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#2873212 - 10/04/09 02:32 PM Re: HOTAS Logitech G940 ***** [Re: Brett]
Damocles Online   content
Member

Registered: 06/11/02
Posts: 1152
Loc: Inverness Scotland
Just ordered a G 940.

I have to say that Logitech_Mark hanging around here and answering questions was a big plus with regard to my decision.

I was also interested to note that the 940 has the same type of gearing as the G27 (helical) as opposed to straight cut as it is on the G25, I initially understood it to be the same as the earlier G25 racing wheel.

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#2873911 - 10/05/09 04:58 PM Re: HOTAS Logitech G940 [Re: Brett]
Logitech_Mark Offline
Junior Member

Registered: 04/24/09
Posts: 38
Loc: Fremont, CA
Originally Posted By: Brett
I guess this question would be for Mark...

Do you have any sketches of the throttle and stick? I have home built cockpit and would like to see how this system would fit in it. I have seen some basic dimensions but would like to know the size of the body in comparison to the size of the mounting flange and other details like how height of the base (I have my cougar recessed right now).

Also, i have a couple more questions on the programming. Is the mode switch on the throttle an actual pair of DX buttons? Also is it possible to program the different buttons to have different DX functions based on which mode it is in?

Are there Hall sensors on all of the axis and rotaries or just the stick x and y?

Finally, is it possible to remove the throttle detents for helo sims or are these detents merely at the end of travel anyways?

Thanks,

BT


I'll see about getting the dimensional document posted somewhere.

The mode switch does not show up as buttons, it is hidden by the driver. If you assign buttons directly as Dx buttons, there is no difference in modes, e.g. Fire is always Fire, S1 is always S1. Only when they are programmed in Profiler can they change in modes.

The Stick X and Y axes are a 3D Hall sensor, the other axes use variable resistors.

The throttle detents are permanent, set at about the last 10% of travel at each end. Reducing the friction adjustment minimizes them.
_________________________
Mark Starrett
Flight System G940 Product Manager
Logitech
www.logitech.com

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#2873913 - 10/05/09 05:00 PM Re: HOTAS Logitech G940 [Re: Damocles]
Logitech_Mark Offline
Junior Member

Registered: 04/24/09
Posts: 38
Loc: Fremont, CA
Originally Posted By: Damocles
Just ordered a G 940.

I was also interested to note that the 940 has the same type of gearing as the G27 (helical) as opposed to straight cut as it is on the G25, I initially understood it to be the same as the earlier G25 racing wheel.


The gearing in the G940 is straight cut, not helical. However, it isn't as important as it is in G940, since the rotational difference is so much smaller.
_________________________
Mark Starrett
Flight System G940 Product Manager
Logitech
www.logitech.com

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#2874641 - 10/06/09 09:28 PM Re: HOTAS Logitech G940 [Re: Logitech_Mark]
NamelessPFG Offline
Member

Registered: 09/22/07
Posts: 459
Quick question about the G940 drivers: can you set it up such that the whole HOTAS is presented as a single DirectInput device, and any leftover buttons and axes are moved to either extra DirectInput devices or emulated keyboard/mouse inputs?

For example, for the primary DirectInput device, I want the stick on X and Y, the throttle on Z/Throttle and Slider, the rudder on RZ/Rudder, and RX/X Rotation and RY/Y Rotation could easily be the microswitch or the toebrakes on the pedals. And, of course, the buttons can be any combination of stick and throttle button/hat switch inputs, or perhaps even scripted bands for any of the axes.

This is important because a lot of games (mostly older ones, though, but even a few recent ones like ArmA II) only see the first DirectInput device, and worse, they are often limited in the number of axes and buttons they can detect. In the worst cases, you can't even remap the axes, and button support is extremely limited. The best solution for me is to map the most important controls to the DirectInput axes and buttons the game in question can detect, and then remap everything else to keyboard and mouse emulation as necessary.

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#2875149 - 10/07/09 01:50 PM Re: HOTAS Logitech G940 [Re: NamelessPFG]
Magic Man Offline
Junior Member

Registered: 04/18/08
Posts: 90
Loc: South Wales
What are the chances of using the pedals standalone via some form of adaptor to USB connection or via a converter to use it with a Cougar set? - is the connection a straight analogue affair or are we talking digital stuff here?

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#2875968 - 10/08/09 02:13 PM Re: HOTAS Logitech G940 [Re: NamelessPFG]
Logitech_Mark Offline
Junior Member

Registered: 04/24/09
Posts: 38
Loc: Fremont, CA
Originally Posted By: NamelessPFG
Quick question about the G940 drivers: can you set it up such that the whole HOTAS is presented as a single DirectInput device, and any leftover buttons and axes are moved to either extra DirectInput devices or emulated keyboard/mouse inputs?


This isn't currently possible. It is something we are considering as an option in a future release, to support some older sims, and arcade sims like HAWX
_________________________
Mark Starrett
Flight System G940 Product Manager
Logitech
www.logitech.com

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#2875975 - 10/08/09 02:17 PM Re: HOTAS Logitech G940 [Re: Magic Man]
Logitech_Mark Offline
Junior Member

Registered: 04/24/09
Posts: 38
Loc: Fremont, CA
Originally Posted By: Magic Man
What are the chances of using the pedals standalone via some form of adaptor to USB connection or via a converter to use it with a Cougar set? - is the connection a straight analogue affair or are we talking digital stuff here?


Not easily done. The pedals are not a stand-alone set of USB pedals with a proprietary connector. They are axes extended from the main unit.
_________________________
Mark Starrett
Flight System G940 Product Manager
Logitech
www.logitech.com

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#2876088 - 10/08/09 04:45 PM Re: HOTAS Logitech G940 [Re: Logitech_Mark]
Magic Man Offline
Junior Member

Registered: 04/18/08
Posts: 90
Loc: South Wales
Originally Posted By: Logitech_Mark
Originally Posted By: Magic Man
What are the chances of using the pedals standalone via some form of adaptor to USB connection or via a converter to use it with a Cougar set? - is the connection a straight analogue affair or are we talking digital stuff here?


Not easily done. The pedals are not a stand-alone set of USB pedals with a proprietary connector. They are axes extended from the main unit.


Okay, but do they present as a 'simple' analogue wiring connection at the stick or are they some form of encoded digital connection?

Although, since their connection can be swapped either way with the throttle and bearing in mind all the additional commands the throttle gives I'm assuming it must be a digital connection since there are not enough lines available on those connectors, or is it some complex switch matrix?...

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#2876316 - 10/09/09 04:53 AM Re: HOTAS Logitech G940 [Re: Logitech_Mark]
luckyluca Online   content
Junior Member

Registered: 01/20/09
Posts: 50
Hello,

Apologies if this has been dealt with before,
I wanted to kindly ask Logitech if they could fix the annoying harddisk like noise coming from the base of the yoke when it is at idle (non in game and hand off it).

This is a fairly annoying because it requires the user to nudge the stick to the center for the motors to stop. It would be much better if the stick wouldn't try centering when at idle and not in a game and with the hand off it.

There is a thread on the logitech forum about it with many users experiencing this.
Thanks a lot for your support


Luca

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#2876755 - 10/09/09 02:36 PM Re: HOTAS Logitech G940 [Re: luckyluca]
Magic Man Offline
Junior Member

Registered: 04/18/08
Posts: 90
Loc: South Wales
Can't the FFB just be turned off when idle? Just pull the power plug otherwise.

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