He's referring to the Glide wrappers I mentioned, not the sim, Colonel!
RB3D used Glide for 3D acceleration, which of course went the way of the Voodoo Card Dodo Bird. Call it a betamax moment for the developers when they selected it instead of OpenGL.
The problem is that for a fully XP/Vista compatable version I'd think that they should have included a wrapper to convert the Glide stuff to OpenGL. One of the reasons RB3D isn't on my hard drive right now is the seeming inability for me as a person to get any of them to work or, shortly after getting it to work finding out that somehow I've corrupted my drivers and now the only thing that does play on my computer without crash is RB3D!
But I'm glad to see old girl back on the market.
_________________________
The opinions of this poster are largely based on facts and portray a possible version of the actual events.
More dumb stuff at
http://www.darts-page.comFrom Laser:
"The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."