noticeable streaky paint. I'm so happy this plane is finnally on it's way, I can't control myself!
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#2886328 - 10/23/09 10:47 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 04/17/06
Posts: 3379
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That's for sure Musicman, especially since the Fokker Dr.I makes such a great canvas with all the historical paint schemes available for it! The last stuff I was experimenting with before I got involved with KOTS/ROF was adding the look of canvas to my skins. I wasn't totally successful, but I was thinking on the order of conveying the materials that WWI aircraft were made of, and trying to portray the look of linen in my skinning. Today, with these newest sim engines, and with surfaces able to reflect light and better convey the look of metal, varnished wood, and doped linen, the work of indicating these different types of materials texturally becomes much easier. I would have liked to have seen how the technique would have appeared, like the following examples I did for OFF Phase 2 for instance, but within the hgh-fidelity rendering environment of ROF. Samples of my Fokker Dr.I "canvas" and "metal" texturing attempts, and the technique as used for making things like squadron insignia game art, with fabric weave and folds included (similar detailing we're seeing done nicely on the recent ROF Camel skin):  
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#2886445 - 10/23/09 01:36 PM
Re: ROF Custom Skins
[Re: FlyRetired]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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+1 on painting miniatures
For me it wasnt D&D Miniatures, it was 1/72nd scale planes for a fun-filled little miniatures version of Rise of Flight. It wasn't the 1/144th scale lead planes (too small) but very similar.
It was like playing Richthofen's War but without the limitations of a board and hexes.
Fun Stuff!
_________________________
WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2886459 - 10/23/09 01:58 PM
Re: ROF Custom Skins
[Re: WWBrian]
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SimHQ Member
Registered: 04/17/06
Posts: 3379
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It wasn't the 1/144th scale lead planes (too small) but very similar.
Fun Stuff! Brian, small world!  I started off with plastic 1/72nd scale too, moved down to 1/285th (CinC WWI planes), and finally back up to 1/144th scale. (apologize for the temporary hijack) One of our game days:   My Minis! 
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#2886531 - 10/23/09 03:39 PM
Re: ROF Custom Skins
[Re: FlyRetired]
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Forum Scout
SimHQ Junior Member
Registered: 05/14/09
Posts: 33
Loc: Middlebury, IN.
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I'll see your collective D&D minis, 1/72nd scale planes and Citadel minis and raise you a set of Doctor Who and GHQ minis! Very nice job on the aircraft FlyRetired. I did some 1/72nd planes for Blue Max years ago but I think yours look better  I did however construct some 3D bases using extendable walkie talkie antennae and flex straw elbows for altitude, pitch and roll. Back OT though, very nice work Musicman. Keep up the good job. The improvement in your black is like night and day!
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"In the absence of orders, go find something and kill it." - Field Marshal Erwin Rommel
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#2886579 - 10/23/09 04:51 PM
Re: ROF Custom Skins
[Re: PatrickAWilson]
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SimHQ Junior Member
Registered: 10/05/09
Posts: 78
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I'm okay with PSP. Wether or not i'm good, i let decide other people.  I'm still waiting for "fresh" templates, because i don't want to reskin the shemes used in ROF right now. I don't have any problem with the plane-parts though, i think it's pretty easy to distinguish, atleast most of them. I love those "minis" BTW.  Back in the day, i had some 1/72 WW1 planes, probably have to do a search if i still have them.
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#2886777 - 10/24/09 04:49 AM
Re: ROF Custom Skins
[Re: MattM]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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I'd love to learn how to skin!! ...anyone know if my Adobe Photoshop Elements would work? Like ROF's ME - it looks too intimidating at initial inspection to learn. So I still have no clue how to use the software. 
_________________________
WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2887200 - 10/24/09 06:04 PM
Re: ROF Custom Skins
[Re: Warbirds]
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SimHQ Member
Registered: 03/29/09
Posts: 243
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Edited by MJMORROW (10/24/09 06:20 PM)
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#2887378 - 10/25/09 04:50 AM
Re: ROF Custom Skins
[Re: PatrickAWilson]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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Anybody good with Paint Shop Pro? What I want to do is extract the default aircraft skins. I simply cannot separate the parts that I want to skin from the parts that I do not. The pieces literally run into each other.
