Hello,
Fishingnut wrote:
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I disagree with someone saying the graphics of OFF is better than IL2. Yeah, the ground looks better because OFF does not use the bitmap layered forests that IL2 uses. But the aircraft in IL2 look way better at any distance than the ones in OFF. Even RB3D of ten years ago had better looking planes that OFF does. Or maybe my memory of that classic sim is just too tainted by biased fondness.
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Well, i am playing IL2 sometimes, and its WW2 aircraft are (certainly being much more "simple" from appearance) nice to look at - but they are not really a competition for OFF phase 3 ?! Nice, but not nice enough. And RedBaron3d, certainly with HASP or Canvas Jacket patch, do not come close - i just flew it yesterday, and while i am still liking the small single missions provided like "Get airborne with Boelcke and fight off the BE2s" neither the planes nor the flight model comes anything close to OFF - really, getting airborne, or landing is ridiculous in RB - i still like it because it was a complete sim in every aspect, with phantastic online possibilities, but remember all else was all done by independent fans much later (who now work for OFF, as i might add). The original RB sim was nothing to write home about.
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The thing that kills OFF for me is that it's about impossible to survive more than 15 or 20 missions before something kills you somehow. It's not a question of if, just when. But something will get you. That's actually very historical but I think you have to draw a line sometimes between realism (in the realm of survival likelihood ) and the sake of game play.
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Well most say this is nothing but historical, since most pilots indeed did not survive the war - but just in OFF of all sims you can adjust so much things for your liking, from "pilots never die" to less accurate enemy fire, or less accurate AA, simple landings, or adjusting the flight model - i still think the side slipping along with rudder action and how it works, is really best simulated in OFF - and RoF.
I agree that lighter crash landings kill the pilot too easily, as well there is no collapsing gear and belkly landings, all instantly ends in a big boom fireball - still CFS3 style.
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Then there's the time element, I'm referring to the inability to end many missions in a timely manner. For someone short of time it's frustrating to be behind enemy lines with lots of enemies in the air. You have to fly back to your own lines in real time, no way to speed it up due to the enemies. And you can't end a mission ( why, I don't know ) behind enemy lines or you're considered captured, ending your career (yet again ).
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There's always warping (x, or ctrl-x?), which unfortunately only works without enemies in the vicinity - but YOU CAN speed up your flight pressing the ctrl-shift-e for accelerating, and ctrl-shift-r for reducing. The more times you press it the faster the time passes, even with enemies near - just try it ! Only one hint : You may NEVER assign those keys to anything else, because you will not be able to re-assign them - doesn't work. Spare those for exactly this, no other keys can be assigned for it as far as i know, without having to re-install OFF.
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I'm really glad that some people really enjoy this game but personally I wish I could have tried it before I bought it. Simply too many times I played OFF and pounded my fist in to things in fury. And this is the only sim that has had that effect on me, ever. And I've had most of them going back to 1992!!
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You could have tried before, if only with the free OFF phase 2, but then you cannot compare this with the new "MkIII" version. Pounding my fist in anything has become a "sign of quality" of sims for me - for me that is lol

Greetings,
Catfish