Forums » Air Combat & Civil Aviation » Rise of Flight - The First Great Air War » The Quick Mission Builder by Laser


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#2881138 - 10/16/09 12:50 PM Re: QMB by laser ***** [Re: Laser]
womenfly2 Offline
Member

Registered: 02/22/09
Posts: 769
Loc: NH
Laser, how is the Beta coming? Is there any news on a final release version?

Just wondering. Its great by-the-way!
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#2883767 - 10/21/09 12:07 AM Re: QMB by laser [Re: HotTom]
Spectre-USA Offline
X Air Force Armorer
Member

Registered: 07/18/02
Posts: 1739
Loc: Spokane, WA, USofA!
Originally Posted By: HotTom
Lots of options to create missions. That's the good news.

Two things I've noticed:

1. My squadron mates fail to engage (set on random). Any idea how to encourage them?

2. One (just one!) short burst from any enemy (even with enemy AI set at low) and it's a pilot kill and catastrophic damage to my plane. If I let him get a single shot, it's game over. That sniper shooting ain't right....The challenge, of course, is to keep him from getting a shot but if he does I'm dead as soon as he shoots.

HT


I noticed that too in the training missions, and the pre-canned ones. The campaign, not so
much. I don't believe it is the QMB doing this, but a seperate AI for non-campaign
missions.

As I started out with 1.007 a week ago, I don't know what it was like before...
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#2886823 - 10/24/09 06:19 AM Re: QMB by laser [Re: Laser]
Stickshaker Offline
Member

Registered: 03/01/04
Posts: 130
Loc: Netherlands
Laser, indeed deleting the Translator End Mission in the templates and then inserting a new one is the simplest way to stop missions from ending automatically. Thanks for your help.

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#2888090 - 10/26/09 07:54 AM Re: QMB by laser [Re: Stickshaker]
Thunderbolt56 Offline
Member

Registered: 10/31/03
Posts: 133
Loc: Daytona Beach, FL
I'm a beta tester for RoF and for Laser's QDF Generator and can honestly say I find it to be one of the best things to really start to make this sim interesting.

I've no doubt the developers are burning the midnight oil (literally) to make steady and consistent improvements on their baby, but additions like this only make it better.

Make sure you pass it on to as many people you know that have the sim as it should increase their enjoyment exponentially by using Laser's app.

And that's not an advertisement as much as it is a testimonial. cowboy
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#3017963 - 05/24/10 12:57 PM Re: QMB by laser [Re: Thunderbolt56]
Rotagen Offline
Junior Member

Registered: 04/26/10
Posts: 49
Well I havent tried this yet, but I'm hoping it will be, or will evolve into, something similar to the "Uberquick Mission Builder" for IL-2.

That was the coolest software ever written for a game IMO.

It's really the only way I fly IL-2 offline, virtually everything is adjustable and it generates truly random missions with LOTS of action.

Oh yeah, and I'm hoping it doesnt evolve into payware.

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