Any tips? I don't know if Paint Shop Pro supports "Layers", but I imagine it probably does. What you need to do is use the available selection tools to outline the area you want to skin. It can take time and be very fiddly - you usually end up spending a lot of time at max level of zoom, going around little bumps and such. When you've got the part selected, create a new layer and do one of two things: 1) Cut the selected part of the texture out and paste it into the new layer; allowing you to only edit the wing or whatever part it is you've highlighted. or 2) Fill the new layer, within the selected area, with any of the changes you want to make - overlaying them over the existing skin. A quick example is available here - http://www.youtube.com/watch?v=1OmIn1Y49qQHow do you upload skins to the Jasta 99 skin sync thingie? I wouldn't mind loading my personal skin up there. You need to ask Longarth over at RoF-tools.de for upload permission. He'll allow one member per Clan/Community/Squadron to upload 7 skins per aircraft on behalf of clan/squadmates. He'll also probably ask to see the skins you wish to upload before hand - any skin you upload will be automatically downloaded by a couple of hundred people, so it has to be worth including if that makes sense...
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#2887568 - 10/25/09 10:51 AM
Re: ROF Custom Skins
[Re: PatrickAWilson]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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Yup, that's the exact process I use, more or less. Some changes I'll paint directly onto the original skin (like painting over squad numerals/ident marks, for example - clone brush straight over them, but any time I'm doing something entirely new to a part of the aircraft and don't want to meddle with other areas- layer masks keep things clean  Glad it helped. Mas
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#2889554 - 10/28/09 09:33 AM
Re: ROF Custom Skins
[Re: Rivet]
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T&T Admin
SimHQ Member
Registered: 09/13/09
Posts: 228
Loc: UK
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Yeah, probalem is probably that you're opening the 64-bit version of Photoshop, which cannot use the DDS plugin (which is compiled for 32-bit only, IIRC). There should be a 32-bit executeable for Photoshop CS4; run that rather than the default  The plugin works fine for me in CS4-32. Regards, Mas
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#2889614 - 10/28/09 10:46 AM
Re: ROF Custom Skins
[Re: Masaq]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Download the DXTBmp tool here. http://fly.to/mwgfx/This is what I use and I also have a 64 bit system. Run the program and you can select your editing paint program through it. What it does is converts DDS to BMP to edit and then you can put it back to DDS when done.
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#2889661 - 10/28/09 12:27 PM
Re: ROF Custom Skins
[Re: Musicman]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Hey, that's cool!
So I could use the DXT tool, work the skins in Gimp, then put them back into DDS format?
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2889682 - 10/28/09 12:55 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Junior Member
Registered: 09/19/09
Posts: 5
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Thanks guys. Masaq, yeah I tried the 32-bit exec too, but got no joy there either. Not sure what's up with that. Musicman, that's cool. I'll try the DXTBmp tool. If it works It will be better than having two versions of photoshop taking up space. Thing is - I've sort of got used to CS4 now and quite like it but if CS3 is the only solution for this issue then I might stick with CS3. Thanks again for the help. 
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#2889791 - 10/28/09 03:33 PM
Re: ROF Custom Skins
[Re: Rivet]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Thanks Rivet! There is allot of first class skinners out there that are doing way better than me. Most of mine I didn't spend much time on so they're not as good as could be. I'm going to lay off for awhile. Might do a few Dr1s when I get it. Probly Ricthofens 152/17 but I'm not putting many up unless they're top notch. If they get some more of these bugs fixed with next patch, I can spend time playing instead of painting. 
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#2891693 - 10/31/09 10:00 AM
Re: ROF Custom Skins
[Re: Masaq]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Ideas noted. Thanks. It was just a first attempt. The red is actually from the in game MVR 425. What I think I'll do is start with the stock Dr1 and paint/wash over it and see what effect it has. Another thing is I've seen two versions of this kite. One with the fuse red matching the sides and the one I did here with top fuse red up to the back of cockpit. I'll keep posting pics here keeping you updated till I get it right. Thanks again for the input. 
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#2891897 - 10/31/09 04:23 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 09/28/05
Posts: 226
Loc: Australia
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#2892226 - 11/01/09 08:32 AM
Re: ROF Custom Skins
[Re: Feathered_IV]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Looks just right!
D/L link anywhere? I'd love to add it to the Dr I skins.
Cheers,
RD
Edited by RocketDog (11/01/09 08:33 AM)
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2892293 - 11/01/09 10:12 AM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Looks just right!
D/L link anywhere? I'd love to add it to the Dr I skins.
Cheers,
RD Wanted to make sure it was excepted. LOL! It will be on first page sometime today. I might post my personal black and yellow one too. It came out real nice. Have to finnish fixing my truck today. Real life issues. Bummer! 
Edited by Musicman (11/01/09 04:07 PM) Edit Reason: skin update
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#2892544 - 11/01/09 07:47 PM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Junior Member
Registered: 03/06/04
Posts: 78
Loc: Seattle Wash
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How & where do these install???
