Thanks a lot!!!! It's really good news!!!
By the way, if we can launch this game from the DOSBOX on IPX mode, i think that it's possible to launch it on WIN95 version

All we need it's the programm that emulate IPX connection as in DOSBOX. If I have some free time, I will check this.
Perhaps. I thought the Virtual Com Port type software would also work, but oddly, DOSBOX Virtual Null Modem didn't work. Might need more tweaking.
Originally we tried to use HAMACHI in this regard to emulate an IPX network. This approach worked for previous games (e.g. SWAT3) but would not work for HIND. Later, I tried connecting a Win98 machine and WinXP machine on my LAN using IPX directly, and again HIND failed. I suspect something odd about the Windows XP (or the HIND) IPX implementation but I don't know...and this leads me to wonder if any virtual IPX application will work. DOSBOX must have a virtual IPX implementation true to the original DOS stack which makes it work. Not sure how close IPX for XP is to IPX for Win9x that HIND expects.
Still, MANY other older games work with HAMACHI style IPX, so perhaps more investigation will yield success.
Just read what Eugene posts. It's really amazing that Windows version doesnt permit co-op modes. Maybee it does'nt permit only in 3dfx version or with 1.2 patch?
This isn't correct. The Interface for the DOS/Windows version was identical. In BOTH versions, the NETWORK option only allows DEATHMATCH or Capture the Flag..meant to have more than 2 players in Free for All or TEAM adversarial play.
For COOP, it is necessary to select TWO PLAYER mode, but choose the NETWORK option for connection. So there is a 2 player limit for COOP.