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James Dietz
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#2892551 - 11/01/09 08:02 PM
Re: ROF Custom Skins
[Re: james dietz]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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How & where do these install??? Using the MvR plane above as an example, open up the file and you should see a folder called "graphics". Extract that to your "Rise of Flight\Data" folder. The end result should be a file named "MvR15217.dds" located at "\Rise of Flight\data\graphics\skins\fokkerdr1". Now you should see that skin available in game.
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"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2892719 - 11/02/09 04:31 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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I like the MvR one better now, great job. Here is another interpretation of Ltn. Ernst Udet's Dr.1 different from the in sim one. Pretty cool too! How about a try at this one? 
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#2892938 - 11/02/09 10:23 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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I like the MvR one better now, great job.
Here is another interpretation of Ltn. Ernst Udet's Dr.1 different from the in sim one. Pretty cool too!
How about a try at this one? Useing the one that came with game as a starter, could be done. I've never seen this one before. Somewhere I read that the ingame Udet plane was from Hans Kirschstein Jasta 6 Fokker 586/17. Anyone care to share some light on this?
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#2892961 - 11/02/09 10:54 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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On this subject, I disagree with what Greg has come up with. Ltn. Ernst Udet's Fok.DR.I in Jasta 4 was not black and white, but light blue and red stripes. Ltn. Udet had it repainted when he got it in Jasta 4.
It was black and white when Ltn. Kirschstein flew it in Jasta 6
Blue skies, Dan-San Re-Paint, why? .... Pride, Udet was making a name for himself, why would he want to fly a machine in someone elses colors, specially, when he was a lesser ace!
Blue skies, Dan-San EDITED: In answer to your questions: 1. I think the light sky blue was from the Fok.DR.I spares. 2. I believe the inner sides of the wheels were painted the red and light blue the same as the outer sides. 3. The middle and lower wings upper surfaces were painted in the Factory streaked finish with the under surfaces in the sky blue/turquoise finish. 4. I have the multi view color drawing that shows the finish of all the wings , top and bottom and both sides of the fuselage. It is available through Paypal through my website Dan-San Abbott.com, at $7.00 plus $2.00 P & H, USA and $5.00 foriegn addresses. Be sure to list to specifically list the drawing, "Ltn. Ernst Udet's Fok.DR.I multi-view colored drawing." The drawing is in 1/72 scale and will enlarge to 22" x 17 " very clearly. The original was done in 1/36 scale, you will have all the detail. The original was sold. Blue skies, Dan-San ... one cannot get any better info then from the master himself. Cheers.
Edited by womenfly2 (11/02/09 10:57 AM)
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#2893040 - 11/02/09 12:53 PM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Junior Member
Registered: 03/06/04
Posts: 78
Loc: Seattle Wash
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How & where do these install??? Using the MvR plane above as an example, open up the file and you should see a folder called "graphics". Extract that to your "Rise of Flight\Data" folder. The end result should be a file named "MvR15217.dds" located at "\Rise of Flight\data\graphics\skins\fokkerdr1". Now you should see that skin available in game. Many thanks...more to do instead of work!!!
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James Dietz
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#2893418 - 11/03/09 04:08 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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#2893432 - 11/03/09 04:41 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Groovy!
I've got the Osprey book on the Dr I which has some great-looking paint schemes. I'll try and scan some and put them up tomorrow.
Cheers,
RD.
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2893443 - 11/03/09 05:01 AM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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Groovy!
I've got the Osprey book on the Dr I which has some great-looking paint schemes. I'll try and scan some and put them up tomorrow.
Cheers,
RD. Be very careful, that book has a lot of inaccuracies in it, specially the color references. WindSock Data files are very good.
Edited by womenfly2 (11/03/09 05:01 AM)
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#2893486 - 11/03/09 06:15 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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*Nerd moment*
I've also got the Windsock Profile on the Dr I and Richthofen's Circus, as well as the Alex Imrie and Paul Leaman's books. I'll dig them all out if I can find them and get the best ones posted (builders in at the moment so house is upside down).
Cheers,
RD
PS - my house is older than the USA. But after this week the staircase won't be.
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2894619 - 11/04/09 04:52 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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That looks great MM! I know you have a ton of things on your plate, I hope you don't mind if I make a very small request. It is one that I think will be really easy... Other then Dart's Hello-Kitty in the Ring, the N.17 has got very little love from skinners. I usually fly it with RFC roundels, but I would really like one done in drab.  That image is supposed to represent a "speculative" Albert Ball scheme based on marking practices for No.60 Sqn at the time. I am not looking for a Ball skin, just a default drab RFC one. (of course if you wanted to do a Ball one in addition that would be nice lol). In text it describes the scheme as: "finished in French Olive Drab upper surfaces and Clear Doped Linen undersurfaces"Anyways, like I said I know you probably have a long to-do list for skins, but if this could be added somewhere to the list I would be very appreciative. Thanks, S!
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"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2894810 - 11/05/09 04:12 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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WOW!  That is really awesome there MM. Thanks for doing her. I can see Udet having this paint scheme, he was a very flamboyant man and was very competitive specially in the presents of MvR and Voss. Now where can I down load her? Cheers.
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#2894827 - 11/05/09 04:32 AM
Re: ROF Custom Skins
[Re: Testchamber]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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Alot of GREAT work being done here!!
...like missions, I'd reccommend a SKIN TOPIC up there with the missions and tech support.
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WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2894829 - 11/05/09 04:36 AM
Re: ROF Custom Skins
[Re: WWBrian]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Looks great. Very nice addition!
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2894847 - 11/05/09 05:13 AM
Re: ROF Custom Skins
[Re: WWBrian]
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SimHQ Member
Registered: 02/22/09
Posts: 373
Loc: NH
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#2894912 - 11/05/09 06:35 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 10/11/06
Posts: 527
Loc: Earth
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this should be sticky...
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***We are a bunch of shaved chimps***
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#2895107 - 11/05/09 11:07 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Junior Member
Registered: 11/05/09
Posts: 3
Loc: United Kingdom
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Yes Testchamber did a real nice job. I like the way he represented it. Also dito on a place here for custom skins where all of us can post them. I'm fine with anyone who wants to post theres here. Sorry, I didn't mean to crash the thread. I thought it was for anyones 'ROF custom skins'. Thanks for letting me post here. MrFoxes skin is a gooden isn't it.
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#2895285 - 11/05/09 02:51 PM
Re: ROF Custom Skins
[Re: Testchamber]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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I've finally found my Windsock profile book on the Dr I and should be able to post some really interesting historical schemes tomorrow. Might be worth a look. One aircraft, 588/17, appears to have been pale blue overall under the olive streaking, rather than natural linen - a bit like Voss's pre-production aircraft. Makes it quite unusual.
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2895821 - 11/06/09 08:41 AM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Colourful Dr Is follow. All bar the last from the Osprey book. The last from Windsock. I hope these inspire some of our talented skinners. Both books are great reads, btw.
Cheers,
RD
Edit - removed, but take my word for it, they were pretty wonderful - RD.
[Mod]
Folks, let's try to avoid showing pictures of pages from books, especially those still in print or within copyright.
It's legal mumbo-jumbo that a link is okay but a pic ain't, but while love makes the world go round with money greasing the axel, it's the lawyers that hold the stop watch to make sure it stays at the right speed.
[/Mod]
Edited by RocketDog (11/06/09 10:46 AM)
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2896089 - 11/06/09 02:26 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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The Windsock profile describes the original aircraft as "unknown serial number", Jasta 11, 1918 and speculates that the tail was either standard Fokker underside turquise or very pale yellow. In the photographs, the crosses had the early style so the modern replica departs a bit from the original in having the later-style crosses and in using a bright blue. However, if the aircraft remained in service long enough they would probably have been converted.
Skinners can now choose to model WWI paint schemes or modern paint schemes - both are perfectly valid!
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2896750 - 11/07/09 08:10 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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This was made by J5_Boman at my request and posted on the ROF forum. It just looks so darn purdy that I thought it needed to be shown here. Thx Boman! Albert Ball N.17    and his link to the skin: http://www.filefactory.com/file/a098ffd/n/Ball_dds 
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"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2896771 - 11/07/09 09:44 PM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Member
Registered: 07/05/09
Posts: 242
Loc: Nashville, TN USA
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This was made by J5_Boman at my request and posted on the ROF forum. It just looks so darn purdy that I thought it needed to be shown here.
Thanks! Got it but I don't know the correct name for the folder in skins to place a Camel. Enlightenment, please? [MF] Gunloon
_________________________
Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her a home.
Captain Malcolm Reynolds, Serenity
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#2896781 - 11/07/09 10:54 PM
Re: ROF Custom Skins
[Re: Gunloon]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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The folder name for a Camel would be "sopcamel", BUT that is a Nieuport 17  The folder for that is just "nieuport17"
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"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2896784 - 11/07/09 11:09 PM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Member
Registered: 07/05/09
Posts: 242
Loc: Nashville, TN USA
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The folder name for a Camel would be "sopcamel", BUT that is a Nieuport 17  The folder for that is just "nieuport17" LOLOL that'll teach me to pay attention... Saw a dark Brit biplane and assumed...figures. One good look and I saw it's an N17...jeeeez...about the only similarity is the stance. Thanks! I'll try it directly [MF] Gunloon
Edited by Gunloon (11/07/09 11:11 PM)
_________________________
Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her a home.
Captain Malcolm Reynolds, Serenity
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#2896806 - 11/08/09 12:50 AM
Re: ROF Custom Skins
[Re: Musicman]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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My first attempt at skinning; our squadron wanted something distinctive that wasn't too crazy:   (Running and hiding from the historically pure folks!)
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2896951 - 11/08/09 09:12 AM
Re: ROF Custom Skins
[Re: Warbirds]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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The answer is pretty simple.
For a lot of us it's uncomfortable to fly an accurate portrayal of actual, personalized aircraft.
One man's "honoring of the sacrifice" is another's "making their sacrifices into a game."
I realize there's some silliness in that statement, as one of the reasons we all like flight sims is in part an homage to them - but there's a lot of room on the scale. I wouldn't fly the skin of Fonck or Bishop or Udet because it smacks of hubris to me.
So I like a facsimile or near-historical set of skins.
Similarly, our squadron isn't historical in the purist sense. For IL-2 we fly as the 2nd Guards Composite, which was a real unit; however, it was the task force of several squadrons. Sort of like saying one is playing as part of 2nd Brigade of the 101st Airborne, but not saying which battalion of the 502nd one represents.
For Rise of Flight, we aren't reflagging the squadron. So as an indication of our IL-2 roots, a red star gets placed on the top of the wing - where many such things were placed. The green of the fuselage, which I wanted more olive drab than forest green, is similarly a prequel foreshadowing. The personalized nose art and numbers is continuity.
The idea is that our squadron will make its own tales and carry its own reputation within the context of a WWI simulation, and not sully the actual accomplishments of a real one.
It fits within the spirit of WWI, if not the letter.
The neat thing is that they're all optional!
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2896993 - 11/08/09 10:37 AM
Re: ROF Custom Skins
[Re: Warbirds]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Your all right and make good points. My reason for making a nohistorical skin would start with the make believe factor. If I was really flying back in those days what would MY plane look like? Just one way of seeing it. Anyway most of mine in the future will be historical because of the research factor and the fun! Fly on my friends. 
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#2897114 - 11/08/09 02:53 PM
Re: ROF Custom Skins
[Re: Warbirds]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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Usually I am with you Warbirds. I prefer historically correct, or in the case of "personal" skins for virtual pilots I like them to be at least "historically plausible". That said, Dart's Hello Kitty in the Ring did at least make me chuckle. It is an attempt to take something from a totally different era and put it in context. I mean FFS, it is a Hello Kitty in a period Army uniform, and in a ring like the Hat in the Ring boys.. I though that, for what it is, it was quite well done.
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"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2897267 - 11/08/09 09:20 PM
Re: ROF Custom Skins
[Re: MJMORROW]
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SimHQ Member
Registered: 01/08/06
Posts: 257
Loc: Naples, FL
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Musicman, regarding your excellent Dr.I 152/17 skin: Since you already made a version with the red on the turtledeck that extends up to the cockpit, will you please make that version available, too? A photo of 152/17 shows that the turtledeck was overpainted in this manner, as you had the first version. If you'd rather not post two versions, may I please have one via email?
Also, can you rotate the Axial logos by 180 degrees? They are upside down on the propeller blades--not just with 152/17 but all the Dr.I's I've seen. When the prop is vertical the "upside down" Axial logo should be on the top blade; when horizontal, the peaks of the "A"s should point toward the hub. Incidentally, it looks to me that 152/17 had a Heine prop and not an Axial, anyway, but ROF is limited with that degree of detail.
Thanks for your time!
PS 152/17 works number is 1864.
Edited by JFM (11/08/09 09:21 PM) Edit Reason: typo
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#2897793 - 11/09/09 04:14 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/05/09
Posts: 242
Loc: Nashville, TN USA
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Just what I was hoping for, looking forward to seeing it posted so I can use the Kempf skin! Fine work  [MF] Gunloon
_________________________
Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her a home.
Captain Malcolm Reynolds, Serenity
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#2898437 - 11/10/09 02:16 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Junior Member
Registered: 01/26/09
Posts: 32
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And some more skins.... Working on so many at same time... Second skinpack comeing along fine up to 15 machines in it so far. Sturm  Niesen  Uknown with horse  Flashar done  Horse ingame, bit more worn and dirty skin. 
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#2898585 - 11/10/09 09:30 PM
Re: ROF Custom Skins
[Re: J5_Boman]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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J5 Boman looking good so much work huh? Ltn. Friedrich 'Fritz' Kempf Dr.I 213/17 of Jasta Boelcke. Finally up! Thanks for everyones help and comments and historians to get this as close as we could. Enjoy! Download: http://www.mediafire.com/?mdmrzzyidnk 
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#2898626 - 11/11/09 12:04 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 07/05/09
Posts: 242
Loc: Nashville, TN USA
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Marvelous, thank you! Looks terriffic in SP  [MF] Gunloon
_________________________
Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her a home.
Captain Malcolm Reynolds, Serenity
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#2898639 - 11/11/09 12:34 AM
Re: ROF Custom Skins
[Re: Gunloon]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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Looks great MM, and all of those Albs do too Borman!
Thanks guys.
_________________________
"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2898832 - 11/11/09 08:10 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Gotta love Kempf.
He forsaw both NASCAR and the "fantasy skin" of RoF.
I wonder if anyone told him at the time that his choice of aircraft paint was unhistorical and incorrect for the type and schemes of the times?
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2898943 - 11/11/09 10:59 AM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Borman, the skins look great, I hope you can find some way to make them available rather than just taunting us with pictures!
MM - love the Kempf Dr I.
Cheers,
RD.
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2899192 - 11/11/09 06:25 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 07/05/09
Posts: 242
Loc: Nashville, TN USA
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Gotta love Kempf.
He forsaw both NASCAR and the "fantasy skin" of RoF.
I wonder if anyone told him at the time that his choice of aircraft paint was unhistorical and incorrect for the type and schemes of the times? Yeah, but I've already noticed that putting on the skin also imparts improved aiming and general air combat skill enhancement...the SPAD that attacked me found this out the hard way, only took a couple of minutes instead of the usual interminable fight  [MF] Gunloon 
_________________________
Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her a home.
Captain Malcolm Reynolds, Serenity
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#2899232 - 11/11/09 08:29 PM
Re: ROF Custom Skins
[Re: Gunloon]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Which leads to a very interesting question - was all that customization for recognition within friendly flights or as a means of intimidating the other guy?
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2899258 - 11/11/09 10:20 PM
Re: ROF Custom Skins
[Re: RocketDog]
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SimHQ Junior Member
Registered: 01/26/09
Posts: 32
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#2899312 - 11/12/09 02:39 AM
Re: ROF Custom Skins
[Re: J5_Boman]
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SimHQ Member
Registered: 07/06/09
Posts: 481
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Which leads to a very interesting question - was all that customization for recognition within friendly flights or as a means of intimidating the other guy? A bit of both I think, also I belive the german pilots needed independant confirmation of a kill for it to count. Painting your plane bright red or whatever would assist ground troops as well as other flyers as to who shot down whom. Im sure though there was an element of bravado about it. The RFC were much more restrictive about allowing their pilots to paint their planes.
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#2899430 - 11/12/09 06:26 AM
Re: ROF Custom Skins
[Re: FiveDigits]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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None at all, AFAIK. The bright colours were to aid identification in a pre-airborne radio era and to boost morale by having team colours. I doubt if it would have any intimidating impact (except possibly a red Dr I).
Cheers,
RD.
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2899569 - 11/12/09 09:23 AM
Re: ROF Custom Skins
[Re: womenfly2]
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SimHQ Member
Registered: 07/03/09
Posts: 296
Loc: Finland
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It could also work against you.
If the same flights see each other over-and-over on patrol and in combat, I would think each side would keep track of the talents and marking of each plane.
Back at the old aerodrome, a game plan could be formulated to gang up on the best on the next flight .... specially an all red airplane.
That's what i would do, if I lived long enough ..... LOL. Actually that was prety much what MvR wrote in his book  He wrote that brits made elite squadron just to hunt him (false, but he didnt know that), so he ordered all of his jasta planes to be painted red (only his was totally red tought) at one point.
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You can get used to everything, but icicle in the a**. It melts before you get used to it.
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#2900614 - 11/14/09 03:10 AM
Re: ROF Custom Skins
[Re: Tvrdi]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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If someone could do Rudolf Stark's lilac D.VII above, I'd very much appreciate it.
Cheers,
RD.
_________________________
i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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#2901056 - 11/14/09 08:41 PM
Re: ROF Custom Skins
[Re: Musicman]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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A lone Alb DIII visits its young son on the Eastern Front in 1941, seeing the torch has been passed down with approval.  Our squadron's alter ego, the II/Wacher, in their IL-2 colors in the background....
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2901282 - 11/15/09 08:50 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Here's version 2 of that Wacher skin....note that on the upper wing white area I decided to "just tweak it a little," which meant a huge mess.  Bleddyn, those RNAS skins are very nice, but did you note the little red star above the tail skid I put in?  (Wow and wow on those RNAS skins!)
Edited by Dart (11/15/09 08:51 AM)
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2901293 - 11/15/09 09:03 AM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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Bleddyn, those RNAS skins are very nice, but did you note the little red star above the tail skid I put in? I did, and the one on the top of the tail band... they seem to be gone in version 2.. (or at least the one I can see)
_________________________
"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2901301 - 11/15/09 09:10 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Yep, I didn't like it, so out it went!
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2901313 - 11/15/09 09:31 AM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 07/14/09
Posts: 237
Loc: Vancouver, BC
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I was actually "re-doing" old skin designs from other games recently as well Dart. I flew with some friends, all from Canada, and we used to have some skins for the CF-18 someone modded for SF2. We all had our local hockey team's logo done in grey low-profile on our vert stabs. Now I like to keep my skins period accurate, so I went with the logo of my hometown team from the WWI era. The Vancouver Millionaires (1915 Stanley Cup Champs.. and Vancouver hasn't won it since! lol) Still needs tweaking but I think it looks alright   BTW, Jujdred has released his Camel No.10 skins. WOW! If you fly the Camel you need these. http://riseofflight.com/Forum/viewtopic.php?p=45266#p45266
Edited by Bleddyn (11/15/09 10:34 AM)
_________________________
"Yn y Nwyfre yn Hedfan"
"Hovering in the Heavens" No.10 RNAS / No.210 RAF motto
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#2901355 - 11/15/09 11:23 AM
Re: ROF Custom Skins
[Re: Bleddyn]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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You guys are are doing real great work here! Before I move on to more skins. I reworked all my Blue Max Planes. More texture and weathering and some other touch-ups. I think you'll like them better. All other downloads have been removed. This is all the planes. 2 Dr1 2 DVII 1 Pfalz DIIIa If you already have them, this will replace them all. I recommend these over the old ones. If you like the old ones better, then please back them up. Download: http://www.mediafire.com/?kt4krtmalx0   
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#2901377 - 11/15/09 12:20 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/04/03
Posts: 712
Loc: Tonyrefail South Wales
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What is the score when it comes to pilots overalls and flight suits gents ? Are you able to alter the colour of the helmets,different goggles etc ? Cheers, Simbo
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Ruck me Maul me Make me Scrum !!
2 Grand Slams in 4 years !!
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#2901382 - 11/15/09 12:40 PM
Re: ROF Custom Skins
[Re: Simbo 123 SQDN]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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No skinning of pilots yet...
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2901587 - 11/15/09 08:37 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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Everytime I create a " SKINS " folder it gets deleted ...
Why is this happenin' ?
vK ~
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#2901591 - 11/15/09 08:52 PM
Re: ROF Custom Skins
[Re: von Kinderei]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Hmmm, Vista/Win7 and it's installed in the /Program Files directory?
Btw, the blue skins are simply excellent, Musicman!
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2901846 - 11/16/09 08:00 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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Yes Musicman ...
All the skins that appeal to me that I have D/L'd have been yours ... excellent by the way and I have followed the instructions to the letter and still the skins do not show up in game
vK ~
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#2901929 - 11/16/09 09:45 AM
Re: ROF Custom Skins
[Re: von Kinderei]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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von Kinderei, See if you have these folders or copy paste this in you browser: C:\Program Files\Rise of Flight\data\graphics\skins If you have a 64 bit system then it would be: C:\Program Files (x86)\Rise of Flight\data\graphics\skins Have you been in your ROF directory? Is it where I posted above? Can't understand why they don't show unless they're not in the right place. Keep me posted. Thanks again everone for the kind words and enjoying the skins! Glad to share. 
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#2902118 - 11/16/09 02:49 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Junior Member
Registered: 10/12/09
Posts: 69
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Here's some more WIP. I may need help with this one. Another Jasta 11 almost done. I've learned that the number is Dr.1 502/17. I decided to try out the early streight cross applyed over the Iron cross. This could have been around early March 1918. Some info says there is no red band around cockpit area. Any help or profiles welcome. I don't have much info on this plane. Here's some pics.  
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#2902173 - 11/16/09 03:52 PM
Re: ROF Custom Skins
[Re: Musicman]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Whoa, that's spectacular! And I was going to be really proud to show my DVa in our squadron "Wacher" colors: 
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2902398 - 11/16/09 09:04 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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Hmmm. this is strange. When you open up your skins folder, does it show the folders for the planes? fokkerd7, albatrosd5, se5a etc. The folders should have no caps in their name. I can't think of anything else at the moment. Yes the folders for the planes are in there and so are the files for each plane ... the folders have NO caps in ANY of them vK ~
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#2902406 - 11/16/09 09:18 PM
Re: ROF Custom Skins
[Re: von Kinderei]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Hold up a second, guys - those folders aren't there by default - or at least they weren't for me.
I had to make the appropriate folder for the first skin I downloaded.
The skin sharing tool makes them for one, which is an easy way to make sure they're in the right place with the right name.
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2902420 - 11/16/09 10:06 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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Correct ... I did make the first " SKINS " folder and then the individual plane folders
I still have no planes showin' up in play with the appropriate skin I want
Really REALLY pisses me off that I can't seem to get it to work and I'm the only one thats EVER had this problem
vK ~
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#2902447 - 11/16/09 11:30 PM
Re: ROF Custom Skins
[Re: von Kinderei]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Hmmm, the only thing I can think is the folder is "read only." Check the properties of the darned thing and see if that isn't it.
Or, you're like me and put the stupid thing in the wrong place. Sigh. I have two skins folders, and am still uncertain which one is the right one so I update both.
Edited by Dart (11/16/09 11:32 PM)
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2902659 - 11/17/09 08:10 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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No mines not 64
I just checked this mornin' and once again my skins folder has disappeared ...
Really confusin' to say the least
vK ~
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#2902667 - 11/17/09 08:15 AM
Re: ROF Custom Skins
[Re: von Kinderei]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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I just re-made a skins folder and placed the plane folders inside ( ONCE AGAIN )
I checked the properties and where it says attributes the read only is checked ( green box )
Could this be the problem ?
Should I UN-check this box and see if that works ?
Thanks for the help guys
vK ~
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#2902688 - 11/17/09 08:24 AM
Re: ROF Custom Skins
[Re: von Kinderei]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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LMAO ...
I went ahead and figured that I would un-check these read only boxes ...
But they will not stay un-checked ... what do I need to do if this is in-deed my problem ?
vK ~
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#2902709 - 11/17/09 08:41 AM
Re: ROF Custom Skins
[Re: von Kinderei]
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SimHQ Member
Registered: 09/25/01
Posts: 1454
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#2902790 - 11/17/09 10:03 AM
Re: ROF Custom Skins
[Re: Warbirds]
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Just upgraded from intern
SimHQ Lifer
Registered: 09/02/01
Posts: 12438
Loc: Alabaster, AL USA
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Okay, time to re-install in a directory that isn't under "Programs Files."
Mine is C:/Rise of Flight.
Just move the .map files for your custom controls and you'll be right as rain.
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The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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#2903954 - 11/18/09 10:40 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 12/24/08
Posts: 1054
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I love how theres over 11,000+ views of this thread!!!! ...jus' sayin'.... 
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WingWalker (virtual) Combat Squadron ASUS P5QC motherboard Antec TruePower Quattro 1000w PSU Intel QuadCore Q9650 @3.00GHz eVGA GTX295 1792MB vRAM 8GB DDR2 RAM @ 800Mhz Dell 3007WFP 30" LCD Monitor @ 2560x1600 res. CH HOTAS and TrackIR 3 Pro+VE Windows Vista Ultimate 64bit - SP2
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#2903957 - 11/18/09 10:56 PM
Re: ROF Custom Skins
[Re: Dart]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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Okay, time to re-install in a directory that isn't under "Programs Files."
Mine is C:/Rise of Flight.
Just move the .map files for your custom controls and you'll be right as rain. Alright I did the re-install in the C:/Rise Of Flight ... went into the data/graphics folder and created the skins folder and place the planes that I would like a skin for in there plus the correct DDS file in each ... Still no skins showin' up ...  Hard to believe that I am the ONLY one thats havin' this freakin' trouble vK ~
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#2904254 - 11/19/09 10:27 AM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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von Kinderei, Here's what I want you to do. Go to the folder that you have your DDS file in and copy the address bar. Then come back here and paste it. I want to see it. I think you are still missing a folder or a spelling error. C:\Program Files\Rise of Flight\data\graphics\skins\pfalzd3a Inside the pfalzd3a folder it shows 2 DDS files vK ~
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#2904630 - 11/19/09 08:57 PM
Re: ROF Custom Skins
[Re: Musicman]
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SimHQ Member
Registered: 10/16/04
Posts: 1106
Loc: Christiansburg,Virginia
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I FINALLY got it to work ... Not sure how or why but I did another re-install and it seems to work now ! Thanks for those that offered help vK ~
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#2905844 - Today at 01:34 AM
Re: ROF Custom Skins
[Re: PJ666_Reverend]
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SimHQ Member
Registered: 05/20/03
Posts: 494
Loc: Bath, England
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Wonderful!
Many thanks for doing this one.
Cheers,
RD
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i7 920 2.66Ghz @ 3.80GHz; 6 GB DDR3; GTX 285 1024 MB Beyond gliding distance
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